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keyboard.cpp
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Fix key mapping changes when moving from macOS to other platform
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2022-09-07 18:45:35 +02:00 |
keyboard.h
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Fix key mapping changes when moving from macOS to other platform
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2022-09-07 18:45:35 +02:00 |
main_loop.cpp
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Simplify GDVIRTUAL_CALL calls
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2022-10-19 00:05:48 +02:00 |
main_loop.h
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memory.cpp
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memory.h
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[Core] Use std type traits to check operations triviality.
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2022-08-04 14:05:17 +02:00 |
midi_driver.cpp
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Fix MIDI note-on events being converted to note-off events
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2022-10-11 12:40:28 -07:00 |
midi_driver.h
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mutex.cpp
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Remove NO_THREADS fallback code, Godot 4 requires thread support
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2022-10-03 11:23:26 +02:00 |
mutex.h
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Remove NO_THREADS fallback code, Godot 4 requires thread support
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2022-10-03 11:23:26 +02:00 |
os.cpp
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Silence Input.vibrate_handheld() warning as it's already documented
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2022-12-16 01:12:20 +01:00 |
os.h
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Improve documentation for OS.read_string_from_stdin()
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2023-01-11 19:57:25 +01:00 |
pool_allocator.cpp
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SCons: Cleanup DEBUG , _DEBUG and NDEBUG defines
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2022-09-23 15:21:26 +02:00 |
pool_allocator.h
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rw_lock.h
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Remove NO_THREADS fallback code, Godot 4 requires thread support
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2022-10-03 11:23:26 +02:00 |
SCsub
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semaphore.h
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Remove NO_THREADS fallback code, Godot 4 requires thread support
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2022-10-03 11:23:26 +02:00 |
spin_lock.h
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thread.cpp
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Enhance portability of threading
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2022-10-04 11:43:28 +02:00 |
thread.h
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Enhance portability of threading
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2022-10-04 11:43:28 +02:00 |
thread_safe.h
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threaded_array_processor.h
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Remove NO_THREADS fallback code, Godot 4 requires thread support
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2022-10-03 11:23:26 +02:00 |
time.cpp
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Fixes #65377: get_datetime_* functions can return wrong values
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2022-09-10 07:58:38 +08:00 |
time.h
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