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dummy
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environment
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renderer_rd
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Track compositor effects that use motion vectors so we enable required logic
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2024-06-12 12:37:18 +10:00 |
storage
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Track compositor effects that use motion vectors so we enable required logic
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2024-06-12 12:37:18 +10:00 |
renderer_canvas_cull.cpp
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Add cull fix for scale repeat
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2024-06-04 11:52:34 -04:00 |
renderer_canvas_cull.h
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renderer_canvas_render.cpp
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renderer_canvas_render.h
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renderer_compositor.cpp
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renderer_compositor.h
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renderer_geometry_instance.cpp
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renderer_geometry_instance.h
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renderer_scene_cull.cpp
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Fix mesh instance not updated when changing blend shape values
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2024-05-23 12:36:31 +08:00 |
renderer_scene_cull.h
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renderer_scene_occlusion_cull.cpp
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renderer_scene_occlusion_cull.h
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renderer_scene_render.cpp
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renderer_scene_render.h
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renderer_viewport.cpp
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Ensure Motion Vectors are enabled by particles and skeletons when using the Motion Vector debug draw option
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2024-06-11 12:46:56 -07:00 |
renderer_viewport.h
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rendering_context_driver.cpp
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rendering_context_driver.h
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rendering_device.compat.inc
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rendering_device.cpp
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Merge pull request #92587 from RandomShaper/validate_tex_usage
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2024-05-31 14:16:55 +02:00 |
rendering_device.h
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Merge pull request #91769 from DarioSamo/d3d12_enhanced_barriers
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2024-05-31 14:15:49 +02:00 |
rendering_device_binds.cpp
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rendering_device_binds.h
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rendering_device_commons.cpp
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rendering_device_commons.h
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rendering_device_driver.cpp
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Add support for enhanced barriers in D3D12.
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2024-05-20 13:04:44 -03:00 |
rendering_device_driver.h
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Merge pull request #91769 from DarioSamo/d3d12_enhanced_barriers
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2024-05-31 14:15:49 +02:00 |
rendering_device_graph.cpp
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Add support for enhanced barriers in D3D12.
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2024-05-20 13:04:44 -03:00 |
rendering_device_graph.h
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Add support for enhanced barriers in D3D12.
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2024-05-20 13:04:44 -03:00 |
rendering_light_culler.cpp
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rendering_light_culler.h
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rendering_method.cpp
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rendering_method.h
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rendering_server_default.cpp
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rendering_server_default.h
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rendering_server_globals.cpp
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rendering_server_globals.h
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SCsub
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shader_compiler.cpp
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Fix completion of functions with struct param/return type in shaders
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2024-05-28 12:13:25 +03:00 |
shader_compiler.h
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shader_language.cpp
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Prevent using built-ins for func names in shaders
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2024-05-30 21:33:21 +03:00 |
shader_language.h
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Prevent using built-ins for func names in shaders
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2024-05-30 21:33:21 +03:00 |
shader_preprocessor.cpp
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shader_preprocessor.h
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shader_types.cpp
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shader_types.h
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shader_warnings.cpp
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shader_warnings.h
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