mirror of
https://github.com/godotengine/godot
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54 lines
1.3 KiB
XML
54 lines
1.3 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="SpringArm" inherits="Spatial" category="Core" version="3.1">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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<method name="add_excluded_object">
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<return type="void">
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</return>
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<argument index="0" name="RID" type="RID">
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</argument>
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<description>
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</description>
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</method>
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<method name="clear_excluded_objects">
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<return type="void">
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</return>
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<description>
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</description>
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</method>
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<method name="get_hit_length">
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<return type="float">
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</return>
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<description>
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</description>
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</method>
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<method name="remove_excluded_object">
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<return type="bool">
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</return>
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<argument index="0" name="RID" type="RID">
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</argument>
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask">
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</member>
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<member name="margin" type="float" setter="set_margin" getter="get_margin">
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</member>
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<member name="shape" type="Shape" setter="set_shape" getter="get_shape">
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</member>
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<member name="spring_length" type="float" setter="set_length" getter="get_length">
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</member>
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</members>
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<constants>
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</constants>
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</class>
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