godot/modules/openxr/editor
Hugo Locurcio 8221e7546b
Add editor shortcuts to toggle bottom panel visibility
Default shortcuts use the first or second letter of each word.

This also adds a new shortcut to toggle the last opened bottom panel.
On editor startup, this defaults to the first panel in the list
(which is the Output panel).
2024-03-05 15:53:15 +01:00
..
openxr_action_editor.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
openxr_action_editor.h Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
openxr_action_map_editor.cpp Extract BottomPanel from EditorNode 2024-02-20 15:09:07 -05:00
openxr_action_map_editor.h Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
openxr_action_set_editor.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
openxr_action_set_editor.h Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
openxr_editor_plugin.cpp Add editor shortcuts to toggle bottom panel visibility 2024-03-05 15:53:15 +01:00
openxr_editor_plugin.h OpenXR: Add runtime selection dropdown 2024-01-18 15:59:22 +01:00
openxr_interaction_profile_editor.cpp Clean up some Editor, OpenXR, VideoStream code 2023-10-20 17:54:39 +02:00
openxr_interaction_profile_editor.h Ensure OpenXR classes are declared properly 2023-08-28 09:37:04 +02:00
openxr_select_action_dialog.cpp Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
openxr_select_action_dialog.h Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
openxr_select_interaction_profile_dialog.cpp Add const references detected by clang-tidy 2023-12-16 13:36:44 -05:00
openxr_select_interaction_profile_dialog.h Ensure OpenXR classes are declared properly 2023-08-28 09:37:04 +02:00
openxr_select_runtime.cpp OpenXR: Add runtime selection dropdown 2024-01-18 15:59:22 +01:00
openxr_select_runtime.h OpenXR: Add runtime selection dropdown 2024-01-18 15:59:22 +01:00
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