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mirror of https://github.com/godotengine/godot synced 2024-07-05 17:18:46 +00:00
godot/drivers/gles3
2024-06-19 12:52:52 +03:00
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effects [Core] Add scalar versions of Vector* min/max/clamp/snap(ped) 2024-05-02 10:31:13 +02:00
environment Merge pull request #81167 from bitsawer/fix_sdfgi_editor_change 2023-10-25 10:27:03 +02:00
shaders Fix ubo tag placement in canvas.glsl gles3 fragment shader 2024-06-19 12:52:52 +03:00
storage Merge pull request #92851 from patwork/fix-tooltips-viewport-dims 2024-06-17 10:58:04 +02:00
rasterizer_canvas_gles3.cpp Make query for GL_MAX_VIEWPORT_DIMS compatible with web exports 2024-06-14 01:53:12 +02:00
rasterizer_canvas_gles3.h Add more validation to UBO size and alignment in Compatibility renderer 2024-06-14 12:56:29 -07:00
rasterizer_gles3.cpp Merge pull request #92851 from patwork/fix-tooltips-viewport-dims 2024-06-17 10:58:04 +02:00
rasterizer_gles3.h Fix Adreno 3xx compatibility for devices with newer driver versions 2024-06-11 23:23:51 +02:00
rasterizer_scene_gles3.cpp Merge pull request #93107 from clayjohn/GLES-sky-ambient 2024-06-14 17:13:35 +02:00
rasterizer_scene_gles3.h Add more validation to UBO size and alignment in Compatibility renderer 2024-06-14 12:56:29 -07:00
SCsub Split GI effects and fix stereoscopic rendering of GI effects 2022-06-22 12:50:17 +10:00
shader_gles3.cpp Make query for GL_MAX_VIEWPORT_DIMS compatible with web exports 2024-06-14 01:53:12 +02:00
shader_gles3.h Make query for GL_MAX_VIEWPORT_DIMS compatible with web exports 2024-06-14 01:53:12 +02:00