mirror of
https://github.com/godotengine/godot
synced 2024-09-16 02:07:04 +00:00
5ad4f26659
* This PR adds the ability to disable classes when building. * For now it's only possible to do this via command like: `scons disable_classes=RayCast2D,Area3D` * Eventually, a proper UI will be implemented to create a build config file to do this at large scale, as well as detect what is used in the project.
356 lines
14 KiB
C++
356 lines
14 KiB
C++
/*************************************************************************/
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/* register_core_types.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "register_core_types.h"
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/core_bind.h"
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#include "core/core_string_names.h"
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#include "core/crypto/aes_context.h"
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#include "core/crypto/crypto.h"
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#include "core/crypto/hashing_context.h"
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#include "core/extension/native_extension.h"
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#include "core/extension/native_extension_manager.h"
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#include "core/input/input.h"
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#include "core/input/input_map.h"
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#include "core/io/config_file.h"
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#include "core/io/dtls_server.h"
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#include "core/io/http_client.h"
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#include "core/io/image_loader.h"
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#include "core/io/json.h"
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#include "core/io/marshalls.h"
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#include "core/io/multiplayer_api.h"
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#include "core/io/multiplayer_peer.h"
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#include "core/io/packed_data_container.h"
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#include "core/io/packet_peer.h"
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#include "core/io/packet_peer_dtls.h"
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#include "core/io/packet_peer_udp.h"
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#include "core/io/pck_packer.h"
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#include "core/io/resource_format_binary.h"
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#include "core/io/resource_importer.h"
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#include "core/io/stream_peer_ssl.h"
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#include "core/io/tcp_server.h"
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#include "core/io/translation_loader_po.h"
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#include "core/io/udp_server.h"
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#include "core/io/xml_parser.h"
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#include "core/math/a_star.h"
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#include "core/math/expression.h"
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#include "core/math/geometry_2d.h"
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#include "core/math/geometry_3d.h"
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#include "core/math/random_number_generator.h"
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#include "core/math/triangle_mesh.h"
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#include "core/object/class_db.h"
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#include "core/object/undo_redo.h"
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#include "core/os/main_loop.h"
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#include "core/os/time.h"
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#include "core/string/optimized_translation.h"
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#include "core/string/translation.h"
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static Ref<ResourceFormatSaverBinary> resource_saver_binary;
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static Ref<ResourceFormatLoaderBinary> resource_loader_binary;
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static Ref<ResourceFormatImporter> resource_format_importer;
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static Ref<ResourceFormatLoaderImage> resource_format_image;
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static Ref<TranslationLoaderPO> resource_format_po;
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static Ref<ResourceFormatSaverCrypto> resource_format_saver_crypto;
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static Ref<ResourceFormatLoaderCrypto> resource_format_loader_crypto;
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static _ResourceLoader *_resource_loader = nullptr;
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static _ResourceSaver *_resource_saver = nullptr;
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static _OS *_os = nullptr;
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static _Engine *_engine = nullptr;
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static _ClassDB *_classdb = nullptr;
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static _Marshalls *_marshalls = nullptr;
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static _EngineDebugger *_engine_debugger = nullptr;
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static IP *ip = nullptr;
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static _Geometry2D *_geometry_2d = nullptr;
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static _Geometry3D *_geometry_3d = nullptr;
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extern Mutex _global_mutex;
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static NativeExtensionManager *native_extension_manager = nullptr;
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extern void register_global_constants();
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extern void unregister_global_constants();
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void register_core_types() {
