godot/servers/audio_server.cpp
Fabio Alessandrelli d187bb4e11 [HTML5] Use browser mix rate by default on the Web.
Browsers doesn't really like forcing the mix rate, e.g. Firefox does not
allow input (microphone) if the mix rate is not the default one, Chrom*
will exhibit worse performances, etc.
2021-09-15 11:56:21 +02:00

1882 lines
57 KiB
C++

/*************************************************************************/
/* audio_server.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "audio_server.h"
#include "core/config/project_settings.h"
#include "core/debugger/engine_debugger.h"
#include "core/error/error_macros.h"
#include "core/io/file_access.h"
#include "core/io/resource_loader.h"
#include "core/math/audio_frame.h"
#include "core/os/os.h"
#include "core/string/string_name.h"
#include "core/templates/pair.h"
#include "scene/resources/audio_stream_sample.h"
#include "servers/audio/audio_driver_dummy.h"
#include "servers/audio/effects/audio_effect_compressor.h"
#include <cstring>
#ifdef TOOLS_ENABLED
#define MARK_EDITED set_edited(true);
#else
#define MARK_EDITED
#endif
AudioDriver *AudioDriver::singleton = nullptr;
AudioDriver *AudioDriver::get_singleton() {
return singleton;
}
void AudioDriver::set_singleton() {
singleton = this;
}
void AudioDriver::audio_server_process(int p_frames, int32_t *p_buffer, bool p_update_mix_time) {
if (p_update_mix_time) {
update_mix_time(p_frames);
}
if (AudioServer::get_singleton()) {
AudioServer::get_singleton()->_driver_process(p_frames, p_buffer);
}
}
void AudioDriver::update_mix_time(int p_frames) {
_last_mix_frames = p_frames;
if (OS::get_singleton()) {
_last_mix_time = OS::get_singleton()->get_ticks_usec();
}
}
double AudioDriver::get_time_since_last_mix() {
lock();
uint64_t last_mix_time = _last_mix_time;
unlock();
return (OS::get_singleton()->get_ticks_usec() - last_mix_time) / 1000000.0;
}
double AudioDriver::get_time_to_next_mix() {
lock();
uint64_t last_mix_time = _last_mix_time;
uint64_t last_mix_frames = _last_mix_frames;
unlock();
double total = (OS::get_singleton()->get_ticks_usec() - last_mix_time) / 1000000.0;
double mix_buffer = last_mix_frames / (double)get_mix_rate();
return mix_buffer - total;
}
void AudioDriver::input_buffer_init(int driver_buffer_frames) {
const int input_buffer_channels = 2;
input_buffer.resize(driver_buffer_frames * input_buffer_channels * 4);
input_position = 0;
input_size = 0;
}
void AudioDriver::input_buffer_write(int32_t sample) {
if ((int)input_position < input_buffer.size()) {
input_buffer.write[input_position++] = sample;
if ((int)input_position >= input_buffer.size()) {
input_position = 0;
}
if ((int)input_size < input_buffer.size()) {
input_size++;
}
} else {
WARN_PRINT("input_buffer_write: Invalid input_position=" + itos(input_position) + " input_buffer.size()=" + itos(input_buffer.size()));
}
}
AudioDriver::SpeakerMode AudioDriver::get_speaker_mode_by_total_channels(int p_channels) const {
switch (p_channels) {
case 4:
return SPEAKER_SURROUND_31;
case 6:
return SPEAKER_SURROUND_51;
case 8:
return SPEAKER_SURROUND_71;
}
// Default to STEREO
return SPEAKER_MODE_STEREO;
}
int AudioDriver::get_total_channels_by_speaker_mode(AudioDriver::SpeakerMode p_mode) const {
switch (p_mode) {
case SPEAKER_MODE_STEREO:
return 2;
case SPEAKER_SURROUND_31:
return 4;
case SPEAKER_SURROUND_51:
return 6;
case SPEAKER_SURROUND_71:
return 8;
}
ERR_FAIL_V(2);
}
Array AudioDriver::get_device_list() {
Array list;
list.push_back("Default");
return list;
}
String AudioDriver::get_device() {
return "Default";
}
Array AudioDriver::capture_get_device_list() {
Array list;
list.push_back("Default");
return list;
}
AudioDriver::AudioDriver() {
_last_mix_time = 0;
_last_mix_frames = 0;
input_position = 0;
input_size = 0;
#ifdef DEBUG_ENABLED
prof_time = 0;
#endif
}
AudioDriverDummy AudioDriverManager::dummy_driver;
AudioDriver *AudioDriverManager::drivers[MAX_DRIVERS] = {
&AudioDriverManager::dummy_driver,
};
int AudioDriverManager::driver_count = 1;
void AudioDriverManager::add_driver(AudioDriver *p_driver) {
ERR_FAIL_COND(driver_count >= MAX_DRIVERS);
drivers[driver_count - 1] = p_driver;
// Last driver is always our dummy driver
drivers[driver_count++] = &AudioDriverManager::dummy_driver;
}
int AudioDriverManager::get_driver_count() {
return driver_count;
}
void AudioDriverManager::initialize(int p_driver) {
GLOBAL_DEF_RST("audio/driver/enable_input", false);
GLOBAL_DEF_RST("audio/driver/mix_rate", DEFAULT_MIX_RATE);
GLOBAL_DEF_RST("audio/driver/mix_rate.web", 0); // Safer default output_latency for web (use browser default).
GLOBAL_DEF_RST("audio/driver/output_latency", DEFAULT_OUTPUT_LATENCY);
GLOBAL_DEF_RST("audio/driver/output_latency.web", 50); // Safer default output_latency for web.
int failed_driver = -1;
// Check if there is a selected driver
if (p_driver >= 0 && p_driver < driver_count) {
if (drivers[p_driver]->init() == OK) {
drivers[p_driver]->set_singleton();
return;
} else {
failed_driver = p_driver;
}
}
// No selected driver, try them all in order
for (int i = 0; i < driver_count; i++) {
// Don't re-init the driver if it failed above
if (i == failed_driver) {
continue;
}
if (drivers[i]->init() == OK) {
drivers[i]->set_singleton();
break;
}
}
if (driver_count > 1 && String(AudioDriver::get_singleton()->get_name()) == "Dummy") {
WARN_PRINT("All audio drivers failed, falling back to the dummy driver.");
}
}
AudioDriver *AudioDriverManager::get_driver(int p_driver) {
ERR_FAIL_INDEX_V(p_driver, driver_count, nullptr);
return drivers[p_driver];
}
//////////////////////////////////////////////
//////////////////////////////////////////////
//////////////////////////////////////////////
//////////////////////////////////////////////
void AudioServer::_driver_process(int p_frames, int32_t *p_buffer) {
mix_count++;
int todo = p_frames;
#ifdef DEBUG_ENABLED
uint64_t prof_ticks = OS::get_singleton()->get_ticks_usec();
#endif
if (channel_count != get_channel_count()) {
// Amount of channels changed due to a device change
// reinitialize the buses channels and buffers
init_channels_and_buffers();
}
ERR_FAIL_COND_MSG(buses.is_empty() && todo, "AudioServer bus count is less than 1.");
while (todo) {
if (to_mix == 0) {
_mix_step();
}
int to_copy = MIN(to_mix, todo);
Bus *master = buses[0];
int from = buffer_size - to_mix;
int from_buf = p_frames - todo;
//master master, send to output
int cs = master->channels.size();
for (int k = 0; k < cs; k++) {
if (master->channels[k].active) {
const AudioFrame *buf = master->channels[k].buffer.ptr();
for (int j = 0; j < to_copy; j++) {
float l = CLAMP(buf[from + j].l, -1.0, 1.0);
int32_t vl = l * ((1 << 20) - 1);
int32_t vl2 = (vl < 0 ? -1 : 1) * (ABS(vl) << 11);
p_buffer[(from_buf + j) * (cs * 2) + k * 2 + 0] = vl2;
float r = CLAMP(buf[from + j].r, -1.0, 1.0);
int32_t vr = r * ((1 << 20) - 1);
int32_t vr2 = (vr < 0 ? -1 : 1) * (ABS(vr) << 11);
p_buffer[(from_buf + j) * (cs * 2) + k * 2 + 1] = vr2;
}
} else {
for (int j = 0; j < to_copy; j++) {
p_buffer[(from_buf + j) * (cs * 2) + k * 2 + 0] = 0;
p_buffer[(from_buf + j) * (cs * 2) + k * 2 + 1] = 0;
}
}
}
todo -= to_copy;
to_mix -= to_copy;
}
#ifdef DEBUG_ENABLED
prof_time += OS::get_singleton()->get_ticks_usec() - prof_ticks;
#endif
}
void AudioServer::_mix_step() {
bool solo_mode = false;
for (int i = 0; i < buses.size(); i++) {
Bus *bus = buses[i];
bus->index_cache = i; //might be moved around by editor, so..
