godot/modules/gdscript/language_server
geequlim 72d11cd173 Add optional goto definition support for native symbols
This action will show help for target symbol in godot editor and bring the godot editor window to foreground
Improved markdown documentation for symbols.
2019-08-11 13:30:15 +08:00
..
gdscript_extend_parser.cpp Add optional goto definition support for native symbols 2019-08-11 13:30:15 +08:00
gdscript_extend_parser.h Add optional goto definition support for native symbols 2019-08-11 13:30:15 +08:00
gdscript_language_protocol.cpp Add optional goto definition support for native symbols 2019-08-11 13:30:15 +08:00
gdscript_language_protocol.h Add optional goto definition support for native symbols 2019-08-11 13:30:15 +08:00
gdscript_language_server.cpp Add optional goto definition support for native symbols 2019-08-11 13:30:15 +08:00
gdscript_language_server.h Add GDScript Language Protocol plugin 2019-08-11 13:30:15 +08:00
gdscript_text_document.cpp Add optional goto definition support for native symbols 2019-08-11 13:30:15 +08:00
gdscript_text_document.h Add optional goto definition support for native symbols 2019-08-11 13:30:15 +08:00
gdscript_workspace.cpp Add optional goto definition support for native symbols 2019-08-11 13:30:15 +08:00
gdscript_workspace.h Add optional goto definition support for native symbols 2019-08-11 13:30:15 +08:00
lsp.hpp Add optional goto definition support for native symbols 2019-08-11 13:30:15 +08:00