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![]() Lets you drag or place .blend files in the project folder and it will import the files. Checks for Blender 3.0's gltf2 `export_keep_originals` option. Add basepath support to GLTFDocument append_from_file. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> |
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.. | ||
EditorSceneFormatImporterBlend.xml | ||
EditorSceneFormatImporterGLTF.xml | ||
GLTFAccessor.xml | ||
GLTFAnimation.xml | ||
GLTFBufferView.xml | ||
GLTFCamera.xml | ||
GLTFDocument.xml | ||
GLTFDocumentExtension.xml | ||
GLTFDocumentExtensionConvertImporterMesh.xml | ||
GLTFLight.xml | ||
GLTFMesh.xml | ||
GLTFNode.xml | ||
GLTFSkeleton.xml | ||
GLTFSkin.xml | ||
GLTFSpecGloss.xml | ||
GLTFState.xml | ||
GLTFTexture.xml |