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7705265477
godot
/
servers
/
rendering
History
Pedro J. Estébanez
1589433e8f
Apply additional fixes to servers' threading
2024-05-08 17:41:40 +02:00
..
dummy
Improvements to VRS/Foveated rendering
2024-05-03 17:20:30 +10:00
environment
renderer_rd
Style: Trim trailing whitespace and ensure newline at EOF
2024-05-08 10:12:46 +02:00
storage
Merge pull request
#89894
from BastiaanOlij/improve_foveated_rendering
2024-05-04 11:52:15 +02:00
renderer_canvas_cull.cpp
renderer_canvas_cull.h
renderer_canvas_render.cpp
renderer_canvas_render.h
renderer_compositor.cpp
renderer_compositor.h
renderer_geometry_instance.cpp
renderer_geometry_instance.h
renderer_scene_cull.cpp
renderer_scene_cull.h
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
[Core] Add scalar versions of
Vector*
min/max/clamp/snap(ped)
2024-05-02 10:31:13 +02:00
renderer_scene_render.cpp
renderer_scene_render.h
renderer_viewport.cpp
Apply additional fixes to servers' threading
2024-05-08 17:41:40 +02:00
renderer_viewport.h
Apply additional fixes to servers' threading
2024-05-08 17:41:40 +02:00
rendering_context_driver.cpp
rendering_context_driver.h
rendering_device.compat.inc
rendering_device.cpp
Replace
find
with
contains/has
where applicable
2024-05-08 12:37:42 +02:00
rendering_device.h
Add draw and dispatch count to timestamp validation.
2024-05-03 14:23:38 -03:00
rendering_device_binds.cpp
rendering_device_binds.h
rendering_device_commons.cpp
rendering_device_commons.h
Improvements to VRS/Foveated rendering
2024-05-03 17:20:30 +10:00
rendering_device_driver.cpp
rendering_device_driver.h
rendering_device_graph.cpp
rendering_device_graph.h
rendering_light_culler.cpp
rendering_light_culler.h
rendering_method.cpp
rendering_method.h
rendering_server_default.cpp
Apply additional fixes to servers' threading
2024-05-08 17:41:40 +02:00
rendering_server_default.h
Apply additional fixes to servers' threading
2024-05-08 17:41:40 +02:00
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
shader_compiler.cpp
Reduce and prevent unnecessary random-access to
List
2024-05-04 16:08:55 +02:00
shader_compiler.h
shader_language.cpp
Reduce and prevent unnecessary random-access to
List
2024-05-04 16:08:55 +02:00
shader_language.h
shader_preprocessor.cpp
shader_preprocessor.h
shader_types.cpp
Reduce and prevent unnecessary random-access to
List
2024-05-04 16:08:55 +02:00
shader_types.h
shader_warnings.cpp
shader_warnings.h