for (int k = 0; k < bus->channels.size(); k++) {
bus->channels.write[k].used = false;
}
if (bus->solo) {
//solo chain
solo_mode = true;
bus->soloed = true;
do {
if (bus != buses[0]) {
//everything has a send save for master bus
if (!bus_map.has(bus->send)) {
bus = buses[0]; //send to master
} else {
int prev_index_cache = bus->index_cache;
bus = bus_map[bus->send];
if (prev_index_cache >= bus->index_cache) { //invalid, send to master
bus = buses[0];
}
}
bus->soloed = true;
} else {
bus = nullptr;
}
} while (bus);
} else {
bus->soloed = false;
}
}
for (CallbackItem *ci : mix_callback_list) {
ci->callback(ci->userdata);
}
for (AudioStreamPlaybackListNode *playback : playback_list) {
// Paused streams are no-ops. Don't even mix audio from the stream playback.
if (playback->state.load() == AudioStreamPlaybackListNode::PAUSED) {
continue;
}
bool fading_out = playback->state.load() == AudioStreamPlaybackListNode::FADE_OUT_TO_DELETION || playback->state.load() == AudioStreamPlaybackListNode::FADE_OUT_TO_PAUSE;
AudioFrame *buf = mix_buffer.ptrw();
// Copy the lookeahead buffer into the mix buffer.
for (int i = 0; i < LOOKAHEAD_BUFFER_SIZE; i++) {
buf[i] = playback->lookahead[i];
}
// Mix the audio stream
unsigned int mixed_frames = playback->stream_playback->mix(&buf[LOOKAHEAD_BUFFER_SIZE], playback->pitch_scale.get(), buffer_size);
if (mixed_frames != buffer_size) {
// We know we have at least the size of our lookahead buffer for fade-out purposes.
float fadeout_base = 0.94;
float fadeout_coefficient = 1;
static_assert(LOOKAHEAD_BUFFER_SIZE == 64, "Update fadeout_base and comment here if you change LOOKAHEAD_BUFFER_SIZE.");
// 0.94 ^ 64 = 0.01906. There might still be a pop but it'll be way better than if we didn't do this.
for (unsigned int idx = mixed_frames; idx < buffer_size; idx++) {
fadeout_coefficient *= fadeout_base;
buf[idx] *= fadeout_coefficient;
}
AudioStreamPlaybackListNode::PlaybackState new_state;
new_state = AudioStreamPlaybackListNode::AWAITING_DELETION;
playback->state.store(new_state);
} else {
// Move the last little bit of what we just mixed into our lookahead buffer.
for (int i = 0; i < LOOKAHEAD_BUFFER_SIZE; i++) {
playback->lookahead[i] = buf[buffer_size + i];
}
}
AudioStreamPlaybackBusDetails *ptr = playback->bus_details.load();
ERR_FAIL_COND(ptr == nullptr);
// By putting null into the bus details pointers, we're taking ownership of their memory for the duration of this mix.
AudioStreamPlaybackBusDetails bus_details = *ptr;
// Mix to any active buses.
for (int idx = 0; idx < MAX_BUSES_PER_PLAYBACK; idx++) {
if (!bus_details.bus_active[idx]) {
continue;
}
int bus_idx = thread_find_bus_index(bus_details.bus[idx]);
int prev_bus_idx = -1;
for (int search_idx = 0; search_idx < MAX_BUSES_PER_PLAYBACK; search_idx++) {
if (!playback->prev_bus_details->bus_active[search_idx]) {
continue;
}
if (playback->prev_bus_details->bus[search_idx].hash() == bus_details.bus[idx].hash()) {
prev_bus_idx = search_idx;
}
}
for (int channel_idx = 0; channel_idx < channel_count; channel_idx++) {
AudioFrame *channel_buf = thread_get_channel_mix_buffer(bus_idx, channel_idx);
if (fading_out) {
bus_details.volume[idx][channel_idx] = AudioFrame(0, 0);
}
AudioFrame channel_vol = bus_details.volume[idx][channel_idx];
AudioFrame prev_channel_vol = AudioFrame(0, 0);
if (prev_bus_idx != -1) {
prev_channel_vol = playback->prev_bus_details->volume[prev_bus_idx][channel_idx];
}
_mix_step_for_channel(channel_buf, buf, prev_channel_vol, channel_vol, playback->attenuation_filter_cutoff_hz.get(), playback->highshelf_gain.get(), &playback->filter_process[channel_idx * 2], &playback->filter_process[channel_idx * 2 + 1]);
}
}
// Now go through and fade-out any buses that were being played to previously that we missed by going through current data.
for (int idx = 0; idx < MAX_BUSES_PER_PLAYBACK; idx++) {
if (!playback->prev_bus_details->bus_active[idx]) {
continue;
}
int bus_idx = thread_find_bus_index(playback->prev_bus_details->bus[idx]);
int current_bus_idx = -1;
for (int search_idx = 0; search_idx < MAX_BUSES_PER_PLAYBACK; search_idx++) {
if (bus_details.bus[search_idx] == playback->prev_bus_details->bus[idx]) {
current_bus_idx = search_idx;
}
}
if (current_bus_idx != -1) {
// If we found a corresponding bus in the current bus assignments, we've already mixed to this bus.
continue;
}
for (int channel_idx = 0; channel_idx < channel_count; channel_idx++) {
AudioFrame *channel_buf = thread_get_channel_mix_buffer(bus_idx, channel_idx);
AudioFrame prev_channel_vol = playback->prev_bus_details->volume[idx][channel_idx];
// Fade out to silence
_mix_step_for_channel(channel_buf, buf, prev_channel_vol, AudioFrame(0, 0), playback->attenuation_filter_cutoff_hz.get(), playback->highshelf_gain.get(), &playback->filter_process[channel_idx * 2], &playback->filter_process[channel_idx * 2 + 1]);
}
}
// Copy the bus details we mixed with to the previous bus details to maintain volume ramps.
std::copy(std::begin(bus_details.bus_active), std::end(bus_details.bus_active), std::begin(playback->prev_bus_details->bus_active));
std::copy(std::begin(bus_details.bus), std::end(bus_details.bus), std::begin(playback->prev_bus_details->bus));
for (int bus_idx = 0; bus_idx < MAX_BUSES_PER_PLAYBACK; bus_idx++) {
std::copy(std::begin(bus_details.volume[bus_idx]), std::end(bus_details.volume[bus_idx]), std::begin(playback->prev_bus_details->volume[bus_idx]));
}
switch (playback->state.load()) {
case AudioStreamPlaybackListNode::AWAITING_DELETION:
case AudioStreamPlaybackListNode::FADE_OUT_TO_DELETION:
playback_list.erase(playback, [](AudioStreamPlaybackListNode *p) {
if (p->prev_bus_details)
delete p->prev_bus_details;
if (p->bus_details)
delete p->bus_details;
p->stream_playback.unref();
delete p;
});
break;
case AudioStreamPlaybackListNode::FADE_OUT_TO_PAUSE: {
// Pause the stream.
