godot/doc
Fredia Huya-Kouadio 6b6428d779 Fix ANRs reported by the Google Play Console
- Add support for dispatching input on the render thread (UI thread is the current default) when `input_buffering` and `accumulated_input` are disabled. At the expense of latency, this helps prevent 'heavy' applications / games from blocking the UI thread (the default behavior)  which may cause the application to ANR.

- Remove GLSurfaceView logic causing the UI thread to wait on the GL thread during lifecycle events. The removed logic would cause the UI thread to ANR when the GL thread is blocked.
2024-07-04 05:18:50 -07:00
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classes Fix ANRs reported by the Google Play Console 2024-07-04 05:18:50 -07:00
tools Class reference: Add self-links to methods, properties, etc. 2024-05-26 09:54:17 +02:00
translations i18n: Fix validation errors in zh_CN class reference 2024-06-20 18:17:02 +02:00
class.xsd
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