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![Rémi Verschelde](/assets/img/avatar_default.png)
Adds `header_guards.sh` bash script, used in CI to validate future changes. Can be run locally to fix invalid header guards.
63 lines
2.8 KiB
C++
63 lines
2.8 KiB
C++
/*************************************************************************/
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/* midi_driver_winmidi.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef MIDI_DRIVER_WINMIDI_H
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#define MIDI_DRIVER_WINMIDI_H
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#ifdef WINMIDI_ENABLED
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#include "core/os/midi_driver.h"
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#include "core/templates/vector.h"
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#include <stdio.h>
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <mmsystem.h>
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class MIDIDriverWinMidi : public MIDIDriver {
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Vector<HMIDIIN> connected_sources;
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static void CALLBACK read(HMIDIIN hMidiIn, UINT wMsg, DWORD_PTR dwInstance, DWORD_PTR dwParam1, DWORD_PTR dwParam2);
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public:
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virtual Error open();
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virtual void close();
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virtual PackedStringArray get_connected_inputs();
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MIDIDriverWinMidi();
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virtual ~MIDIDriverWinMidi();
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};
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#endif // WINMIDI_ENABLED
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#endif // MIDI_DRIVER_WINMIDI_H
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