mirror of
https://github.com/godotengine/godot
synced 2024-11-05 16:53:09 +00:00
723bf85145
Also affects their file names, related classes and documentation.
18 lines
1,018 B
XML
18 lines
1,018 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="GPUParticlesCollisionBox3D" inherits="GPUParticlesCollision3D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
Box-shaped 3D particle collision shape affecting [GPUParticles3D] nodes.
|
|
</brief_description>
|
|
<description>
|
|
Box-shaped 3D particle collision shape affecting [GPUParticles3D] nodes.
|
|
[b]Note:[/b] [member ParticleProcessMaterial.collision_mode] must be [constant ParticleProcessMaterial.COLLISION_RIGID] or [constant ParticleProcessMaterial.COLLISION_HIDE_ON_CONTACT] on the [GPUParticles3D]'s process material for collision to work.
|
|
[b]Note:[/b] Particle collision only affects [GPUParticles3D], not [CPUParticles3D].
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<members>
|
|
<member name="extents" type="Vector3" setter="set_extents" getter="get_extents" default="Vector3(1, 1, 1)">
|
|
The collision box's extents in 3D units.
|
|
</member>
|
|
</members>
|
|
</class>
|