godot/drivers
Rémi Verschelde c59f493620
Merge pull request #89729 from jitspoe/master.shadow_distance_fade_optimization
Shadow fade for omni lights actually stops the shadow from updating while faded out to improve performance.
2024-04-10 14:21:56 +02:00
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alsa
alsamidi
coreaudio
coremidi
d3d12
egl
gl_context
gles3 Merge pull request #89729 from jitspoe/master.shadow_distance_fade_optimization 2024-04-10 14:21:56 +02:00
png
pulseaudio
unix
vulkan
wasapi
windows
winmidi
xaudio2
register_driver_types.cpp
register_driver_types.h
SCsub