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https://github.com/godotengine/godot
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![]() -=-=-=-=-=-=-=-=-=- -Moved drawing code to a single function that takes linked list (should make it easier to optimize in the future). -Implemented Z ordering of 2D nodes. Node2D and those that inherit have a visibility/Z property that affects drawing order (besides the tree order) -Removed OpenGL ES 1.x support. Good riddance! |
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.. | ||
alsa | ||
builtin_openssl2 | ||
builtin_zlib | ||
chibi | ||
convex_decomp | ||
dds | ||
etc1 | ||
gl_context | ||
gles2 | ||
jpg | ||
mpc | ||
nedmalloc | ||
ogg | ||
openssl | ||
png | ||
pulseaudio | ||
pvr | ||
rtaudio | ||
speex | ||
squish | ||
theora | ||
theoraplayer | ||
trex | ||
unix | ||
vorbis | ||
webp | ||
windows | ||
register_driver_types.cpp | ||
register_driver_types.h | ||
SCsub |