godot/scene
Rémi Verschelde 5cb9a748d6
Merge pull request #91630 from RandomShaper/enh_mat_sh_update
Let materials' shaders update happen on loader threads
2024-05-13 17:32:11 +02:00
..
2d Add shorthand for using singleton string names 2024-05-11 18:53:08 +02:00
3d Add shorthand for using singleton string names 2024-05-11 18:53:08 +02:00
animation Merge pull request #81303 from KoBeWi/the_forbidden_name_of_strings 2024-05-13 12:05:17 +02:00
audio Add shorthand for using singleton string names 2024-05-11 18:53:08 +02:00
debugger Reduce and prevent unnecessary random-access to List 2024-05-04 16:08:55 +02:00
gui Merge pull request #90534 from Geometror/vs-reroute-node 2024-05-13 12:05:25 +02:00
main Add antialias support for CanvasItem draw primitives 2024-05-13 19:03:31 +08:00
resources Merge pull request #91630 from RandomShaper/enh_mat_sh_update 2024-05-13 17:32:11 +02:00
theme Remove border roundness inside panels of AcceptDialog windows 2024-04-06 00:01:16 -03:00
property_list_helper.cpp Fix PropertyListHelper::_get_property returning a valid value even if an index is outside the array valid indices 2024-05-10 10:46:04 +02:00
property_list_helper.h Fix PropertyListHelper::_get_property returning a valid value even if an index is outside the array valid indices 2024-05-10 10:46:04 +02:00
property_utils.cpp Fix inherited scenes produce errors in editor when "editable_children" is true 2024-03-10 07:37:47 +08:00
property_utils.h
register_scene_types.cpp [VisualShader] Add reroute node and improve port drawing 2024-05-13 03:26:01 +02:00
register_scene_types.h
scene_string_names.cpp Add shorthand for using singleton string names 2024-05-11 18:53:08 +02:00
scene_string_names.h Add shorthand for using singleton string names 2024-05-11 18:53:08 +02:00
SCsub