mirror of
https://github.com/godotengine/godot
synced 2024-09-19 21:01:28 +00:00
5e6adb4a2d
fixes godotengine#82061 fixes godotengine#61556 Also, distinguish between main pack and DLC packs. It's desirable to downloaded content to be as small as possible. This change avoids bloating non-main pack files with new versions of resources that are all read on startup and never used again. They have no effect if loaded after startup. - project.godot/project.binary file - extension_list.cfg - app icon and boot_splash - .ico and .icns files (these can still be opted in for DLC by listing them explicitly in the include filter)
261 lines
12 KiB
C++
261 lines
12 KiB
C++
/**************************************************************************/
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/* editor_export_platform.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef EDITOR_EXPORT_PLATFORM_H
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#define EDITOR_EXPORT_PLATFORM_H
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class EditorFileSystemDirectory;
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struct EditorProgress;
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#include "core/io/dir_access.h"
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#include "core/io/zip_io.h"
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#include "editor_export_preset.h"
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#include "editor_export_shared_object.h"
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#include "scene/gui/rich_text_label.h"
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#include "scene/main/node.h"
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#include "scene/resources/image_texture.h"
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class EditorExportPlugin;
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const String ENV_SCRIPT_ENCRYPTION_KEY = "GODOT_SCRIPT_ENCRYPTION_KEY";
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class EditorExportPlatform : public RefCounted {
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GDCLASS(EditorExportPlatform, RefCounted);
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protected:
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static void _bind_methods();
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public:
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typedef Error (*EditorExportSaveFunction)(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key);
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typedef Error (*EditorExportSaveSharedObject)(void *p_userdata, const SharedObject &p_so);
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enum ExportMessageType {
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EXPORT_MESSAGE_NONE,
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EXPORT_MESSAGE_INFO,
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EXPORT_MESSAGE_WARNING,
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EXPORT_MESSAGE_ERROR,
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};
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struct ExportMessage {
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ExportMessageType msg_type;
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String category;
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String text;
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};
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private:
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struct SavedData {
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uint64_t ofs = 0;
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uint64_t size = 0;
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bool encrypted = false;
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Vector<uint8_t> md5;
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CharString path_utf8;
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bool operator<(const SavedData &p_data) const {
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return path_utf8 < p_data.path_utf8;
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}
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};
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struct PackData {
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Ref<FileAccess> f;
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Vector<SavedData> file_ofs;
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EditorProgress *ep = nullptr;
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Vector<SharedObject> *so_files = nullptr;
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};
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struct ZipData {
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void *zip = nullptr;
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EditorProgress *ep = nullptr;
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};
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Vector<ExportMessage> messages;
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void _export_find_resources(EditorFileSystemDirectory *p_dir, HashSet<String> &p_paths);
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void _export_find_customized_resources(const Ref<EditorExportPreset> &p_preset, EditorFileSystemDirectory *p_dir, EditorExportPreset::FileExportMode p_mode, HashSet<String> &p_paths);
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void _export_find_dependencies(const String &p_path, HashSet<String> &p_paths);
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static Error _save_pack_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key);
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static Error _save_zip_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key);
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void _edit_files_with_filter(Ref<DirAccess> &da, const Vector<String> &p_filters, HashSet<String> &r_list, bool exclude);
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void _edit_filter_list(HashSet<String> &r_list, const String &p_filter, bool exclude);
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static Error _add_shared_object(void *p_userdata, const SharedObject &p_so);
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struct FileExportCache {
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uint64_t source_modified_time = 0;
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String source_md5;
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String saved_path;
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bool used = false;
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};
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bool _export_customize_dictionary(Dictionary &dict, LocalVector<Ref<EditorExportPlugin>> &customize_resources_plugins);
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bool _export_customize_array(Array &array, LocalVector<Ref<EditorExportPlugin>> &customize_resources_plugins);
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bool _export_customize_object(Object *p_object, LocalVector<Ref<EditorExportPlugin>> &customize_resources_plugins);
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bool _export_customize_scene_resources(Node *p_root, Node *p_node, LocalVector<Ref<EditorExportPlugin>> &customize_resources_plugins);
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bool _is_editable_ancestor(Node *p_root, Node *p_node);
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String _export_customize(const String &p_path, LocalVector<Ref<EditorExportPlugin>> &customize_resources_plugins, LocalVector<Ref<EditorExportPlugin>> &customize_scenes_plugins, HashMap<String, FileExportCache> &export_cache, const String &export_base_path, bool p_force_save);
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String _get_script_encryption_key(const Ref<EditorExportPreset> &p_preset) const;
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protected:
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struct ExportNotifier {
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ExportNotifier(EditorExportPlatform &p_platform, const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags);
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~ExportNotifier();
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};
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HashSet<String> get_features(const Ref<EditorExportPreset> &p_preset, bool p_debug) const;
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bool exists_export_template(const String &template_file_name, String *err) const;
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String find_export_template(const String &template_file_name, String *err = nullptr) const;
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void gen_export_flags(Vector<String> &r_flags, int p_flags);
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void gen_debug_flags(Vector<String> &r_flags, int p_flags);
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virtual void zip_folder_recursive(zipFile &p_zip, const String &p_root_path, const String &p_folder, const String &p_pkg_name);
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Error ssh_run_on_remote(const String &p_host, const String &p_port, const Vector<String> &p_ssh_args, const String &p_cmd_args, String *r_out = nullptr, int p_port_fwd = -1) const;
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Error ssh_run_on_remote_no_wait(const String &p_host, const String &p_port, const Vector<String> &p_ssh_args, const String &p_cmd_args, OS::ProcessID *r_pid = nullptr, int p_port_fwd = -1) const;