AudioStreamPlaybackListNode::PlaybackState old_state, new_state;
do {
old_state = playback->state.load();
new_state = AudioStreamPlaybackListNode::PAUSED;
} while (!playback->state.compare_exchange_strong(/* expected= */ old_state, new_state));
} break;
case AudioStreamPlaybackListNode::PLAYING:
case AudioStreamPlaybackListNode::PAUSED:
// No-op!
break;
}
}
for (int i = buses.size() - 1; i >= 0; i--) {
//go bus by bus
Bus *bus = buses[i];
for (int k = 0; k < bus->channels.size(); k++) {
if (bus->channels[k].active && !bus->channels[k].used) {
//buffer was not used, but it's still active, so it must be cleaned
AudioFrame *buf = bus->channels.write[k].buffer.ptrw();
for (uint32_t j = 0; j < buffer_size; j++) {
buf[j] = AudioFrame(0, 0);
}
}
}
//process effects
if (!bus->bypass) {
for (int j = 0; j < bus->effects.size(); j++) {
if (!bus->effects[j].enabled) {
continue;
}
#ifdef DEBUG_ENABLED
uint64_t ticks = OS::get_singleton()->get_ticks_usec();
#endif
for (int k = 0; k < bus->channels.size(); k++) {
if (!(bus->channels[k].active || bus->channels[k].effect_instances[j]->process_silence())) {
continue;
}
bus->channels.write[k].effect_instances.write[j]->process(bus->channels[k].buffer.ptr(), temp_buffer.write[k].ptrw(), buffer_size);
}
//swap buffers, so internal buffer always has the right data
for (int k = 0; k < bus->channels.size(); k++) {
if (!(buses[i]->channels[k].active || bus->channels[k].effect_instances[j]->process_silence())) {
continue;
}
SWAP(bus->channels.write[k].buffer, temp_buffer.write[k]);
}
#ifdef DEBUG_ENABLED
bus->effects.write[j].prof_time += OS::get_singleton()->get_ticks_usec() - ticks;
#endif
}
}
//process send
Bus *send = nullptr;
if (i > 0) {
//everything has a send save for master bus
if (!bus_map.has(bus->send)) {
send = buses[0];
} else {
send = bus_map[bus->send];
if (send->index_cache >= bus->index_cache) { //invalid, send to master
send = buses[0];
}
}
}
for (int k = 0; k < bus->channels.size(); k++) {
if (!bus->channels[k].active) {
bus->channels.write[k].peak_volume = AudioFrame(AUDIO_MIN_PEAK_DB, AUDIO_MIN_PEAK_DB);
continue;
}
AudioFrame *buf = bus->channels.write[k].buffer.ptrw();
AudioFrame peak = AudioFrame(0, 0);
float volume = Math::db2linear(bus->volume_db);
if (solo_mode) {
if (!bus->soloed) {
volume = 0.0;
}
} else {
if (bus->mute) {
volume = 0.0;
}
}
//apply volume and compute peak
for (uint32_t j = 0; j < buffer_size; j++) {
buf[j] *= volume;
float l = ABS(buf[j].l);
if (l > peak.l) {
peak.l = l;
}
float r = ABS(buf[j].r);
if (r > peak.r) {
peak.r = r;
}
}
bus->channels.write[k].peak_volume = AudioFrame(Math::linear2db(peak.l + AUDIO_PEAK_OFFSET), Math::linear2db(peak.r + AUDIO_PEAK_OFFSET));
if (!bus->channels[k].used) {
//see if any audio is contained, because channel was not used
if (MAX(peak.r, peak.l) > Math::db2linear(channel_disable_threshold_db)) {
bus->channels.write[k].last_mix_with_audio = mix_frames;
} else if (mix_frames - bus->channels[k].last_mix_with_audio > channel_disable_frames) {
bus->channels.write[k].active = false;
continue; //went inactive, don't mix.
}
}
if (send) {
//if not master bus, send
AudioFrame *target_buf = thread_get_channel_mix_buffer(send->index_cache, k);
for (uint32_t j = 0; j < buffer_size; j++) {
target_buf[j] += buf[j];
}
}
}
}
mix_frames += buffer_size;
to_mix = buffer_size;
}
void AudioServer::_mix_step_for_channel(AudioFrame *p_out_buf, AudioFrame *p_source_buf, AudioFrame p_vol_start, AudioFrame p_vol_final, float p_attenuation_filter_cutoff_hz, float p_highshelf_gain, AudioFilterSW::Processor *p_processor_l, AudioFilterSW::Processor *p_processor_r) {
if (p_highshelf_gain != 0) {
AudioFilterSW filter;
filter.set_mode(AudioFilterSW::HIGHSHELF);
filter.set_sampling_rate(AudioServer::get_singleton()->get_mix_rate());
filter.set_cutoff(p_attenuation_filter_cutoff_hz);
filter.set_resonance(1);
filter.set_stages(1);
filter.set_gain(p_highshelf_gain);
ERR_FAIL_COND(p_processor_l == nullptr);
ERR_FAIL_COND(p_processor_r == nullptr);
bool is_just_started = p_vol_start.l == 0 && p_vol_start.r == 0;
p_processor_l->set_filter(&filter, /* clear_history= */ is_just_started);
p_processor_l->update_coeffs(buffer_size);
p_processor_r->set_filter(&filter, /* clear_history= */ is_just_started);
p_processor_r->update_coeffs(buffer_size);
for (unsigned int frame_idx = 0; frame_idx < buffer_size; frame_idx++) {
// Make this buffer size invariant if buffer_size ever becomes a project setting.
float lerp_param = (float)frame_idx / buffer_size;
AudioFrame vol = p_vol_final * lerp_param + (1 - lerp_param) * p_vol_start;
AudioFrame mixed = vol * p_source_buf[frame_idx];
p_processor_l->process_one_interp(mixed.l);
p_processor_r->process_one_interp(mixed.r);
p_out_buf[frame_idx] += mixed;
}
} else {
for (unsigned int frame_idx = 0; frame_idx < buffer_size; frame_idx++) {
// Make this buffer size invariant if buffer_size ever becomes a project setting.
float lerp_param = (float)frame_idx / buffer_size;
p_out_buf[frame_idx] += (p_vol_final * lerp_param + (1 - lerp_param) * p_vol_start) * p_source_buf[frame_idx];
}
}
}
AudioServer::AudioStreamPlaybackListNode *AudioServer::_find_playback_list_node(Ref<AudioStreamPlayback> p_playback) {
for (AudioStreamPlaybackListNode *playback_list_node : playback_list) {
if (playback_list_node->stream_playback == p_playback) {
return playback_list_node;
}
}
return nullptr;
}
bool AudioServer::thread_has_channel_mix_buffer(int p_bus, int p_buffer) const {
if (p_bus < 0 || p_bus >= buses.size()) {
return false;
}
if (p_buffer < 0 || p_buffer >= buses[p_bus]->channels.size()) {
return false;
}
return true;
}
AudioFrame *AudioServer::thread_get_channel_mix_buffer(int p_bus, int p_buffer) {
ERR_FAIL_INDEX_V(p_bus, buses.size(), nullptr);
ERR_FAIL_INDEX_V(p_buffer, buses[p_bus]->channels.size(), nullptr);
AudioFrame *data = buses.write[p_bus]->channels.write[p_buffer].buffer.ptrw();
if (!buses[p_bus]->channels[p_buffer].used) {
buses.write[p_bus]->channels.write[p_buffer].used = true;
buses.write[p_bus]->channels.write[p_buffer].active = true;
buses.write[p_bus]->channels.write[p_buffer].last_mix_with_audio = mix_frames;
for (uint32_t i = 0; i < buffer_size; i++) {
data[i] = AudioFrame(0, 0);
}
}
return data;
}
int AudioServer::thread_get_mix_buffer_size() const {
return buffer_size;
}
int AudioServer::thread_find_bus_index(const StringName &p_name) {
if (bus_map.has(p_name)) {
return bus_map[p_name]->index_cache;
} else {
return 0;
}
}
void AudioServer::set_bus_count(int p_count) {
ERR_FAIL_COND(p_count < 1);
ERR_FAIL_INDEX(p_count, 256);
MARK_EDITED
lock();
int cb = buses.size();
if (p_count < buses.size()) {
for (int i = p_count; i < buses.size(); i++) {
bus_map.erase(buses[i]->name);
memdelete(buses[i]);
}
}
buses.resize(p_count);
for (int i = cb; i < buses.size(); i++) {
String attempt = "New Bus";
int attempts = 1;
while (true) {
bool name_free = true;
for (int j = 0; j < i; j++) {
if (buses[j]->name == attempt) {
name_free = false;
break;
}
}
