godot/modules/gltf
reduz 6f401439f8 Implement Animation Libraries
* Instead of containing single animations, AnimationPlayer now contains libraries.
* Libraries, in turn, contain the animations.

This paves the way for implementing the possibility of importing scenes as animation libraries, finally allowing to import animations separate from the 3D models.

Missing (will be done on separate PRs):

* Make it possible to import scenes (dae/fbx/gltf) as animation libraries.
* Make it possible for AnimationTree to import animation libraries on its own, so it does not rely on AnimationPlayer for everything.
2022-04-11 12:51:54 +02:00
..
doc_classes Add Blender install autodetection and configuration. 2022-04-01 11:01:12 +02:00
editor Fix path handling in FBX and Blend importers 2022-04-07 23:33:28 +02:00
config.py Add fbx2gltf support for importing .fbx files 2022-03-30 15:22:46 +02:00
gltf_accessor.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_accessor.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_animation.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_animation.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_buffer_view.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_buffer_view.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_camera.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_camera.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_document.cpp Implement Animation Libraries 2022-04-11 12:51:54 +02:00
gltf_document.h Add support for importing .blend files 2022-03-29 21:54:41 +02:00
gltf_document_extension.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_document_extension.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_document_extension_convert_importer_mesh.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_document_extension_convert_importer_mesh.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_light.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_light.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_mesh.cpp Add fbx2gltf support for importing .fbx files 2022-03-30 15:22:46 +02:00
gltf_mesh.h Add fbx2gltf support for importing .fbx files 2022-03-30 15:22:46 +02:00
gltf_node.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_node.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_skeleton.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_skeleton.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_skin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_skin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_spec_gloss.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_spec_gloss.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_state.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_state.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_texture.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_texture.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_types.cpp Add Blender install autodetection and configuration. 2022-04-01 11:01:12 +02:00
register_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub Modules: Don't build editor-specific classes in templates 2022-03-28 16:48:15 +02:00