godot/modules/gltf
Rémi Verschelde 6e2b9b3bdc
Merge pull request #72802 from RedMser/blender-rpc-error-handling
Better error handling for Blender RPC import
2023-02-06 22:45:18 +01:00
..
doc_classes Merge pull request #72440 from V-Sekai/gltf_embed_as_uncompressed 2023-02-01 12:10:13 +01:00
editor Better error handling for Blender RPC import 2023-02-06 18:23:20 +01:00
extensions Use enum instead of int in virtual methods return type 2023-01-31 19:06:49 +01:00
structures One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
config.py
gltf_defines.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gltf_document.cpp Use reimport_append api for importing embedded gltf images 2023-02-06 07:11:45 -08:00
gltf_document.h Add remove immutable tracks option to glTF importer 2023-01-30 08:57:27 +09:00
gltf_state.cpp gltf: Add GLTFHandleBinary::HANDLE_BINARY_EMBED_AS_UNCOMPRESSED 2023-02-01 01:42:36 -08:00
gltf_state.h gltf: Add GLTFHandleBinary::HANDLE_BINARY_EMBED_AS_UNCOMPRESSED 2023-02-01 01:42:36 -08:00
gltf_template_convert.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
README.md
register_types.cpp Merge pull request #69319 from RedMser/blender-import-rpc 2023-02-01 08:21:16 +01:00
register_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub

Godot GLTF import and export module

In a nutshell, the GLTF module works like this:

  • The structures/ folder contains GLTF structures, the small pieces that make up a GLTF file, represented as C++ classes.
  • The extensions/ folder contains GLTF extensions, which are optional features that build on top of the base GLTF spec.
  • GLTFState holds collections of structures and extensions.
  • GLTFDocument operates on GLTFState and its elements.
  • The editor/ folder uses GLTFDocument to import and export 3D models.