mirror of
https://github.com/godotengine/godot
synced 2024-11-02 12:55:22 +00:00
3334209a73
This allows to disable modules based on the environment, in particular `env[tools]` which tells us if we are building the editor or not.
21 lines
355 B
Python
21 lines
355 B
Python
def can_build(env, platform):
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return True
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def configure(env):
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pass
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def get_doc_classes():
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return [
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"CSGBox",
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"CSGCombiner",
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"CSGCylinder",
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"CSGMesh",
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"CSGPolygon",
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"CSGPrimitive",
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"CSGShape",
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"CSGSphere",
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"CSGTorus",
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]
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def get_doc_path():
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return "doc_classes"
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