mirror of
https://github.com/godotengine/godot
synced 2024-11-02 11:20:21 +00:00
143 lines
5.8 KiB
C++
143 lines
5.8 KiB
C++
/**************************************************************************/
|
|
/* editor_layouts_dialog.cpp */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#include "editor_layouts_dialog.h"
|
|
|
|
#include "core/io/config_file.h"
|
|
#include "core/object/class_db.h"
|
|
#include "core/os/keyboard.h"
|
|
#include "editor/editor_settings.h"
|
|
#include "editor/themes/editor_scale.h"
|
|
#include "scene/gui/item_list.h"
|
|
#include "scene/gui/line_edit.h"
|
|
#include "scene/gui/margin_container.h"
|
|
|
|
void EditorLayoutsDialog::_line_gui_input(const Ref<InputEvent> &p_event) {
|
|
Ref<InputEventKey> k = p_event;
|
|
|
|
if (k.is_valid()) {
|
|
if (k->is_action_pressed(SNAME("ui_text_submit"), false, true)) {
|
|
if (get_hide_on_ok()) {
|
|
hide();
|
|
}
|
|
ok_pressed();
|
|
set_input_as_handled();
|
|
} else if (k->is_action_pressed(SNAME("ui_cancel"), false, true)) {
|
|
hide();
|
|
set_input_as_handled();
|
|
}
|
|
}
|
|
}
|
|
|
|
void EditorLayoutsDialog::_update_ok_disable_state() {
|
|
if (layout_names->is_anything_selected()) {
|
|
get_ok_button()->set_disabled(false);
|
|
} else {
|
|
get_ok_button()->set_disabled(!name->is_visible() || name->get_text().is_empty());
|
|
}
|
|
}
|
|
|
|
void EditorLayoutsDialog::_deselect_layout_names() {
|
|
// The deselect method does not emit any signal, therefore we need update the disable state as well.
|
|
layout_names->deselect_all();
|
|
_update_ok_disable_state();
|
|
}
|
|
|
|
void EditorLayoutsDialog::_bind_methods() {
|
|
ADD_SIGNAL(MethodInfo("name_confirmed", PropertyInfo(Variant::STRING, "name")));
|
|
}
|
|
|
|
void EditorLayoutsDialog::ok_pressed() {
|
|
if (layout_names->is_anything_selected()) {
|
|
Vector<int> const selected_items = layout_names->get_selected_items();
|
|
for (int i = 0; i < selected_items.size(); ++i) {
|
|
emit_signal(SNAME("name_confirmed"), layout_names->get_item_text(selected_items[i]));
|
|
}
|
|
} else if (name->is_visible() && !name->get_text().is_empty()) {
|
|
emit_signal(SNAME("name_confirmed"), name->get_text());
|
|
}
|
|
}
|
|
|
|
void EditorLayoutsDialog::_post_popup() {
|
|
ConfirmationDialog::_post_popup();
|
|
layout_names->clear();
|
|
name->clear();
|
|
|
|
Ref<ConfigFile> config;
|
|
config.instantiate();
|
|
Error err = config->load(EditorSettings::get_singleton()->get_editor_layouts_config());
|
|
if (err != OK) {
|
|
return;
|
|
}
|
|
|
|
List<String> layouts;
|
|
config.ptr()->get_sections(&layouts);
|
|
|
|
for (const String &E : layouts) {
|
|
layout_names->add_item(E);
|
|
}
|
|
if (name->is_visible()) {
|
|
name->grab_focus();
|
|
} else {
|
|
layout_names->grab_focus();
|
|
}
|
|
}
|
|
|
|
EditorLayoutsDialog::EditorLayoutsDialog() {
|
|
makevb = memnew(VBoxContainer);
|
|
add_child(makevb);
|
|
|
|
layout_names = memnew(ItemList);
|
|
layout_names->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
|
|
layout_names->set_auto_height(true);
|
|
layout_names->set_custom_minimum_size(Size2(300 * EDSCALE, 50 * EDSCALE));
|
|
layout_names->set_visible(true);
|
|
layout_names->set_offset(SIDE_TOP, 5);
|
|
layout_names->set_v_size_flags(Control::SIZE_EXPAND_FILL);
|
|
layout_names->set_select_mode(ItemList::SELECT_MULTI);
|
|
layout_names->set_allow_rmb_select(true);
|
|
layout_names->connect("multi_selected", callable_mp(this, &EditorLayoutsDialog::_update_ok_disable_state).unbind(2));
|
|
MarginContainer *mc = makevb->add_margin_child(TTR("Select existing layout:"), layout_names);
|
|
mc->set_v_size_flags(Control::SIZE_EXPAND_FILL);
|
|
|
|
name = memnew(LineEdit);
|
|
makevb->add_child(name);
|
|
name->set_placeholder(TTR("Or enter new layout name"));
|
|
name->set_offset(SIDE_TOP, 5);
|
|
name->set_anchor_and_offset(SIDE_LEFT, Control::ANCHOR_BEGIN, 5);
|
|
name->set_anchor_and_offset(SIDE_RIGHT, Control::ANCHOR_END, -5);
|
|
name->connect("gui_input", callable_mp(this, &EditorLayoutsDialog::_line_gui_input));
|
|
name->connect("focus_entered", callable_mp(this, &EditorLayoutsDialog::_deselect_layout_names));
|
|
name->connect("text_changed", callable_mp(this, &EditorLayoutsDialog::_update_ok_disable_state).unbind(1));
|
|
}
|
|
|
|
void EditorLayoutsDialog::set_name_line_enabled(bool p_enabled) {
|
|
name->set_visible(p_enabled);
|
|
}
|