if (!name_free) {
attempts++;
attempt = "New Bus " + itos(attempts);
} else {
break;
}
}
buses.write[i] = memnew(Bus);
buses.write[i]->channels.resize(channel_count);
for (int j = 0; j < channel_count; j++) {
buses.write[i]->channels.write[j].buffer.resize(buffer_size);
}
buses[i]->name = attempt;
buses[i]->solo = false;
buses[i]->mute = false;
buses[i]->bypass = false;
buses[i]->volume_db = 0;
if (i > 0) {
buses[i]->send = "Master";
}
bus_map[attempt] = buses[i];
}
unlock();
emit_signal(SNAME("bus_layout_changed"));
}
void AudioServer::remove_bus(int p_index) {
ERR_FAIL_INDEX(p_index, buses.size());
ERR_FAIL_COND(p_index == 0);
MARK_EDITED
lock();
bus_map.erase(buses[p_index]->name);
memdelete(buses[p_index]);
buses.remove(p_index);
unlock();
emit_signal(SNAME("bus_layout_changed"));
}
void AudioServer::add_bus(int p_at_pos) {
MARK_EDITED
if (p_at_pos >= buses.size()) {
p_at_pos = -1;
} else if (p_at_pos == 0) {
if (buses.size() > 1) {
p_at_pos = 1;
} else {
p_at_pos = -1;
}
}
String attempt = "New Bus";
int attempts = 1;
while (true) {
bool name_free = true;
for (int j = 0; j < buses.size(); j++) {
if (buses[j]->name == attempt) {
name_free = false;
break;
}
}
if (!name_free) {
attempts++;
attempt = "New Bus " + itos(attempts);
} else {
break;
}
}
Bus *bus = memnew(Bus);
bus->channels.resize(channel_count);
for (int j = 0; j < channel_count; j++) {
bus->channels.write[j].buffer.resize(buffer_size);
}
bus->name = attempt;
bus->solo = false;
bus->mute = false;
bus->bypass = false;
bus->volume_db = 0;
bus_map[attempt] = bus;
if (p_at_pos == -1) {
buses.push_back(bus);
} else {
buses.insert(p_at_pos, bus);
}
emit_signal(SNAME("bus_layout_changed"));
}
void AudioServer::move_bus(int p_bus, int p_to_pos) {
ERR_FAIL_COND(p_bus < 1 || p_bus >= buses.size());
ERR_FAIL_COND(p_to_pos != -1 && (p_to_pos < 1 || p_to_pos > buses.size()));
MARK_EDITED
if (p_bus == p_to_pos) {
return;
}
Bus *bus = buses[p_bus];
buses.remove(p_bus);
if (p_to_pos == -1) {
buses.push_back(bus);
} else if (p_to_pos < p_bus) {
buses.insert(p_to_pos, bus);
} else {
buses.insert(p_to_pos - 1, bus);
}
emit_signal(SNAME("bus_layout_changed"));
}
int AudioServer::get_bus_count() const {
return buses.size();
}
void AudioServer::set_bus_name(int p_bus, const String &p_name) {
ERR_FAIL_INDEX(p_bus, buses.size());
if (p_bus == 0 && p_name != "Master") {
return; //bus 0 is always master
}
MARK_EDITED
lock();
if (buses[p_bus]->name == p_name) {
unlock();
return;
}
String attempt = p_name;
int attempts = 1;
while (true) {
bool name_free = true;
for (int i = 0; i < buses.size(); i++) {
if (buses[i]->name == attempt) {
name_free = false;
break;
}
}
if (name_free) {
break;
}
attempts++;
attempt = p_name + " " + itos(attempts);
}
bus_map.erase(buses[p_bus]->name);
buses[p_bus]->name = attempt;
bus_map[attempt] = buses[p_bus];
unlock();
emit_signal(SNAME("bus_layout_changed"));
}
String AudioServer::get_bus_name(int p_bus) const {
ERR_FAIL_INDEX_V(p_bus, buses.size(), String());
return buses[p_bus]->name;
}
int AudioServer::get_bus_index(const StringName &p_bus_name) const {
for (int i = 0; i < buses.size(); ++i) {
if (buses[i]->name == p_bus_name) {
return i;
}
}
return -1;
}
void AudioServer::set_bus_volume_db(int p_bus, float p_volume_db) {
ERR_FAIL_INDEX(p_bus, buses.size());
MARK_EDITED
buses[p_bus]->volume_db = p_volume_db;
}
float AudioServer::get_bus_volume_db(int p_bus) const {
ERR_FAIL_INDEX_V(p_bus, buses.size(), 0);
return buses[p_bus]->volume_db;
}
int AudioServer::get_bus_channels(int p_bus) const {
ERR_FAIL_INDEX_V(p_bus, buses.size(), 0);
return buses[p_bus]->channels.size();
}
void AudioServer::set_bus_send(int p_bus, const StringName &p_send) {
ERR_FAIL_INDEX(p_bus, buses.size());
MARK_EDITED
buses[p_bus]->send = p_send;
}
StringName AudioServer::get_bus_send(int p_bus) const {
ERR_FAIL_INDEX_V(p_bus, buses.size(), StringName());
return buses[p_bus]->send;
}
void AudioServer::set_bus_solo(int p_bus, bool p_enable) {
ERR_FAIL_INDEX(p_bus, buses.size());
MARK_EDITED
buses[p_bus]->solo = p_enable;
}
bool AudioServer::is_bus_solo(int p_bus) const {
ERR_FAIL_INDEX_V(p_bus, buses.size(), false);
return buses[p_bus]->solo;
}
void AudioServer::set_bus_mute(int p_bus, bool p_enable) {
ERR_FAIL_INDEX(p_bus, buses.size());
MARK_EDITED
buses[p_bus]->mute = p_enable;
}
bool AudioServer::is_bus_mute(int p_bus) const {
ERR_FAIL_INDEX_V(p_bus, buses.size(), false);
return buses[p_bus]->mute;
}
void AudioServer::set_bus_bypass_effects(int p_bus, bool p_enable) {
ERR_FAIL_INDEX(p_bus, buses.size());
MARK_EDITED
buses[p_bus]->bypass = p_enable;
}
bool AudioServer::is_bus_bypassing_effects(int p_bus) const {
ERR_FAIL_INDEX_V(p_bus, buses.size(), false);
return buses[p_bus]->bypass;
}
void AudioServer::_update_bus_effects(int p_bus) {
for (int i = 0; i < buses[p_bus]->channels.size(); i++) {
buses.write[p_bus]->channels.write[i].effect_instances.resize(buses[p_bus]->effects.size());
for (int j = 0; j < buses[p_bus]->effects.size(); j++) {
Ref<AudioEffectInstance> fx = buses.write[p_bus]->effects.write[j].effect->instantiate();
if (Object::cast_to<AudioEffectCompressorInstance>(*fx)) {
Object::cast_to<AudioEffectCompressorInstance>(*fx)->set_current_channel(i);
}
buses.write[p_bus]->channels.write[i].effect_instances.write[j] = fx;
}
}
}
void AudioServer::add_bus_effect(int p_bus, const Ref<AudioEffect> &p_effect, int p_at_pos) {
ERR_FAIL_COND(p_effect.is_null());
ERR_FAIL_INDEX(p_bus, buses.size());
MARK_EDITED
lock();
Bus::Effect fx;
fx.effect = p_effect;
//fx.instance=p_effect->instantiate();
fx.enabled = true;
#ifdef DEBUG_ENABLED
fx.prof_time = 0;
#endif
if (p_at_pos >= buses[p_bus]->effects.size() || p_at_pos < 0) {
buses[p_bus]->effects.push_back(fx);
} else {
buses[p_bus]->effects.insert(p_at_pos, fx);
}
_update_bus_effects(p_bus);
unlock();
}
void AudioServer::remove_bus_effect(int p_bus, int p_effect) {
ERR_FAIL_INDEX(p_bus, buses.size());
MARK_EDITED
lock();
buses[p_bus]->effects.remove(p_effect);
_update_bus_effects(p_bus);
unlock();
}
int AudioServer::get_bus_effect_count(int p_bus) {
ERR_FAIL_INDEX_V(p_bus, buses.size(), 0);
return buses[p_bus]->effects.size();
}
Ref<AudioEffectInstance> AudioServer::get_bus_effect_instance(int p_bus, int p_effect, int p_channel) {
ERR_FAIL_INDEX_V(p_bus, buses.size(), Ref<AudioEffectInstance>());
ERR_FAIL_INDEX_V(p_effect, buses[p_bus]->effects.size(), Ref<AudioEffectInstance>());
ERR_FAIL_INDEX_V(p_channel, buses[p_bus]->channels.size(), Ref<AudioEffectInstance>());
return buses[p_bus]->channels[p_channel].effect_instances[p_effect];
}
Ref<AudioEffect> AudioServer::get_bus_effect(int p_bus, int p_effect) {
ERR_FAIL_INDEX_V(p_bus, buses.size(), Ref<AudioEffect>());
ERR_FAIL_INDEX_V(p_effect, buses[p_bus]->effects.size(), Ref<AudioEffect>());
return buses[p_bus]->effects[p_effect].effect;
}
void AudioServer::swap_bus_effects(int p_bus, int p_effect, int p_by_effect) {
ERR_FAIL_INDEX(p_bus, buses.size());
ERR_FAIL_INDEX(p_effect, buses[p_bus]->effects.size());