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//consistency check
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static_assert(sizeof(Callable) <= 16);
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ObjectDB::setup();
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StringName::setup();
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ResourceLoader::initialize();
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register_global_constants();
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Variant::register_types();
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CoreStringNames::create();
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resource_format_po.instantiate();
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ResourceLoader::add_resource_format_loader(resource_format_po);
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resource_saver_binary.instantiate();
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ResourceSaver::add_resource_format_saver(resource_saver_binary);
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resource_loader_binary.instantiate();
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ResourceLoader::add_resource_format_loader(resource_loader_binary);
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resource_format_importer.instantiate();
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ResourceLoader::add_resource_format_loader(resource_format_importer);
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resource_format_image.instantiate();
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ResourceLoader::add_resource_format_loader(resource_format_image);
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GDREGISTER_CLASS(Object);
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GDREGISTER_VIRTUAL_CLASS(Script);
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GDREGISTER_CLASS(RefCounted);
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GDREGISTER_CLASS(WeakRef);
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GDREGISTER_CLASS(Resource);
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GDREGISTER_CLASS(Image);
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GDREGISTER_VIRTUAL_CLASS(InputEvent);
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GDREGISTER_VIRTUAL_CLASS(InputEventWithModifiers);
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GDREGISTER_VIRTUAL_CLASS(InputEventFromWindow);
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GDREGISTER_CLASS(InputEventKey);
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GDREGISTER_VIRTUAL_CLASS(InputEventMouse);
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GDREGISTER_CLASS(InputEventMouseButton);
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GDREGISTER_CLASS(InputEventMouseMotion);
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GDREGISTER_CLASS(InputEventJoypadButton);
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GDREGISTER_CLASS(InputEventJoypadMotion);
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GDREGISTER_CLASS(InputEventScreenDrag);
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GDREGISTER_CLASS(InputEventScreenTouch);
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GDREGISTER_CLASS(InputEventAction);
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GDREGISTER_VIRTUAL_CLASS(InputEventGesture);
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GDREGISTER_CLASS(InputEventMagnifyGesture);
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GDREGISTER_CLASS(InputEventPanGesture);
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GDREGISTER_CLASS(InputEventMIDI);
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// Network
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GDREGISTER_VIRTUAL_CLASS(IP);
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GDREGISTER_VIRTUAL_CLASS(StreamPeer);
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GDREGISTER_CLASS(StreamPeerBuffer);
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GDREGISTER_CLASS(StreamPeerTCP);
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GDREGISTER_CLASS(TCPServer);
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GDREGISTER_VIRTUAL_CLASS(PacketPeer);
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GDREGISTER_CLASS(PacketPeerStream);
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GDREGISTER_CLASS(PacketPeerUDP);
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GDREGISTER_CLASS(UDPServer);
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ClassDB::register_custom_instance_class<HTTPClient>();
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// Crypto
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GDREGISTER_CLASS(HashingContext);
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GDREGISTER_CLASS(AESContext);
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ClassDB::register_custom_instance_class<X509Certificate>();
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ClassDB::register_custom_instance_class<CryptoKey>();
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ClassDB::register_custom_instance_class<HMACContext>();
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ClassDB::register_custom_instance_class<Crypto>();
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ClassDB::register_custom_instance_class<StreamPeerSSL>();
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ClassDB::register_custom_instance_class<PacketPeerDTLS>();
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ClassDB::register_custom_instance_class<DTLSServer>();
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resource_format_saver_crypto.instantiate();
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ResourceSaver::add_resource_format_saver(resource_format_saver_crypto);
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resource_format_loader_crypto.instantiate();
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ResourceLoader::add_resource_format_loader(resource_format_loader_crypto);
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GDREGISTER_VIRTUAL_CLASS(MultiplayerPeer);
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GDREGISTER_CLASS(MultiplayerAPI);
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GDREGISTER_CLASS(MainLoop);
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GDREGISTER_CLASS(Translation);
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GDREGISTER_CLASS(OptimizedTranslation);
