godot/modules/openxr
Rémi Verschelde 0c71ba7801
Merge pull request #89880 from dsnopek/openxr-composition-layers-node3d-drs
Add support for OpenXR composition layers
2024-04-04 17:09:07 +02:00
..
action_map Cleanup of OpenXR module scons config 2024-01-25 23:28:13 +11:00
doc_classes Add support for OpenXR composition layers 2024-04-04 09:20:23 -05:00
editor Fix missing i18n for some editor strings 2024-04-03 16:42:28 +08:00
extensions Add support for OpenXR composition layers 2024-04-04 09:20:23 -05:00
scene Add support for OpenXR composition layers 2024-04-04 09:20:23 -05:00
config.py Add support for OpenXR composition layers 2024-04-04 09:20:23 -05:00
openxr_api.cpp Add support for OpenXR composition layers 2024-04-04 09:20:23 -05:00
openxr_api.h Add support for OpenXR composition layers 2024-04-04 09:20:23 -05:00
openxr_api_extension.cpp expose OpenXR hand tracker handles 2024-02-19 16:31:10 -06:00
openxr_api_extension.h expose OpenXR hand tracker handles 2024-02-19 16:31:10 -06:00
openxr_interface.cpp enable getting suggested tracker names from OpenXR extensions 2024-02-13 18:33:41 -06:00
openxr_interface.h OpenXR: Allow moving vendor passthrough extensions to GDExtension 2024-02-03 12:40:41 -06:00
openxr_platform_inc.h Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
openxr_util.cpp
openxr_util.h
register_types.cpp Merge pull request #89880 from dsnopek/openxr-composition-layers-node3d-drs 2024-04-04 17:09:07 +02:00
register_types.h
SCsub Add Wayland support 2024-01-30 16:44:47 +01:00
util.h