godot/scene/animation
Markus Sauermann 826e54fa73 Some code simplifications
1. `number_width` isn't used later
2. `return_type` is used only once
3. AudioServer::get_singleton()->get_channel_count() always returns a channel_count of 1 or larger
4. negative `aa->backward` conditional
5. `current_canvas` == `find_world_2d()->get_canvas()`
6. identical if `render_shadows`
2023-02-07 14:30:16 +01:00
..
animation_blend_space_1d.cpp Fix NodeTransition initialization and AnimationNode remapping method 2023-02-05 06:24:14 +09:00
animation_blend_space_1d.h Fix NodeTransition initialization and AnimationNode remapping method 2023-02-05 06:24:14 +09:00
animation_blend_space_2d.cpp Fix NodeTransition initialization and AnimationNode remapping method 2023-02-05 06:24:14 +09:00
animation_blend_space_2d.h Fix NodeTransition initialization and AnimationNode remapping method 2023-02-05 06:24:14 +09:00
animation_blend_tree.cpp Fix NodeTransition initialization and AnimationNode remapping method 2023-02-05 06:24:14 +09:00
animation_blend_tree.h Fix NodeTransition initialization and AnimationNode remapping method 2023-02-05 06:24:14 +09:00
animation_node_state_machine.cpp Fix NodeTransition initialization and AnimationNode remapping method 2023-02-05 06:24:14 +09:00
animation_node_state_machine.h Fix NodeTransition initialization and AnimationNode remapping method 2023-02-05 06:24:14 +09:00
animation_player.cpp Some code simplifications 2023-02-07 14:30:16 +01:00
animation_player.h Fix AnimatedSprite play() don't redraw immediately 2023-01-29 08:00:42 +09:00
animation_tree.cpp Merge pull request #72722 from TokageItLab/animtree-map 2023-02-07 08:36:00 +01:00
animation_tree.h Fix NodeTransition initialization and AnimationNode remapping method 2023-02-05 06:24:14 +09:00
easing_equations.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
root_motion_view.cpp Fix unsafe murmur3 hash use for the default material keys, expose alpha hash transparency mode for default materials and Label3D and Sprite3D. 2023-01-24 12:24:53 +02:00
root_motion_view.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Refactor and move easing equations 2021-09-24 13:47:13 +02:00
tween.cpp Fix error messages of {}Tweener.new() 2023-01-30 17:58:20 +01:00
tween.h Improve empty Tween error message 2023-01-16 10:30:21 +01:00