godot/tests
Rémi Verschelde 19affb60d1
Merge pull request #92850 from permelin/fix-navigationserver3d-get_closest_point_to_segment-use_collision
Fix `NavigationServer3D.get_closest_point_to_segment()` with `use_collision`
2024-06-07 23:30:42 +02:00
..
core Merge pull request #90506 from Calinou/test-transform2d-add-more-tests 2024-05-29 22:13:35 +02:00
data Add unit tests for CryptoKey 2024-03-01 07:17:59 +00:00
python_build Update pre-commit hooks configuration to use ruff instead of black 2024-05-21 18:02:29 -05:00
scene Merge pull request #91390 from kitbdev/add-selection-unhide-carets 2024-06-07 23:29:23 +02:00
servers Fix NavigationServer3D.get_closest_point_to_segment() with use_collision 2024-06-07 14:24:39 +02:00
create_test.py CI: Fix incorrect executable perms 2024-05-17 10:47:40 -05:00
display_server_mock.h Properly set window class in Wayland 2024-05-22 10:42:12 -03:00
SCsub SCons: Disable C++ exception handling 2023-08-16 10:23:34 +02:00
test_macros.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_macros.h Add const char * overloads to String class 2024-05-07 10:53:00 -04:00
test_main.cpp make InstancePlaceholder in charge of node reference resolution 2024-05-28 11:51:49 +02:00
test_main.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_tools.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_validate_testing.h Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00