mirror of
https://github.com/godotengine/godot
synced 2024-11-05 16:53:09 +00:00
61 lines
1.8 KiB
Python
61 lines
1.8 KiB
Python
#!/usr/bin/env python
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import modules_builders
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import os
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Import("env")
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env_modules = env.Clone()
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Export("env_modules")
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# Header with MODULE_*_ENABLED defines.
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env.CommandNoCache(
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"modules_enabled.gen.h",
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Value(env.module_list),
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env.Run(
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modules_builders.generate_modules_enabled,
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"Generating enabled modules header.",
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# NOTE: No need to run in subprocess since this is still executed serially.
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subprocess=False,
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),
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)
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# Header to be included in `tests/test_main.cpp` to run module-specific tests.
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if env["tests"]:
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env.CommandNoCache(
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"modules_tests.gen.h",
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Value(env.module_list),
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env.Run(
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modules_builders.generate_modules_tests,
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"Generating modules tests header.",
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# NOTE: No need to run in subprocess since this is still executed serially.
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subprocess=False,
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),
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)
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env.AlwaysBuild("modules_tests.gen.h")
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vs_sources = []
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# libmodule_<name>.a for each active module.
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for name, path in env.module_list.items():
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env.modules_sources = []
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if not os.path.isabs(path):
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SConscript(name + "/SCsub") # Built-in.
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else:
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SConscript(path + "/SCsub") # Custom.
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lib = env_modules.add_library("module_%s" % name, env.modules_sources)
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env.Prepend(LIBS=[lib])
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if env["vsproj"]:
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vs_sources += env.modules_sources
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# libmodules.a with only register_module_types.
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# Must be last so that all libmodule_<name>.a libraries are on the right side
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# in the linker command.
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env.modules_sources = []
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env_modules.add_source_files(env.modules_sources, "register_module_types.gen.cpp")
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lib = env_modules.add_library("modules", env.modules_sources)
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env.Prepend(LIBS=[lib])
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if env["vsproj"]:
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env.modules_sources += vs_sources
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