godot/modules/mono/mono_gd
reduz 8b7c7f5a75 Add a new HashMap implementation
Adds a new, cleaned up, HashMap implementation.

* Uses Robin Hood Hashing (https://en.wikipedia.org/wiki/Hash_table#Robin_Hood_hashing).
* Keeps elements in a double linked list for simpler, ordered, iteration.
* Allows keeping iterators for later use in removal (Unlike Map<>, it does not do much
  for performance vs keeping the key, but helps replace old code).
* Uses a more modern C++ iterator API, deprecates the old one.
* Supports custom allocator (in case there is a wish to use a paged one).

This class aims to unify all the associative template usage and replace it by this one:
* Map<> (whereas key order does not matter, which is 99% of cases)
* HashMap<>
* OrderedHashMap<>
* OAHashMap<>
2022-05-12 11:21:29 +02:00
..
support Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
android_mono_config.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gd_mono.cpp Add a new HashMap implementation 2022-05-12 11:21:29 +02:00
gd_mono.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
gd_mono_assembly.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gd_mono_assembly.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
gd_mono_cache.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gd_mono_cache.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
gd_mono_class.cpp Add a new HashMap implementation 2022-05-12 11:21:29 +02:00
gd_mono_class.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
gd_mono_field.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gd_mono_field.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
gd_mono_header.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gd_mono_internals.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gd_mono_internals.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gd_mono_log.cpp Narrow FileAccess scope to prevent deadlocks. 2022-04-12 10:54:39 +03:00
gd_mono_log.h Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
gd_mono_marshal.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gd_mono_marshal.h Rename Basis "elements" to "rows" 2022-04-29 08:02:56 -05:00
gd_mono_method.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gd_mono_method.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
gd_mono_method_thunk.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gd_mono_property.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gd_mono_property.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
gd_mono_utils.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gd_mono_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gd_mono_wasm_m2n.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gd_mono_wasm_m2n.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
i_mono_class_member.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
managed_type.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
managed_type.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00