godot/core/os
Hugo Locurcio 86b8176864
Improve documentation for OS.read_string_from_stdin()
This makes it clearer that calls to this method are blocking.

The unused method parameter was also removed.
2023-01-11 19:57:25 +01:00
..
keyboard.cpp Fix key mapping changes when moving from macOS to other platform 2022-09-07 18:45:35 +02:00
keyboard.h Fix key mapping changes when moving from macOS to other platform 2022-09-07 18:45:35 +02:00
main_loop.cpp Simplify GDVIRTUAL_CALL calls 2022-10-19 00:05:48 +02:00
main_loop.h
memory.cpp
memory.h [Core] Use std type traits to check operations triviality. 2022-08-04 14:05:17 +02:00
midi_driver.cpp Fix MIDI note-on events being converted to note-off events 2022-10-11 12:40:28 -07:00
midi_driver.h
mutex.cpp Remove NO_THREADS fallback code, Godot 4 requires thread support 2022-10-03 11:23:26 +02:00
mutex.h Remove NO_THREADS fallback code, Godot 4 requires thread support 2022-10-03 11:23:26 +02:00
os.cpp Silence Input.vibrate_handheld() warning as it's already documented 2022-12-16 01:12:20 +01:00
os.h Improve documentation for OS.read_string_from_stdin() 2023-01-11 19:57:25 +01:00
pool_allocator.cpp SCons: Cleanup DEBUG, _DEBUG and NDEBUG defines 2022-09-23 15:21:26 +02:00
pool_allocator.h
rw_lock.h Remove NO_THREADS fallback code, Godot 4 requires thread support 2022-10-03 11:23:26 +02:00
SCsub
semaphore.h Remove NO_THREADS fallback code, Godot 4 requires thread support 2022-10-03 11:23:26 +02:00
spin_lock.h
thread.cpp Enhance portability of threading 2022-10-04 11:43:28 +02:00
thread.h Enhance portability of threading 2022-10-04 11:43:28 +02:00
thread_safe.h
threaded_array_processor.h Remove NO_THREADS fallback code, Godot 4 requires thread support 2022-10-03 11:23:26 +02:00
time.cpp Fixes #65377: get_datetime_* functions can return wrong values 2022-09-10 07:58:38 +08:00
time.h