mirror of
https://github.com/godotengine/godot
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60 lines
1.8 KiB
XML
60 lines
1.8 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualShaderNodeScalarFunc" inherits="VisualShaderNode" category="Core" version="3.1">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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</methods>
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<members>
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<member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeScalarFunc.Function">
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</member>
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</members>
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<constants>
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<constant name="FUNC_SIN" value="0" enum="Function">
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</constant>
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<constant name="FUNC_COS" value="1" enum="Function">
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</constant>
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<constant name="FUNC_TAN" value="2" enum="Function">
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</constant>
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<constant name="FUNC_ASIN" value="3" enum="Function">
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</constant>
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<constant name="FUNC_ACOS" value="4" enum="Function">
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</constant>
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<constant name="FUNC_ATAN" value="5" enum="Function">
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</constant>
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<constant name="FUNC_SINH" value="6" enum="Function">
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</constant>
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<constant name="FUNC_COSH" value="7" enum="Function">
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</constant>
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<constant name="FUNC_TANH" value="8" enum="Function">
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</constant>
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<constant name="FUNC_LOG" value="9" enum="Function">
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</constant>
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<constant name="FUNC_EXP" value="10" enum="Function">
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</constant>
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<constant name="FUNC_SQRT" value="11" enum="Function">
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</constant>
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<constant name="FUNC_ABS" value="12" enum="Function">
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</constant>
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<constant name="FUNC_SIGN" value="13" enum="Function">
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</constant>
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<constant name="FUNC_FLOOR" value="14" enum="Function">
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</constant>
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<constant name="FUNC_ROUND" value="15" enum="Function">
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</constant>
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<constant name="FUNC_CEIL" value="16" enum="Function">
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</constant>
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<constant name="FUNC_FRAC" value="17" enum="Function">
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</constant>
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<constant name="FUNC_SATURATE" value="18" enum="Function">
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</constant>
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<constant name="FUNC_NEGATE" value="19" enum="Function">
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</constant>
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</constants>
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</class>
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