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mirror of https://github.com/godotengine/godot synced 2024-07-05 16:18:37 +00:00
godot/modules/webxr
2024-05-22 11:32:25 +02:00
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doc_classes Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility. 2024-04-18 20:04:01 -04:00
native Upgrade to eslint 9 2024-05-22 11:32:25 +02:00
config.py
godot_webxr.h WebXR: Add support for hand tracking 2024-02-23 15:30:10 -06:00
register_types.cpp
register_types.h
SCsub
webxr_interface_js.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
webxr_interface_js.h Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility. 2024-04-18 20:04:01 -04:00
webxr_interface.compat.inc Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility. 2024-04-18 20:04:01 -04:00
webxr_interface.cpp Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility. 2024-04-18 20:04:01 -04:00
webxr_interface.h Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility. 2024-04-18 20:04:01 -04:00