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Error ssh_push_to_remote(const String &p_host, const String &p_port, const Vector<String> &p_scp_args, const String &p_src_file, const String &p_dst_file) const;
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public:
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virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) const = 0;
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struct ExportOption {
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PropertyInfo option;
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Variant default_value;
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bool update_visibility = false;
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bool required = false;
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ExportOption(const PropertyInfo &p_info, const Variant &p_default, bool p_update_visibility = false, bool p_required = false) :
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option(p_info),
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default_value(p_default),
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update_visibility(p_update_visibility),
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required(p_required) {
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}
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ExportOption() {}
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};
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virtual Ref<EditorExportPreset> create_preset();
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virtual bool is_executable(const String &p_path) const { return false; }
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virtual void clear_messages() { messages.clear(); }
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virtual void add_message(ExportMessageType p_type, const String &p_category, const String &p_message) {
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ExportMessage msg;
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msg.category = p_category;
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msg.text = p_message;
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msg.msg_type = p_type;
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messages.push_back(msg);
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switch (p_type) {
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case EXPORT_MESSAGE_INFO: {
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print_line(vformat("%s: %s", msg.category, msg.text));
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} break;
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case EXPORT_MESSAGE_WARNING: {
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WARN_PRINT(vformat("%s: %s", msg.category, msg.text));
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} break;
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case EXPORT_MESSAGE_ERROR: {
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ERR_PRINT(vformat("%s: %s", msg.category, msg.text));
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} break;
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default:
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break;
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}
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}
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virtual int get_message_count() const {
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return messages.size();
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}
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virtual ExportMessage get_message(int p_index) const {
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ERR_FAIL_INDEX_V(p_index, messages.size(), ExportMessage());
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return messages[p_index];
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}
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virtual ExportMessageType get_worst_message_type() const {
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ExportMessageType worst_type = EXPORT_MESSAGE_NONE;
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for (int i = 0; i < messages.size(); i++) {
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worst_type = MAX(worst_type, messages[i].msg_type);
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}
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return worst_type;
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}
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static Vector<String> get_main_pack_forced_export_files();
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static Vector<String> get_forced_export_files();
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virtual bool fill_log_messages(RichTextLabel *p_log, Error p_err);
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virtual void get_export_options(List<ExportOption> *r_options) const = 0;
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virtual bool should_update_export_options() { return false; }
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virtual bool get_export_option_visibility(const EditorExportPreset *p_preset, const String &p_option) const { return true; }
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virtual String get_export_option_warning(const EditorExportPreset *p_preset, const StringName &p_name) const { return String(); }
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virtual String get_os_name() const = 0;
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virtual String get_name() const = 0;
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virtual Ref<Texture2D> get_logo() const = 0;
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Error export_project_files(bool p_main_pack, const Ref<EditorExportPreset> &p_preset, bool p_debug, EditorExportSaveFunction p_func, void *p_udata, EditorExportSaveSharedObject p_so_func = nullptr);
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Error save_pack(bool p_main_pack, const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, Vector<SharedObject> *p_so_files = nullptr, bool p_embed = false, int64_t *r_embedded_start = nullptr, int64_t *r_embedded_size = nullptr);
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Error save_zip(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path);
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virtual bool poll_export() { return false; }
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virtual int get_options_count() const { return 0; }
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virtual String get_options_tooltip() const { return ""; }
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virtual Ref<ImageTexture> get_option_icon(int p_index) const;
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virtual String get_option_label(int p_device) const { return ""; }
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virtual String get_option_tooltip(int p_device) const { return ""; }
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virtual String get_device_architecture(int p_device) const { return ""; }
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enum DebugFlags {
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DEBUG_FLAG_DUMB_CLIENT = 1,
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DEBUG_FLAG_REMOTE_DEBUG = 2,
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DEBUG_FLAG_REMOTE_DEBUG_LOCALHOST = 4,
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DEBUG_FLAG_VIEW_COLLISIONS = 8,
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DEBUG_FLAG_VIEW_NAVIGATION = 16,
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};
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virtual void cleanup() {}
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virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags) { return OK; }
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virtual Ref<Texture2D> get_run_icon() const { return get_logo(); }
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bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates, bool p_debug = false) const;
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virtual bool has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates, bool p_debug = false) const = 0;
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virtual bool has_valid_project_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error) const = 0;
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virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const = 0;
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virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) = 0;
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virtual Error export_pack(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
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virtual Error export_zip(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
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virtual void get_platform_features(List<String> *r_features) const = 0;
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virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, HashSet<String> &p_features) = 0;
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virtual String get_debug_protocol() const { return "tcp://"; }
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EditorExportPlatform();
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};
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#endif // EDITOR_EXPORT_PLATFORM_H
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