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area_2d_sw.cpp
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Remove elements from monitored_bodies and monitored_areas as they are
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2020-07-04 10:17:57 +01:00 |
area_2d_sw.h
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
area_pair_2d_sw.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
area_pair_2d_sw.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
body_2d_sw.cpp
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Wrap angles to (-pi, pi) in momentum calculation.
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2020-08-26 08:25:28 -07:00 |
body_2d_sw.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
body_pair_2d_sw.cpp
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Fixed 2D physics regression that causes RigidBody2D nodes to spin uncontrollably when colliding
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2020-08-28 14:16:12 -04:00 |
body_pair_2d_sw.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
broad_phase_2d_basic.cpp
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Test collision mask before creating constraint pair in Godot physics broadphase 2D and 3D.
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2020-06-08 17:46:21 +01:00 |
broad_phase_2d_basic.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
broad_phase_2d_hash_grid.cpp
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Trigger broadphase update when changing collision layer/mask, and
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2020-06-27 18:34:16 +01:00 |
broad_phase_2d_hash_grid.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
broad_phase_2d_sw.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
broad_phase_2d_sw.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
collision_object_2d_sw.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
collision_object_2d_sw.h
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Trigger broadphase update when changing collision layer/mask, and
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2020-06-27 18:34:16 +01:00 |
collision_solver_2d_sat.cpp
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Split Geometry singleton into Geometry2D and Geometry3D
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2020-05-27 14:28:34 +03:00 |
collision_solver_2d_sat.h
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
collision_solver_2d_sw.cpp
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Fix how Line2D obtains the other object's supports
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2020-10-03 12:59:34 +01:00 |
collision_solver_2d_sw.h
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
constraint_2d_sw.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
joints_2d_sw.cpp
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Merge pull request #37350 from aaronfranke/force-impulse
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2020-07-02 18:39:16 +02:00 |
joints_2d_sw.h
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Correct misspellings of damped spring.
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2020-06-04 18:07:24 +01:00 |
physics_server_2d_sw.cpp
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Ignore thread models when compiling with NO_THREAD
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2020-09-23 11:24:01 +02:00 |
physics_server_2d_sw.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
physics_server_2d_wrap_mt.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
physics_server_2d_wrap_mt.h
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Ignore thread models when compiling with NO_THREAD
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2020-09-23 11:24:01 +02:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
shape_2d_sw.cpp
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Split Geometry singleton into Geometry2D and Geometry3D
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2020-05-27 14:28:34 +03:00 |
shape_2d_sw.h
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
space_2d_sw.cpp
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Revert "Allow Area2D and 3D mouse events without a collision layer"
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2020-07-27 22:45:01 +02:00 |
space_2d_sw.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
step_2d_sw.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
step_2d_sw.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |