godot/drivers
Juan Linietsky 8997084831 2D Rewrite Step [1]
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-Moved drawing code to a single function that takes linked list (should make it easier to optimize in the future).
-Implemented Z ordering of 2D nodes. Node2D and those that inherit have a visibility/Z property that affects drawing order (besides the tree order)
-Removed OpenGL ES 1.x support. Good riddance!
2015-01-10 17:35:26 -03:00
..
alsa
builtin_openssl2 -Work in progress visual shader editor *DOES NOT WORK YET* 2015-01-03 16:52:37 -03:00
builtin_zlib
chibi -ability to set default textures in shader (needed for visual shader editing) 2014-12-21 11:42:44 -03:00
convex_decomp
dds
etc1
gl_context 2D Rewrite Step [1] 2015-01-10 17:35:26 -03:00
gles2 2D Rewrite Step [1] 2015-01-10 17:35:26 -03:00
jpg
mpc -Work in progress visual shader editor *DOES NOT WORK YET* 2015-01-03 16:52:37 -03:00
nedmalloc
ogg -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
openssl A bit of everything: 2014-05-14 01:22:15 -03:00
png Fixes 2014-12-20 15:30:06 -03:00
pulseaudio Implemented PulseAudio backend and fixed audio driver selection on X11 2014-12-19 13:44:34 +01:00
pvr
rtaudio 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
speex -OpenSSL Fixes 2014-05-01 09:53:37 -03:00
squish missing fils from yesterday comit. 2014-10-03 08:58:41 -03:00
theora -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
theoraplayer -Work in progress visual shader editor *DOES NOT WORK YET* 2015-01-03 16:52:37 -03:00
trex
unix -Work in progress visual shader editor *DOES NOT WORK YET* 2015-01-03 16:52:37 -03:00
vorbis Fixes 2014-12-20 15:30:06 -03:00
webp -Work in progress visual shader editor *DOES NOT WORK YET* 2015-01-03 16:52:37 -03:00
windows Small batch of fixes 2014-12-15 15:42:58 -03:00
register_driver_types.cpp 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
register_driver_types.h
SCsub Implemented PulseAudio backend and fixed audio driver selection on X11 2014-12-19 13:44:34 +01:00