godot/core/config
Rémi Verschelde 768f9422bc Convert uses of DirAccess * to DirAccessRef to prevent memleaks
`DirAccess *` needs to be deleted manually, and this is often forgotten
especially when doing early returns with `ERR_FAIL_COND`.
`DirAccessRef` is deleted automatically when it goes out of scope.

Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2022-03-11 09:13:11 +01:00
..
engine.cpp Core: Move generated VERSION_HASH to a .cpp file 2022-02-09 09:20:17 +01:00
engine.h Use EditorFileDialog instead of FileDialog in the project manager 2022-02-12 12:06:51 +01:00
project_settings.cpp Convert uses of DirAccess * to DirAccessRef to prevent memleaks 2022-03-11 09:13:11 +01:00
project_settings.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00