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GDREGISTER_CLASS(UndoRedo);
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GDREGISTER_CLASS(TriangleMesh);
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GDREGISTER_CLASS(ResourceFormatLoader);
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GDREGISTER_CLASS(ResourceFormatSaver);
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GDREGISTER_CLASS(_File);
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GDREGISTER_CLASS(_Directory);
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GDREGISTER_CLASS(_Thread);
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GDREGISTER_CLASS(_Mutex);
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GDREGISTER_CLASS(_Semaphore);
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GDREGISTER_CLASS(XMLParser);
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GDREGISTER_CLASS(JSON);
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GDREGISTER_CLASS(ConfigFile);
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GDREGISTER_CLASS(PCKPacker);
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GDREGISTER_CLASS(PackedDataContainer);
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GDREGISTER_VIRTUAL_CLASS(PackedDataContainerRef);
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GDREGISTER_CLASS(AStar);
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GDREGISTER_CLASS(AStar2D);
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GDREGISTER_CLASS(EncodedObjectAsID);
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GDREGISTER_CLASS(RandomNumberGenerator);
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GDREGISTER_VIRTUAL_CLASS(ResourceImporter);
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GDREGISTER_CLASS(NativeExtension);
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GDREGISTER_VIRTUAL_CLASS(NativeExtensionManager);
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native_extension_manager = memnew(NativeExtensionManager);
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ip = IP::create();
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_geometry_2d = memnew(_Geometry2D);
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_geometry_3d = memnew(_Geometry3D);
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_resource_loader = memnew(_ResourceLoader);
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_resource_saver = memnew(_ResourceSaver);
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_os = memnew(_OS);
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_engine = memnew(_Engine);
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_classdb = memnew(_ClassDB);
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_marshalls = memnew(_Marshalls);
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_engine_debugger = memnew(_EngineDebugger);
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}
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void register_core_settings() {
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// Since in register core types, globals may not be present.
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GLOBAL_DEF("network/limits/tcp/connect_timeout_seconds", (30));
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ProjectSettings::get_singleton()->set_custom_property_info("network/limits/tcp/connect_timeout_seconds", PropertyInfo(Variant::INT, "network/limits/tcp/connect_timeout_seconds", PROPERTY_HINT_RANGE, "1,1800,1"));
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GLOBAL_DEF_RST("network/limits/packet_peer_stream/max_buffer_po2", (16));
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ProjectSettings::get_singleton()->set_custom_property_info("network/limits/packet_peer_stream/max_buffer_po2", PropertyInfo(Variant::INT, "network/limits/packet_peer_stream/max_buffer_po2", PROPERTY_HINT_RANGE, "0,64,1,or_greater"));
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GLOBAL_DEF("network/ssl/certificate_bundle_override", "");
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ProjectSettings::get_singleton()->set_custom_property_info("network/ssl/certificate_bundle_override", PropertyInfo(Variant::STRING, "network/ssl/certificate_bundle_override", PROPERTY_HINT_FILE, "*.crt"));
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}
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void register_core_singletons() {
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GDREGISTER_CLASS(ProjectSettings);
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GDREGISTER_VIRTUAL_CLASS(IP);
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GDREGISTER_CLASS(_Geometry2D);
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GDREGISTER_CLASS(_Geometry3D);
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GDREGISTER_CLASS(_ResourceLoader);
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GDREGISTER_CLASS(_ResourceSaver);
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GDREGISTER_CLASS(_OS);
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GDREGISTER_CLASS(_Engine);
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GDREGISTER_CLASS(_ClassDB);
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GDREGISTER_CLASS(_Marshalls);
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GDREGISTER_CLASS(TranslationServer);
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GDREGISTER_VIRTUAL_CLASS(Input);
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GDREGISTER_CLASS(InputMap);
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GDREGISTER_CLASS(Expression);
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GDREGISTER_CLASS(_EngineDebugger);
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GDREGISTER_CLASS(Time);
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Engine::get_singleton()->add_singleton(Engine::Singleton("ProjectSettings", ProjectSettings::get_singleton()));
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Engine::get_singleton()->add_singleton(Engine::Singleton("IP", IP::get_singleton(), "IP"));
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Engine::get_singleton()->add_singleton(Engine::Singleton("Geometry2D", _Geometry2D::get_singleton()));
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Engine::get_singleton()->add_singleton(Engine::Singleton("Geometry3D", _Geometry3D::get_singleton()));
