godot/thirdparty/glad
Riteo 8f69f29694 EGL: Use EGL_EXT_platform_base whenever possible
This avoids any assumption from the driver, which would otherwise select
a specific platform and potentially mess up everything, resulting
usually in a display server failure.
2024-06-04 08:43:34 +02:00
..
EGL EGL: Use EGL_EXT_platform_base whenever possible 2024-06-04 08:43:34 +02:00
glad EGL: Use EGL_EXT_platform_base whenever possible 2024-06-04 08:43:34 +02:00
KHR Add multiview to the opengl3 driver 2022-10-21 21:00:32 -05:00
patches Revert "glad: Re-generate files with glad 2.0.6" 2024-04-29 13:37:39 +02:00
egl.c EGL: Use EGL_EXT_platform_base whenever possible 2024-06-04 08:43:34 +02:00
gl.c Revert "glad: Re-generate files with glad 2.0.6" 2024-04-29 13:37:39 +02:00
glx.c Load GLX dynamically with GLAD 2022-11-15 13:55:30 +01:00
LICENSE Regenerate GL loader code with GLAD 2 2022-11-14 21:48:01 +01:00