godot/modules/mono
Ignacio Etcheverry 8bb48ae57a Mono/C#: Fix editor using wrong project assembly path in rare cases
We were removing invalid path characters from the
name in C++ code, but the C# editor code wasn't.
2020-08-21 01:42:47 +02:00
..
build_scripts CI: Install master version of psf/black 2020-07-26 19:48:25 +02:00
doc_classes Document Mono-specific classes 2020-06-18 10:32:34 +02:00
editor Mono/C#: Fix editor using wrong project assembly path in rare cases 2020-08-21 01:42:47 +02:00
glue Merge pull request #40595 from neikeq/godot-net-sdk-and-net-standard 2020-07-26 20:47:35 +02:00
icons
mono_gd Pop from front to avoid infinite loop with nested classes 2020-07-27 16:36:56 -04:00
utils [macOS, Mono] Fix "Wdeprecated-declarations" build error. 2020-07-10 18:45:12 +03:00
.gitignore
__init__.py
class_db_api_json.cpp Mono/C#: Fix several clang-tidy warnings and cleanup 2020-07-05 19:19:36 +02:00
class_db_api_json.h
config.py DocData: Skip language-specific ClassDoc without methods/constants 2020-06-17 15:09:07 +02:00
csharp_script.cpp Merge pull request #40595 from neikeq/godot-net-sdk-and-net-standard 2020-07-26 20:47:35 +02:00
csharp_script.h Remove multilevel calls 2020-07-24 14:13:58 -03:00
godotsharp_defs.h
godotsharp_dirs.cpp
godotsharp_dirs.h
managed_callable.cpp Mono/C#: Fix several clang-tidy warnings and cleanup 2020-07-05 19:19:36 +02:00
managed_callable.h
mono_gc_handle.cpp
mono_gc_handle.h
register_types.cpp Mono/C#: Fix several clang-tidy warnings and cleanup 2020-07-05 19:19:36 +02:00
register_types.h
SCsub Add SCons option to not build C# solutions 2020-05-22 17:44:33 +02:00
signal_awaiter_utils.cpp Mono/C#: Fix several clang-tidy warnings and cleanup 2020-07-05 19:19:36 +02:00
signal_awaiter_utils.h