ERR_FAIL_INDEX(p_by_effect, buses[p_bus]->effects.size());
MARK_EDITED
lock();
SWAP(buses.write[p_bus]->effects.write[p_effect], buses.write[p_bus]->effects.write[p_by_effect]);
_update_bus_effects(p_bus);
unlock();
}
void AudioServer::set_bus_effect_enabled(int p_bus, int p_effect, bool p_enabled) {
ERR_FAIL_INDEX(p_bus, buses.size());
ERR_FAIL_INDEX(p_effect, buses[p_bus]->effects.size());
MARK_EDITED
buses.write[p_bus]->effects.write[p_effect].enabled = p_enabled;
}
bool AudioServer::is_bus_effect_enabled(int p_bus, int p_effect) const {
ERR_FAIL_INDEX_V(p_bus, buses.size(), false);
ERR_FAIL_INDEX_V(p_effect, buses[p_bus]->effects.size(), false);
return buses[p_bus]->effects[p_effect].enabled;
}
float AudioServer::get_bus_peak_volume_left_db(int p_bus, int p_channel) const {
ERR_FAIL_INDEX_V(p_bus, buses.size(), 0);
ERR_FAIL_INDEX_V(p_channel, buses[p_bus]->channels.size(), 0);
return buses[p_bus]->channels[p_channel].peak_volume.l;
}
float AudioServer::get_bus_peak_volume_right_db(int p_bus, int p_channel) const {
ERR_FAIL_INDEX_V(p_bus, buses.size(), 0);
ERR_FAIL_INDEX_V(p_channel, buses[p_bus]->channels.size(), 0);
return buses[p_bus]->channels[p_channel].peak_volume.r;
}
bool AudioServer::is_bus_channel_active(int p_bus, int p_channel) const {
ERR_FAIL_INDEX_V(p_bus, buses.size(), false);
ERR_FAIL_INDEX_V(p_channel, buses[p_bus]->channels.size(), false);
return buses[p_bus]->channels[p_channel].active;
}
void AudioServer::set_playback_speed_scale(float p_scale) {
ERR_FAIL_COND(p_scale <= 0);
playback_speed_scale = p_scale;
}
float AudioServer::get_playback_speed_scale() const {
return playback_speed_scale;
}
void AudioServer::start_playback_stream(Ref<AudioStreamPlayback> p_playback, StringName p_bus, Vector<AudioFrame> p_volume_db_vector, float p_start_time) {
ERR_FAIL_COND(p_playback.is_null());
Map<StringName, Vector<AudioFrame>> map;
map[p_bus] = p_volume_db_vector;
start_playback_stream(p_playback, map, p_start_time);
}
void AudioServer::start_playback_stream(Ref<AudioStreamPlayback> p_playback, Map<StringName, Vector<AudioFrame>> p_bus_volumes, float p_start_time, float p_highshelf_gain, float p_attenuation_cutoff_hz, float p_pitch_scale) {
ERR_FAIL_COND(p_playback.is_null());
AudioStreamPlaybackListNode *playback_node = new AudioStreamPlaybackListNode();
playback_node->stream_playback = p_playback;
playback_node->stream_playback->start(p_start_time);
AudioStreamPlaybackBusDetails *new_bus_details = new AudioStreamPlaybackBusDetails();
int idx = 0;
for (KeyValue<StringName, Vector<AudioFrame>> pair : p_bus_volumes) {
ERR_FAIL_COND(pair.value.size() < channel_count);
ERR_FAIL_COND(pair.value.size() != MAX_CHANNELS_PER_BUS);
new_bus_details->bus_active[idx] = true;
new_bus_details->bus[idx] = pair.key;
for (int channel_idx = 0; channel_idx < MAX_CHANNELS_PER_BUS; channel_idx++) {
new_bus_details->volume[idx][channel_idx] = pair.value[channel_idx];
}
}
playback_node->bus_details = new_bus_details;
playback_node->prev_bus_details = new AudioStreamPlaybackBusDetails();
playback_node->pitch_scale.set(p_pitch_scale);
playback_node->highshelf_gain.set(p_highshelf_gain);
playback_node->attenuation_filter_cutoff_hz.set(p_attenuation_cutoff_hz);
memset(playback_node->prev_bus_details->volume, 0, sizeof(playback_node->prev_bus_details->volume));
for (AudioFrame &frame : playback_node->lookahead) {
frame = AudioFrame(0, 0);
}
playback_node->state.store(AudioStreamPlaybackListNode::PLAYING);
playback_list.insert(playback_node);
}
void AudioServer::stop_playback_stream(Ref<AudioStreamPlayback> p_playback) {
ERR_FAIL_COND(p_playback.is_null());
AudioStreamPlaybackListNode *playback_node = _find_playback_list_node(p_playback);
if (!playback_node) {
return;
}
AudioStreamPlaybackListNode::PlaybackState new_state, old_state;
do {
old_state = playback_node->state.load();
if (old_state == AudioStreamPlaybackListNode::AWAITING_DELETION) {
break; // Don't fade out again.
}
new_state = AudioStreamPlaybackListNode::FADE_OUT_TO_DELETION;
} while (!playback_node->state.compare_exchange_strong(old_state, new_state));
}
void AudioServer::set_playback_bus_exclusive(Ref<AudioStreamPlayback> p_playback, StringName p_bus, Vector<AudioFrame> p_volumes) {
ERR_FAIL_COND(p_volumes.size() != MAX_CHANNELS_PER_BUS);
Map<StringName, Vector<AudioFrame>> map;
map[p_bus] = p_volumes;
set_playback_bus_volumes_linear(p_playback, map);
}
void AudioServer::set_playback_bus_volumes_linear(Ref<AudioStreamPlayback> p_playback, Map<StringName, Vector<AudioFrame>> p_bus_volumes) {
ERR_FAIL_COND(p_bus_volumes.size() > MAX_BUSES_PER_PLAYBACK);
AudioStreamPlaybackListNode *playback_node = _find_playback_list_node(p_playback);
if (!playback_node) {
return;
}
AudioStreamPlaybackBusDetails *old_bus_details, *new_bus_details = new AudioStreamPlaybackBusDetails();
int idx = 0;
for (KeyValue<StringName, Vector<AudioFrame>> pair : p_bus_volumes) {
if (idx >= MAX_BUSES_PER_PLAYBACK) {
break;
}
ERR_FAIL_COND(pair.value.size() < channel_count);
ERR_FAIL_COND(pair.value.size() != MAX_CHANNELS_PER_BUS);
new_bus_details->bus_active[idx] = true;
new_bus_details->bus[idx] = pair.key;
for (int channel_idx = 0; channel_idx < MAX_CHANNELS_PER_BUS; channel_idx++) {
new_bus_details->volume[idx][channel_idx] = pair.value[channel_idx];
}
idx++;
}
do {
old_bus_details = playback_node->bus_details.load();
} while (!playback_node->bus_details.compare_exchange_strong(old_bus_details, new_bus_details));
bus_details_graveyard.insert(old_bus_details);
}
void AudioServer::set_playback_all_bus_volumes_linear(Ref<AudioStreamPlayback> p_playback, Vector<AudioFrame> p_volumes) {
ERR_FAIL_COND(p_playback.is_null());
ERR_FAIL_COND(p_volumes.size() != MAX_CHANNELS_PER_BUS);
Map<StringName, Vector<AudioFrame>> map;
AudioStreamPlaybackListNode *playback_node = _find_playback_list_node(p_playback);
if (!playback_node) {
return;
}
for (int bus_idx = 0; bus_idx < MAX_BUSES_PER_PLAYBACK; bus_idx++) {
if (playback_node->bus_details.load()->bus_active[bus_idx]) {
map[playback_node->bus_details.load()->bus[bus_idx]] = p_volumes;
}
}
set_playback_bus_volumes_linear(p_playback, map);
}
void AudioServer::set_playback_pitch_scale(Ref<AudioStreamPlayback> p_playback, float p_pitch_scale) {
ERR_FAIL_COND(p_playback.is_null());
AudioStreamPlaybackListNode *playback_node = _find_playback_list_node(p_playback);
if (!playback_node) {
return;
}
playback_node->pitch_scale.set(p_pitch_scale);
}
void AudioServer::set_playback_paused(Ref<AudioStreamPlayback> p_playback, bool p_paused) {
ERR_FAIL_COND(p_playback.is_null());
AudioStreamPlaybackListNode *playback_node = _find_playback_list_node(p_playback);
if (!playback_node) {
return;
}
AudioStreamPlaybackListNode::PlaybackState new_state, old_state;
do {
old_state = playback_node->state.load();
new_state = p_paused ? AudioStreamPlaybackListNode::FADE_OUT_TO_PAUSE : AudioStreamPlaybackListNode::PLAYING;
if (!p_paused && old_state == AudioStreamPlaybackListNode::PLAYING) {
return; // No-op.
