godot/thirdparty/amd-fsr2
Dario cc4d39b0c1 Acyclic Command Graph for RenderingDevice.
Adds a new system to automatically reorder commands, perform layout transitions and insert synchronization barriers based on the commands issued to RenderingDevice.
2024-01-08 14:54:56 -03:00
..
patches
shaders Acyclic Command Graph for RenderingDevice. 2024-01-08 14:54:56 -03:00
ffx_assert.cpp
ffx_assert.h
ffx_error.h
ffx_fsr2.cpp
ffx_fsr2.h
ffx_fsr2_interface.h
ffx_fsr2_maximum_bias.h
ffx_fsr2_private.h
ffx_types.h
ffx_util.h
LICENSE.txt