godot/core
2019-03-06 10:22:38 -03:00
..
bind Expose OS::get_current_video_driver to scripting languages 2019-02-16 14:41:07 +01:00
io Make sure ResurceLoader.exists works on imported files, fixes #23555 2019-03-04 21:01:21 -03:00
math TileSet/TileMap: Decompose solid non-convex polygons into convexes. Real fix for #24003 2019-03-04 21:03:10 -03:00
os More style cleanup... 2019-03-04 10:11:29 +01:00
array.cpp
array.h
class_db.cpp
class_db.h
color.cpp
color.h
color_names.inc
command_queue_mt.cpp Fix alignment and locking issues with CommandQueueMT 2019-02-16 04:00:19 +01:00
command_queue_mt.h Fix alignment and locking issues with CommandQueueMT 2019-02-16 04:00:19 +01:00
compressed_translation.cpp
compressed_translation.h
core_builders.py
core_string_names.cpp
core_string_names.h
cowdata.h
dictionary.cpp
dictionary.h
engine.cpp Add hex-encoded version number to Engine singleton for easy comparisons 2019-02-17 13:38:52 +01:00
engine.h
error_list.h
error_macros.cpp
error_macros.h Clean up blend shape support in GLES2 and GLES3. 2019-03-01 16:01:44 -03:00
func_ref.cpp
func_ref.h
global_constants.cpp
global_constants.h
hash_map.h
hashfuncs.h
image.cpp Add -Wshadow=local to warnings and fix reported issues. 2019-02-20 19:44:12 +01:00
image.h
input_map.cpp
input_map.h
int_types.h
list.h
make_binders.py
map.h
message_queue.cpp
message_queue.h
method_bind.cpp
method_bind.h
method_ptrcall.h
node_path.cpp
node_path.h
oa_hash_map.h
object.cpp Print errors comming from callv 2019-03-05 12:24:21 +02:00
object.h Implement a cleaner (and better) way to save imagedata from ImageTexture, fixes #18801 2019-02-21 20:49:42 -03:00
ordered_hash_map.h
packed_data_container.cpp
packed_data_container.h
pair.h
path_remap.cpp
path_remap.h
pool_allocator.cpp
pool_allocator.h
pool_vector.cpp
pool_vector.h
print_string.cpp
print_string.h
project_settings.cpp Add -Wshadow=local to warnings and fix reported issues. 2019-02-20 19:44:12 +01:00
project_settings.h
ref_ptr.cpp
ref_ptr.h
reference.cpp
reference.h
register_core_types.cpp
register_core_types.h
resource.cpp
resource.h
rid.cpp
rid.h
ring_buffer.h
safe_refcount.cpp
safe_refcount.h
script_debugger_local.cpp
script_debugger_local.h
script_debugger_remote.cpp Ability to keep pumping messages while being debugged, may be a solution for #21431 2019-03-03 17:12:19 -03:00
script_debugger_remote.h Make allowed pid for window takeover happen immediately, fixes #21431 2019-02-23 12:09:35 -03:00
script_language.cpp Add -Wshadow=local to warnings and fix reported issues. 2019-02-20 19:44:12 +01:00
script_language.h
SCsub
self_list.h
set.h
simple_type.h
sort_array.h
string_buffer.h
string_builder.cpp
string_builder.h
string_name.cpp
string_name.h
translation.cpp Add -Wshadow=local to warnings and fix reported issues. 2019-02-20 19:44:12 +01:00
translation.h
type_info.h
typedefs.h Use GCC builtins for bswap as compiler can then emit these via instructions. 2019-03-05 22:27:02 +01:00
ucaps.h
undo_redo.cpp Safer way to update animation if changed, fixes #26670 2019-03-06 10:22:38 -03:00
undo_redo.h Implement a more coherent (and way less hack) way to block animation updates, fixes #24618 2019-03-03 17:57:16 -03:00
ustring.cpp Don't crash when parse_utf8 receives a NULL pointer 2019-02-22 19:28:19 +01:00
ustring.h Fix warnings seen with -Wignored-qualifiers. 2019-02-21 20:24:29 +01:00
variant.cpp
variant.h Align the Variant data member 2019-02-20 11:14:22 +00:00
variant_call.cpp Fix return value for Dictionary.erase() 2019-02-21 18:52:29 +08:00
variant_op.cpp Merge pull request #25934 from mrcdk/pool_int_real_color_interpolate 2019-03-03 13:30:43 +01:00
variant_parser.cpp Fix VariantWriter overflow on 64-bit int 2019-02-21 11:24:00 +01:00
variant_parser.h
vector.h
version.h Add hex-encoded version number to Engine singleton for easy comparisons 2019-02-17 13:38:52 +01:00
vmap.h
vset.h