}
if (p_paused && (old_state == AudioStreamPlaybackListNode::PAUSED || old_state == AudioStreamPlaybackListNode::FADE_OUT_TO_PAUSE)) {
return; // No-op.
}
} while (!playback_node->state.compare_exchange_strong(old_state, new_state));
}
void AudioServer::set_playback_highshelf_params(Ref<AudioStreamPlayback> p_playback, float p_gain, float p_attenuation_cutoff_hz) {
ERR_FAIL_COND(p_playback.is_null());
AudioStreamPlaybackListNode *playback_node = _find_playback_list_node(p_playback);
if (!playback_node) {
return;
}
playback_node->attenuation_filter_cutoff_hz.set(p_attenuation_cutoff_hz);
playback_node->highshelf_gain.set(p_gain);
}
bool AudioServer::is_playback_active(Ref<AudioStreamPlayback> p_playback) {
ERR_FAIL_COND_V(p_playback.is_null(), false);
AudioStreamPlaybackListNode *playback_node = _find_playback_list_node(p_playback);
if (!playback_node) {
return false;
}
return playback_node->state.load() == AudioStreamPlaybackListNode::PLAYING;
}
float AudioServer::get_playback_position(Ref<AudioStreamPlayback> p_playback) {
ERR_FAIL_COND_V(p_playback.is_null(), 0);
AudioStreamPlaybackListNode *playback_node = _find_playback_list_node(p_playback);
if (!playback_node) {
return 0;
}
return playback_node->stream_playback->get_playback_position();
}
bool AudioServer::is_playback_paused(Ref<AudioStreamPlayback> p_playback) {
ERR_FAIL_COND_V(p_playback.is_null(), false);
AudioStreamPlaybackListNode *playback_node = _find_playback_list_node(p_playback);
if (!playback_node) {
return false;
}
return playback_node->state.load() == AudioStreamPlaybackListNode::PAUSED || playback_node->state.load() == AudioStreamPlaybackListNode::FADE_OUT_TO_PAUSE;
}
uint64_t AudioServer::get_mix_count() const {
return mix_count;
}
void AudioServer::notify_listener_changed() {
for (CallbackItem *ci : listener_changed_callback_list) {
ci->callback(ci->userdata);
}
}
void AudioServer::init_channels_and_buffers() {
channel_count = get_channel_count();
temp_buffer.resize(channel_count);
mix_buffer.resize(buffer_size + LOOKAHEAD_BUFFER_SIZE);
for (int i = 0; i < temp_buffer.size(); i++) {
temp_buffer.write[i].resize(buffer_size);
}
for (int i = 0; i < buses.size(); i++) {
buses[i]->channels.resize(channel_count);
for (int j = 0; j < channel_count; j++) {
buses.write[i]->channels.write[j].buffer.resize(buffer_size);
}
}
}
void AudioServer::init() {
channel_disable_threshold_db = GLOBAL_DEF_RST("audio/buses/channel_disable_threshold_db", -60.0);
channel_disable_frames = float(GLOBAL_DEF_RST("audio/buses/channel_disable_time", 2.0)) * get_mix_rate();
ProjectSettings::get_singleton()->set_custom_property_info("audio/buses/channel_disable_time", PropertyInfo(Variant::FLOAT, "audio/buses/channel_disable_time", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater"));
buffer_size = 512; //hardcoded for now
init_channels_and_buffers();
mix_count = 0;
set_bus_count(1);
set_bus_name(0, "Master");
if (AudioDriver::get_singleton()) {
AudioDriver::get_singleton()->start();
}
#ifdef TOOLS_ENABLED
set_edited(false); //avoid editors from thinking this was edited
#endif
GLOBAL_DEF_RST("audio/video/video_delay_compensation_ms", 0);
}
void AudioServer::update() {
#ifdef DEBUG_ENABLED
if (EngineDebugger::is_profiling("servers")) {
// Driver time includes server time + effects times
// Server time includes effects times
uint64_t driver_time = AudioDriver::get_singleton()->get_profiling_time();
uint64_t server_time = prof_time;
// Subtract the server time from the driver time
if (driver_time > server_time) {
driver_time -= server_time;
}
Array values;
for (int i = buses.size() - 1; i >= 0; i--) {
Bus *bus = buses[i];
if (bus->bypass) {
continue;
}
for (int j = 0; j < bus->effects.size(); j++) {
if (!bus->effects[j].enabled) {
continue;
}
values.push_back(String(bus->name) + bus->effects[j].effect->get_name());
values.push_back(USEC_TO_SEC(bus->effects[j].prof_time));
// Subtract the effect time from the driver and server times
if (driver_time > bus->effects[j].prof_time) {
driver_time -= bus->effects[j].prof_time;
}
if (server_time > bus->effects[j].prof_time) {
server_time -= bus->effects[j].prof_time;
}
}
}
values.push_back("audio_server");
values.push_back(USEC_TO_SEC(server_time));
values.push_back("audio_driver");
values.push_back(USEC_TO_SEC(driver_time));
values.push_front("audio_thread");
EngineDebugger::profiler_add_frame_data("servers", values);
}
// Reset profiling times
for (int i = buses.size() - 1; i >= 0; i--) {
Bus *bus = buses[i];
if (bus->bypass) {
continue;
}
for (int j = 0; j < bus->effects.size(); j++) {
if (!bus->effects[j].enabled) {
continue;
}
bus->effects.write[j].prof_time = 0;
}
}
AudioDriver::get_singleton()->reset_profiling_time();
prof_time = 0;
#endif
for (CallbackItem *ci : update_callback_list) {
ci->callback(ci->userdata);
}
mix_callback_list.maybe_cleanup();
update_callback_list.maybe_cleanup();
listener_changed_callback_list.maybe_cleanup();
playback_list.maybe_cleanup();
for (AudioStreamPlaybackBusDetails *bus_details : bus_details_graveyard_frame_old) {
bus_details_graveyard_frame_old.erase(bus_details, [](AudioStreamPlaybackBusDetails *d) { delete d; });
}
for (AudioStreamPlaybackBusDetails *bus_details : bus_details_graveyard) {
bus_details_graveyard_frame_old.insert(bus_details);
bus_details_graveyard.erase(bus_details);
}
bus_details_graveyard.maybe_cleanup();
bus_details_graveyard_frame_old.maybe_cleanup();
}
void AudioServer::load_default_bus_layout() {
String layout_path = ProjectSettings::get_singleton()->get("audio/buses/default_bus_layout");
if (ResourceLoader::exists(layout_path)) {
Ref<AudioBusLayout> default_layout = ResourceLoader::load(layout_path);
if (default_layout.is_valid()) {
set_bus_layout(default_layout);
}
}
}
void AudioServer::finish() {
for (int i = 0; i < AudioDriverManager::get_driver_count(); i++) {
AudioDriverManager::get_driver(i)->finish();
}
for (int i = 0; i < buses.size(); i++) {
memdelete(buses[i]);
}
buses.clear();
}
/* MISC config */
void AudioServer::lock() {
AudioDriver::get_singleton()->lock();
}
void AudioServer::unlock() {
AudioDriver::get_singleton()->unlock();
}
AudioServer::SpeakerMode AudioServer::get_speaker_mode() const {
return (AudioServer::SpeakerMode)AudioDriver::get_singleton()->get_speaker_mode();
}
float AudioServer::get_mix_rate() const {
return AudioDriver::get_singleton()->get_mix_rate();
}
float AudioServer::read_output_peak_db() const {
return 0;
}
AudioServer *AudioServer::get_singleton() {
