godot/misc/dist
Rémi Verschelde 8de6405288
UWP: Remove platform port, needs to be redone from scratch for 4.x
The UWP platform port was never ported to the Godot 4.0+ API,
and it's now accumulating bitrot as it doesn't compile, and thus
we no longer propagate platform changes in it.

So we finally remove to acknowledge this state. There's still some
interest in reviving the UWP port eventually, especially as support
for Direct3D 12 will soon be merged, but when that happens it will
be easiest to redo it from scratch.
2023-09-07 15:01:59 +02:00
..
document_icons [macOS] Update MIME codes and file type names to match "dist/linux/org.godotengine.Godot.xml" definitions. Add missing "shader" type icon. 2021-09-20 13:12:34 +03:00
html Improve feature errors in HTML5 for easier understanding 2022-10-23 19:13:42 +02:00
ios_xcode [iOS] Fix Xcode project file list. 2023-02-22 13:37:41 +02:00
linux Add a --audio-output-latency command-line argument 2023-08-17 14:45:17 +02:00
macos Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
macos_template.app/Contents [Export] Add readable descriptions and validation warnings to the export options. 2023-04-19 08:35:59 +03:00
macos_tools.app/Contents Bump version to 4.2-dev 2023-07-05 22:07:03 +02:00
shell Add a --audio-output-latency command-line argument 2023-08-17 14:45:17 +02:00
windows Bump version to 4.2-dev 2023-07-05 22:07:03 +02:00
icon_console.svg Standardize and Optimize blue robot SVG 2023-06-12 18:12:40 +02:00
project_icon.svg Standardize and Optimize blue robot SVG 2023-06-12 18:12:40 +02:00