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Engine::get_singleton()->add_singleton(Engine::Singleton("ResourceLoader", _ResourceLoader::get_singleton()));
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Engine::get_singleton()->add_singleton(Engine::Singleton("ResourceSaver", _ResourceSaver::get_singleton()));
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Engine::get_singleton()->add_singleton(Engine::Singleton("OS", _OS::get_singleton()));
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Engine::get_singleton()->add_singleton(Engine::Singleton("Engine", _Engine::get_singleton()));
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Engine::get_singleton()->add_singleton(Engine::Singleton("ClassDB", _classdb));
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Engine::get_singleton()->add_singleton(Engine::Singleton("Marshalls", _Marshalls::get_singleton()));
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Engine::get_singleton()->add_singleton(Engine::Singleton("TranslationServer", TranslationServer::get_singleton()));
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Engine::get_singleton()->add_singleton(Engine::Singleton("Input", Input::get_singleton()));
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Engine::get_singleton()->add_singleton(Engine::Singleton("InputMap", InputMap::get_singleton()));
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Engine::get_singleton()->add_singleton(Engine::Singleton("EngineDebugger", _EngineDebugger::get_singleton()));
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Engine::get_singleton()->add_singleton(Engine::Singleton("Time", Time::get_singleton()));
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Engine::get_singleton()->add_singleton(Engine::Singleton("NativeExtensionManager", NativeExtensionManager::get_singleton()));
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}
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void register_core_extensions() {
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//harcoded for now
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if (ProjectSettings::get_singleton()->has_setting("native_extensions/paths")) {
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Vector<String> paths = ProjectSettings::get_singleton()->get("native_extensions/paths");
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for (int i = 0; i < paths.size(); i++) {
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NativeExtensionManager::LoadStatus status = native_extension_manager->load_extension(paths[i]);
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ERR_CONTINUE_MSG(status != NativeExtensionManager::LOAD_STATUS_OK, "Error loading extension: " + paths[i]);
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}
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}
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native_extension_manager->initialize_extensions(NativeExtension::INITIALIZATION_LEVEL_CORE);
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}
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void unregister_core_types() {
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native_extension_manager->deinitialize_extensions(NativeExtension::INITIALIZATION_LEVEL_CORE);
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memdelete(native_extension_manager);
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memdelete(_resource_loader);
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memdelete(_resource_saver);
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memdelete(_os);
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memdelete(_engine);
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memdelete(_classdb);
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memdelete(_marshalls);
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memdelete(_engine_debugger);
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memdelete(_geometry_2d);
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memdelete(_geometry_3d);
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ResourceLoader::remove_resource_format_loader(resource_format_image);
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resource_format_image.unref();
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ResourceSaver::remove_resource_format_saver(resource_saver_binary);
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resource_saver_binary.unref();
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ResourceLoader::remove_resource_format_loader(resource_loader_binary);
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resource_loader_binary.unref();
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ResourceLoader::remove_resource_format_loader(resource_format_importer);
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resource_format_importer.unref();
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ResourceLoader::remove_resource_format_loader(resource_format_po);
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resource_format_po.unref();
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ResourceSaver::remove_resource_format_saver(resource_format_saver_crypto);
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resource_format_saver_crypto.unref();
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ResourceLoader::remove_resource_format_loader(resource_format_loader_crypto);
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resource_format_loader_crypto.unref();
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if (ip) {
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memdelete(ip);
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}
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ResourceLoader::finalize();
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ClassDB::cleanup_defaults();
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ObjectDB::cleanup();
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Variant::unregister_types();
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unregister_global_constants();
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ClassDB::cleanup();
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ResourceCache::clear();
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CoreStringNames::free();
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StringName::cleanup();
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}
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