return singleton;
}
double AudioServer::get_output_latency() const {
return AudioDriver::get_singleton()->get_latency();
}
double AudioServer::get_time_to_next_mix() const {
return AudioDriver::get_singleton()->get_time_to_next_mix();
}
double AudioServer::get_time_since_last_mix() const {
return AudioDriver::get_singleton()->get_time_since_last_mix();
}
AudioServer *AudioServer::singleton = nullptr;
void AudioServer::add_update_callback(AudioCallback p_callback, void *p_userdata) {
CallbackItem *ci = new CallbackItem();
ci->callback = p_callback;
ci->userdata = p_userdata;
update_callback_list.insert(ci);
}
void AudioServer::remove_update_callback(AudioCallback p_callback, void *p_userdata) {
for (CallbackItem *ci : update_callback_list) {
if (ci->callback == p_callback && ci->userdata == p_userdata) {
update_callback_list.erase(ci, [](CallbackItem *c) { delete c; });
}
}
}
void AudioServer::add_mix_callback(AudioCallback p_callback, void *p_userdata) {
CallbackItem *ci = new CallbackItem();
ci->callback = p_callback;
ci->userdata = p_userdata;
mix_callback_list.insert(ci);
}
void AudioServer::remove_mix_callback(AudioCallback p_callback, void *p_userdata) {
for (CallbackItem *ci : mix_callback_list) {
if (ci->callback == p_callback && ci->userdata == p_userdata) {
mix_callback_list.erase(ci, [](CallbackItem *c) { delete c; });
}
}
}
void AudioServer::add_listener_changed_callback(AudioCallback p_callback, void *p_userdata) {
CallbackItem *ci = new CallbackItem();
ci->callback = p_callback;
ci->userdata = p_userdata;
listener_changed_callback_list.insert(ci);
}
void AudioServer::remove_listener_changed_callback(AudioCallback p_callback, void *p_userdata) {
for (CallbackItem *ci : listener_changed_callback_list) {
if (ci->callback == p_callback && ci->userdata == p_userdata) {
listener_changed_callback_list.erase(ci, [](CallbackItem *c) { delete c; });
}
}
}
void AudioServer::set_bus_layout(const Ref<AudioBusLayout> &p_bus_layout) {
ERR_FAIL_COND(p_bus_layout.is_null() || p_bus_layout->buses.size() == 0);
lock();
for (int i = 0; i < buses.size(); i++) {
memdelete(buses[i]);
}
buses.resize(p_bus_layout->buses.size());
bus_map.clear();
for (int i = 0; i < p_bus_layout->buses.size(); i++) {
Bus *bus = memnew(Bus);
if (i == 0) {
bus->name = "Master";
} else {
bus->name = p_bus_layout->buses[i].name;
bus->send = p_bus_layout->buses[i].send;
}
bus->solo = p_bus_layout->buses[i].solo;
bus->mute = p_bus_layout->buses[i].mute;
bus->bypass = p_bus_layout->buses[i].bypass;
bus->volume_db = p_bus_layout->buses[i].volume_db;
for (int j = 0; j < p_bus_layout->buses[i].effects.size(); j++) {
Ref<AudioEffect> fx = p_bus_layout->buses[i].effects[j].effect;
if (fx.is_valid()) {
Bus::Effect bfx;
bfx.effect = fx;
bfx.enabled = p_bus_layout->buses[i].effects[j].enabled;
#if DEBUG_ENABLED
bfx.prof_time = 0;
#endif
bus->effects.push_back(bfx);
}
}
bus_map[bus->name] = bus;
buses.write[i] = bus;
buses[i]->channels.resize(channel_count);
for (int j = 0; j < channel_count; j++) {
buses.write[i]->channels.write[j].buffer.resize(buffer_size);
}
_update_bus_effects(i);
}
#ifdef TOOLS_ENABLED
set_edited(false);
#endif
unlock();
}
Ref<AudioBusLayout> AudioServer::generate_bus_layout() const {
Ref<AudioBusLayout> state;
state.instantiate();
state->buses.resize(buses.size());
for (int i = 0; i < buses.size(); i++) {
state->buses.write[i].name = buses[i]->name;
state->buses.write[i].send = buses[i]->send;
state->buses.write[i].mute = buses[i]->mute;
state->buses.write[i].solo = buses[i]->solo;
state->buses.write[i].bypass = buses[i]->bypass;
state->buses.write[i].volume_db = buses[i]->volume_db;
for (int j = 0; j < buses[i]->effects.size(); j++) {
AudioBusLayout::Bus::Effect fx;
fx.effect = buses[i]->effects[j].effect;
fx.enabled = buses[i]->effects[j].enabled;
state->buses.write[i].effects.push_back(fx);
}
}
return state;
}
Array AudioServer::get_device_list() {
return AudioDriver::get_singleton()->get_device_list();
}
String AudioServer::get_device() {
return AudioDriver::get_singleton()->get_device();
}
void AudioServer::set_device(String device) {
AudioDriver::get_singleton()->set_device(device);
}
Array AudioServer::capture_get_device_list() {
return AudioDriver::get_singleton()->capture_get_device_list();
}
String AudioServer::capture_get_device() {
return AudioDriver::get_singleton()->capture_get_device();
}
void AudioServer::capture_set_device(const String &p_name) {
AudioDriver::get_singleton()->capture_set_device(p_name);
}
void AudioServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_bus_count", "amount"), &AudioServer::set_bus_count);
ClassDB::bind_method(D_METHOD("get_bus_count"), &AudioServer::get_bus_count);
ClassDB::bind_method(D_METHOD("remove_bus", "index"), &AudioServer::remove_bus);
ClassDB::bind_method(D_METHOD("add_bus", "at_position"), &AudioServer::add_bus, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("move_bus", "index", "to_index"), &AudioServer::move_bus);
ClassDB::bind_method(D_METHOD("set_bus_name", "bus_idx", "name"), &AudioServer::set_bus_name);
ClassDB::bind_method(D_METHOD("get_bus_name", "bus_idx"), &AudioServer::get_bus_name);
ClassDB::bind_method(D_METHOD("get_bus_index", "bus_name"), &AudioServer::get_bus_index);
ClassDB::bind_method(D_METHOD("get_bus_channels", "bus_idx"), &AudioServer::get_bus_channels);
ClassDB::bind_method(D_METHOD("set_bus_volume_db", "bus_idx", "volume_db"), &AudioServer::set_bus_volume_db);
ClassDB::bind_method(D_METHOD("get_bus_volume_db", "bus_idx"), &AudioServer::get_bus_volume_db);
ClassDB::bind_method(D_METHOD("set_bus_send", "bus_idx", "send"), &AudioServer::set_bus_send);
ClassDB::bind_method(D_METHOD("get_bus_send", "bus_idx"), &AudioServer::get_bus_send);
ClassDB::bind_method(D_METHOD("set_bus_solo", "bus_idx", "enable"), &AudioServer::set_bus_solo);
ClassDB::bind_method(D_METHOD("is_bus_solo", "bus_idx"), &AudioServer::is_bus_solo);
ClassDB::bind_method(D_METHOD("set_bus_mute", "bus_idx", "enable"), &AudioServer::set_bus_mute);
ClassDB::bind_method(D_METHOD("is_bus_mute", "bus_idx"), &AudioServer::is_bus_mute);
ClassDB::bind_method(D_METHOD("set_bus_bypass_effects", "bus_idx", "enable"), &AudioServer::set_bus_bypass_effects);
ClassDB::bind_method(D_METHOD("is_bus_bypassing_effects", "bus_idx"), &AudioServer::is_bus_bypassing_effects);
ClassDB::bind_method(D_METHOD("add_bus_effect", "bus_idx", "effect", "at_position"), &AudioServer::add_bus_effect, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("remove_bus_effect", "bus_idx", "effect_idx"), &AudioServer::remove_bus_effect);
