mirror of
https://github.com/godotengine/godot
synced 2024-11-02 14:03:02 +00:00
85 lines
3.1 KiB
Python
85 lines
3.1 KiB
Python
#!/usr/bin/env python
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import platform
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Import('env')
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Import('env_modules')
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env_thekla_unwrap = env_modules.Clone()
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# Thirdparty source files
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if env['builtin_thekla_atlas']:
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thirdparty_dir = "#thirdparty/thekla_atlas/"
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thirdparty_sources = [
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"nvcore/Memory.cpp",
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"nvcore/Debug.cpp",
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"nvcore/StrLib.cpp",
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"nvcore/FileSystem.cpp",
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"nvcore/RadixSort.cpp",
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"nvmath/Basis.cpp",
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"nvmath/ConvexHull.cpp",
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"nvmath/Fitting.cpp",
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"nvmath/Plane.cpp",
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"nvmath/ProximityGrid.cpp",
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"nvmath/Random.cpp",
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"nvmath/Solver.cpp",
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"nvmath/Sparse.cpp",
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"nvmath/TypeSerialization.cpp",
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"poshlib/posh.c",
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"nvimage/BitMap.cpp",
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"nvimage/Image.cpp",
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"nvmesh/BaseMesh.cpp",
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"nvmesh/MeshBuilder.cpp",
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"nvmesh/TriMesh.cpp",
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"nvmesh/QuadTriMesh.cpp",
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"nvmesh/MeshTopology.cpp",
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"nvmesh/halfedge/Edge.cpp",
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"nvmesh/halfedge/Mesh.cpp",
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"nvmesh/halfedge/Face.cpp",
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"nvmesh/halfedge/Vertex.cpp",
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"nvmesh/geometry/Bounds.cpp",
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"nvmesh/geometry/Measurements.cpp",
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"nvmesh/raster/Raster.cpp",
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"nvmesh/param/Atlas.cpp",
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"nvmesh/param/AtlasBuilder.cpp",
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"nvmesh/param/AtlasPacker.cpp",
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"nvmesh/param/LeastSquaresConformalMap.cpp",
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"nvmesh/param/OrthogonalProjectionMap.cpp",
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"nvmesh/param/ParameterizationQuality.cpp",
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"nvmesh/param/SingleFaceMap.cpp",
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"nvmesh/param/Util.cpp",
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"nvmesh/weld/VertexWeld.cpp",
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"nvmesh/weld/Snap.cpp",
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"thekla/thekla_atlas.cpp"
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]
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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env_thekla_unwrap.Append(CPPPATH=[thirdparty_dir, thirdparty_dir + "poshlib", thirdparty_dir + "nvcore", thirdparty_dir + "nvmesh"])
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# upstream uses c++11
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if (not env.msvc):
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env_thekla_unwrap.Append(CXXFLAGS="-std=c++11")
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if env["platform"] == 'x11':
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# if not specifically one of the *BSD, then use LINUX as default
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if platform.system() == "FreeBSD":
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env_thekla_unwrap.Append(CCFLAGS=["-DNV_OS_FREEBSD", "-DPOSH_COMPILER_GCC"])
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elif platform.system() == "OpenBSD":
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env_thekla_unwrap.Append(CCFLAGS=["-DNV_OS_OPENBSD", "-DPOSH_COMPILER_GCC"])
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else:
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env_thekla_unwrap.Append(CCFLAGS=["-DNV_OS_LINUX", "-DPOSH_COMPILER_GCC"])
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elif env["platform"] == 'osx':
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env_thekla_unwrap.Append(CCFLAGS=["-DNV_OS_DARWIN", "-DPOSH_COMPILER_GCC"])
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elif env["platform"] == 'windows':
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if env.msvc:
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env_thekla_unwrap.Append(CCFLAGS=["-DNV_OS_WIN32", "-DNV_CC_MSVC", "-DPOSH_COMPILER_MSVC" ])
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else:
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env_thekla_unwrap.Append(CCFLAGS=["-DNV_OS_MINGW", "-DNV_CC_GNUC", "-DPOSH_COMPILER_GCC", "-U__STRICT_ANSI__"])
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env.Append(LIBS=["dbghelp"])
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env_thirdparty = env_thekla_unwrap.Clone()
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env_thirdparty.disable_warnings()
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env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
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# Godot source files
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env_thekla_unwrap.add_source_files(env.modules_sources, "*.cpp")
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