godot/modules/lightmapper_rd
2023-10-11 19:52:18 +03:00
..
config.py Disable lightmapper_rd module in non-editor builds (and in Android editor) 2023-09-29 11:30:15 +02:00
lightmapper_rd.cpp Re-add optional OIDN denoise as an external executable. 2023-10-11 19:52:18 +03:00
lightmapper_rd.h Re-add optional OIDN denoise as an external executable. 2023-10-11 19:52:18 +03:00
lm_blendseams.glsl RendererRD: Remove binding specifier for push constants 2022-02-11 18:42:32 +01:00
lm_common_inc.glsl add support for soft shadows to the lightmapper 2022-06-24 21:50:13 +05:30
lm_compute.glsl Fix trace_ray() function in the lightmapper missing hits with large triangles. 2023-10-09 09:44:40 -03:00
lm_raster.glsl RendererRD: Remove binding specifier for push constants 2022-02-11 18:42:32 +01:00
register_types.cpp Re-add optional OIDN denoise as an external executable. 2023-10-11 19:52:18 +03:00
register_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub SCons: Properly track codegen script dependency for generated GLSL headers 2022-07-02 16:01:48 +02:00