ClassDB::bind_method(D_METHOD("get_bus_effect_count", "bus_idx"), &AudioServer::get_bus_effect_count);
ClassDB::bind_method(D_METHOD("get_bus_effect", "bus_idx", "effect_idx"), &AudioServer::get_bus_effect);
ClassDB::bind_method(D_METHOD("get_bus_effect_instance", "bus_idx", "effect_idx", "channel"), &AudioServer::get_bus_effect_instance, DEFVAL(0));
ClassDB::bind_method(D_METHOD("swap_bus_effects", "bus_idx", "effect_idx", "by_effect_idx"), &AudioServer::swap_bus_effects);
ClassDB::bind_method(D_METHOD("set_bus_effect_enabled", "bus_idx", "effect_idx", "enabled"), &AudioServer::set_bus_effect_enabled);
ClassDB::bind_method(D_METHOD("is_bus_effect_enabled", "bus_idx", "effect_idx"), &AudioServer::is_bus_effect_enabled);
ClassDB::bind_method(D_METHOD("get_bus_peak_volume_left_db", "bus_idx", "channel"), &AudioServer::get_bus_peak_volume_left_db);
ClassDB::bind_method(D_METHOD("get_bus_peak_volume_right_db", "bus_idx", "channel"), &AudioServer::get_bus_peak_volume_right_db);
ClassDB::bind_method(D_METHOD("set_playback_speed_scale", "scale"), &AudioServer::set_playback_speed_scale);
ClassDB::bind_method(D_METHOD("get_playback_speed_scale"), &AudioServer::get_playback_speed_scale);
ClassDB::bind_method(D_METHOD("lock"), &AudioServer::lock);
ClassDB::bind_method(D_METHOD("unlock"), &AudioServer::unlock);
ClassDB::bind_method(D_METHOD("get_speaker_mode"), &AudioServer::get_speaker_mode);
ClassDB::bind_method(D_METHOD("get_mix_rate"), &AudioServer::get_mix_rate);
ClassDB::bind_method(D_METHOD("get_device_list"), &AudioServer::get_device_list);
ClassDB::bind_method(D_METHOD("get_device"), &AudioServer::get_device);
ClassDB::bind_method(D_METHOD("set_device", "device"), &AudioServer::set_device);
ClassDB::bind_method(D_METHOD("get_time_to_next_mix"), &AudioServer::get_time_to_next_mix);
ClassDB::bind_method(D_METHOD("get_time_since_last_mix"), &AudioServer::get_time_since_last_mix);
ClassDB::bind_method(D_METHOD("get_output_latency"), &AudioServer::get_output_latency);
ClassDB::bind_method(D_METHOD("capture_get_device_list"), &AudioServer::capture_get_device_list);
ClassDB::bind_method(D_METHOD("capture_get_device"), &AudioServer::capture_get_device);
ClassDB::bind_method(D_METHOD("capture_set_device", "name"), &AudioServer::capture_set_device);
ClassDB::bind_method(D_METHOD("set_bus_layout", "bus_layout"), &AudioServer::set_bus_layout);
ClassDB::bind_method(D_METHOD("generate_bus_layout"), &AudioServer::generate_bus_layout);
ADD_PROPERTY(PropertyInfo(Variant::INT, "bus_count"), "set_bus_count", "get_bus_count");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "device"), "set_device", "get_device");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "playback_speed_scale"), "set_playback_speed_scale", "get_playback_speed_scale");
ADD_SIGNAL(MethodInfo("bus_layout_changed"));
BIND_ENUM_CONSTANT(SPEAKER_MODE_STEREO);
BIND_ENUM_CONSTANT(SPEAKER_SURROUND_31);
BIND_ENUM_CONSTANT(SPEAKER_SURROUND_51);
BIND_ENUM_CONSTANT(SPEAKER_SURROUND_71);
}
AudioServer::AudioServer() {
singleton = this;
mix_frames = 0;
channel_count = 0;
to_mix = 0;
#ifdef DEBUG_ENABLED
prof_time = 0;
#endif
mix_time = 0;
mix_size = 0;
playback_speed_scale = 1;
}
AudioServer::~AudioServer() {
singleton = nullptr;
}
/////////////////////////////////
bool AudioBusLayout::_set(const StringName &p_name, const Variant &p_value) {
String s = p_name;
if (s.begins_with("bus/")) {
int index = s.get_slice("/", 1).to_int();
if (buses.size() <= index) {
buses.resize(index + 1);
}
Bus &bus = buses.write[index];
String what = s.get_slice("/", 2);
if (what == "name") {
bus.name = p_value;
} else if (what == "solo") {
bus.solo = p_value;
} else if (what == "mute") {
bus.mute = p_value;
} else if (what == "bypass_fx") {
bus.bypass = p_value;
} else if (what == "volume_db") {
bus.volume_db = p_value;
} else if (what == "send") {
bus.send = p_value;
} else if (what == "effect") {
int which = s.get_slice("/", 3).to_int();
if (bus.effects.size() <= which) {
bus.effects.resize(which + 1);
}
Bus::Effect &fx = bus.effects.write[which];
String fxwhat = s.get_slice("/", 4);
if (fxwhat == "effect") {
fx.effect = p_value;
} else if (fxwhat == "enabled") {
fx.enabled = p_value;
} else {
return false;
}
return true;
} else {
return false;
}
return true;
}
return false;
}
bool AudioBusLayout::_get(const StringName &p_name, Variant &r_ret) const {
String s = p_name;
if (s.begins_with("bus/")) {
int index = s.get_slice("/", 1).to_int();
if (index < 0 || index >= buses.size()) {
return false;
}
const Bus &bus = buses[index];
String what = s.get_slice("/", 2);
if (what == "name") {
r_ret = bus.name;
} else if (what == "solo") {
r_ret = bus.solo;
} else if (what == "mute") {
r_ret = bus.mute;
} else if (what == "bypass_fx") {
r_ret = bus.bypass;
} else if (what == "volume_db") {
r_ret = bus.volume_db;
} else if (what == "send") {
r_ret = bus.send;
} else if (what == "effect") {
int which = s.get_slice("/", 3).to_int();
if (which < 0 || which >= bus.effects.size()) {
return false;
}
const Bus::Effect &fx = bus.effects[which];
String fxwhat = s.get_slice("/", 4);
if (fxwhat == "effect") {
r_ret = fx.effect;
} else if (fxwhat == "enabled") {
r_ret = fx.enabled;
} else {
return false;
}
return true;
} else {
return false;
}
return true;
}
return false;
}
void AudioBusLayout::_get_property_list(List<PropertyInfo> *p_list) const {
for (int i = 0; i < buses.size(); i++) {
p_list->push_back(PropertyInfo(Variant::STRING, "bus/" + itos(i) + "/name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::BOOL, "bus/" + itos(i) + "/solo", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::BOOL, "bus/" + itos(i) + "/mute", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::BOOL, "bus/" + itos(i) + "/bypass_fx", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::FLOAT, "bus/" + itos(i) + "/volume_db", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::FLOAT, "bus/" + itos(i) + "/send", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
for (int j = 0; j < buses[i].effects.size(); j++) {
p_list->push_back(PropertyInfo(Variant::OBJECT, "bus/" + itos(i) + "/effect/" + itos(j) + "/effect", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::BOOL, "bus/" + itos(i) + "/effect/" + itos(j) + "/enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
}
}
}
AudioBusLayout::AudioBusLayout() {
buses.resize(1);
buses.write[0].name = "Master";
}