mirror of
https://github.com/godotengine/godot
synced 2024-11-05 16:53:09 +00:00
d567c15aed
`Type[]` typed arrays will link to `Type`, as it's likely the most interesting information for the user. And sync classref with current source.
25 lines
881 B
XML
25 lines
881 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="RDVertexAttribute" inherits="Reference" version="4.0">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="format" type="int" setter="set_format" getter="get_format" enum="RenderingDevice.DataFormat" default="226">
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</member>
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<member name="frequency" type="int" setter="set_frequency" getter="get_frequency" enum="RenderingDevice.VertexFrequency" default="0">
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</member>
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<member name="location" type="int" setter="set_location" getter="get_location" default="0">
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</member>
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<member name="offset" type="int" setter="set_offset" getter="get_offset" default="0">
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</member>
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<member name="stride" type="int" setter="set_stride" getter="get_stride" default="0">
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</member>
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</members>
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<constants>
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</constants>
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</class>
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