godot/modules/webrtc/webrtc_peer_connection_js.h
Rémi Verschelde d95794ec8a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00

93 lines
5.5 KiB
C++

/**************************************************************************/
/* webrtc_peer_connection_js.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef WEBRTC_PEER_CONNECTION_JS_H
#define WEBRTC_PEER_CONNECTION_JS_H
#ifdef WEB_ENABLED
#include "webrtc_peer_connection.h"
extern "C" {
typedef void (*RTCOnIceConnectionStateChange)(void *p_obj, int p_state);
typedef void (*RTCOnIceGatheringStateChange)(void *p_obj, int p_state);
typedef void (*RTCOnSignalingStateChange)(void *p_obj, int p_state);
typedef void (*RTCOnIceCandidate)(void *p_obj, const char *p_mid, int p_mline_idx, const char *p_candidate);
typedef void (*RTCOnDataChannel)(void *p_obj, int p_id);
typedef void (*RTCOnSession)(void *p_obj, const char *p_type, const char *p_sdp);
typedef void (*RTCOnError)(void *p_obj);
extern int godot_js_rtc_pc_create(const char *p_config, void *p_obj, RTCOnIceConnectionStateChange p_on_connection_state_change, RTCOnIceGatheringStateChange p_on_gathering_state_change, RTCOnSignalingStateChange p_on_signaling_state_change, RTCOnIceCandidate p_on_candidate, RTCOnDataChannel p_on_datachannel);
extern void godot_js_rtc_pc_close(int p_id);
extern void godot_js_rtc_pc_destroy(int p_id);
extern void godot_js_rtc_pc_offer_create(int p_id, void *p_obj, RTCOnSession p_on_session, RTCOnError p_on_error);
extern void godot_js_rtc_pc_local_description_set(int p_id, const char *p_type, const char *p_sdp, void *p_obj, RTCOnError p_on_error);
extern void godot_js_rtc_pc_remote_description_set(int p_id, const char *p_type, const char *p_sdp, void *p_obj, RTCOnSession p_on_session, RTCOnError p_on_error);
extern void godot_js_rtc_pc_ice_candidate_add(int p_id, const char *p_mid_name, int p_mline_idx, const char *p_sdo);
extern int godot_js_rtc_pc_datachannel_create(int p_id, const char *p_label, const char *p_config);
}
class WebRTCPeerConnectionJS : public WebRTCPeerConnection {
GDCLASS(WebRTCPeerConnectionJS, WebRTCPeerConnection);
private:
int _js_id = 0;
ConnectionState _conn_state = STATE_NEW;
GatheringState _gathering_state = GATHERING_STATE_NEW;
SignalingState _signaling_state = SIGNALING_STATE_STABLE;
static void _on_connection_state_changed(void *p_obj, int p_state);
static void _on_gathering_state_changed(void *p_obj, int p_state);
static void _on_signaling_state_changed(void *p_obj, int p_state);
static void _on_ice_candidate(void *p_obj, const char *p_mid_name, int p_mline_idx, const char *p_candidate);
static void _on_data_channel(void *p_obj, int p_channel);
static void _on_session_created(void *p_obj, const char *p_type, const char *p_session);
static void _on_error(void *p_obj);
public:
virtual ConnectionState get_connection_state() const override;
virtual GatheringState get_gathering_state() const override;
virtual SignalingState get_signaling_state() const override;
virtual Error initialize(Dictionary configuration = Dictionary()) override;
virtual Ref<WebRTCDataChannel> create_data_channel(String p_channel_name, Dictionary p_channel_config = Dictionary()) override;
virtual Error create_offer() override;
virtual Error set_remote_description(String type, String sdp) override;
virtual Error set_local_description(String type, String sdp) override;
virtual Error add_ice_candidate(String sdpMidName, int sdpMlineIndexName, String sdpName) override;
virtual Error poll() override;
virtual void close() override;
WebRTCPeerConnectionJS();
~WebRTCPeerConnectionJS();
};
#endif
#endif // WEBRTC_PEER_CONNECTION_JS_H