godot/editor/connections_dialog.cpp
Rémi Verschelde d95794ec8a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00

1246 lines
38 KiB
C++

/**************************************************************************/
/* connections_dialog.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "connections_dialog.h"
#include "editor/doc_tools.h"
#include "editor/editor_help.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h"
#include "editor/scene_tree_dock.h"
#include "plugins/script_editor_plugin.h"
#include "scene/resources/packed_scene.h"
static Node *_find_first_script(Node *p_root, Node *p_node) {
if (p_node != p_root && p_node->get_owner() != p_root) {
return nullptr;
}
if (!p_node->get_script().is_null()) {
return p_node;
}
for (int i = 0; i < p_node->get_child_count(); i++) {
Node *ret = _find_first_script(p_root, p_node->get_child(i));
if (ret) {
return ret;
}
}
return nullptr;
}
class ConnectDialogBinds : public Object {
GDCLASS(ConnectDialogBinds, Object);
public:
Vector<Variant> params;
bool _set(const StringName &p_name, const Variant &p_value) {
String name = p_name;
if (name.begins_with("bind/argument_")) {
int which = name.get_slice("_", 1).to_int() - 1;
ERR_FAIL_INDEX_V(which, params.size(), false);
params.write[which] = p_value;
} else {
return false;
}
return true;
}
bool _get(const StringName &p_name, Variant &r_ret) const {
String name = p_name;
if (name.begins_with("bind/argument_")) {
int which = name.get_slice("_", 1).to_int() - 1;
ERR_FAIL_INDEX_V(which, params.size(), false);
r_ret = params[which];
} else {
return false;
}
return true;
}
void _get_property_list(List<PropertyInfo> *p_list) const {
for (int i = 0; i < params.size(); i++) {
p_list->push_back(PropertyInfo(params[i].get_type(), "bind/argument_" + itos(i + 1)));
}
}
void notify_changed() {
notify_property_list_changed();
}
ConnectDialogBinds() {
}
};
/*
* Signal automatically called by parent dialog.
*/
void ConnectDialog::ok_pressed() {
String method_name = dst_method->get_text();
if (method_name.is_empty()) {
error->set_text(TTR("Method in target node must be specified."));
error->popup_centered();
return;
}
if (!method_name.strip_edges().is_valid_identifier()) {
error->set_text(TTR("Method name must be a valid identifier."));
error->popup_centered();
return;
}
Node *target = tree->get_selected();
if (!target) {
return; // Nothing selected in the tree, not an error.
}
if (target->get_script().is_null()) {
if (!target->has_method(method_name)) {
error->set_text(TTR("Target method not found. Specify a valid method or attach a script to the target node."));
error->popup_centered();
return;
}
}
emit_signal(SNAME("connected"));
hide();
}
void ConnectDialog::_cancel_pressed() {
hide();
}
void ConnectDialog::_item_activated() {
_ok_pressed(); // From AcceptDialog.
}
void ConnectDialog::_text_submitted(const String &p_text) {
_ok_pressed(); // From AcceptDialog.
}
/*
* Called each time a target node is selected within the target node tree.
*/
void ConnectDialog::_tree_node_selected() {
Node *current = tree->get_selected();
if (!current) {
return;
}
dst_path = source->get_path_to(current);
if (!edit_mode) {
set_dst_method(generate_method_callback_name(source, signal, current));
}
_update_ok_enabled();
}
void ConnectDialog::_unbind_count_changed(double p_count) {
for (Control *control : bind_controls) {
BaseButton *b = Object::cast_to<BaseButton>(control);
if (b) {
b->set_disabled(p_count > 0);
}
EditorInspector *e = Object::cast_to<EditorInspector>(control);
if (e) {
e->set_read_only(p_count > 0);
}
}
}
/*
* Adds a new parameter bind to connection.
*/
void ConnectDialog::_add_bind() {
Variant::Type type = (Variant::Type)type_list->get_item_id(type_list->get_selected());
Variant value;
Callable::CallError err;
Variant::construct(type, value, nullptr, 0, err);
cdbinds->params.push_back(value);
cdbinds->notify_changed();
}
/*
* Remove parameter bind from connection.
*/
void ConnectDialog::_remove_bind() {
String st = bind_editor->get_selected_path();
if (st.is_empty()) {
return;
}
int idx = st.get_slice("/", 1).to_int() - 1;
ERR_FAIL_INDEX(idx, cdbinds->params.size());
cdbinds->params.remove_at(idx);
cdbinds->notify_changed();
}
/*
* Automatically generates a name for the callback method.
*/
StringName ConnectDialog::generate_method_callback_name(Node *p_source, String p_signal_name, Node *p_target) {
String node_name = p_source->get_name();
for (int i = 0; i < node_name.length(); i++) { // TODO: Regex filter may be cleaner.
char32_t c = node_name[i];
if (!is_ascii_identifier_char(c)) {
if (c == ' ') {
// Replace spaces with underlines.
c = '_';
} else {
// Remove any other characters.
node_name.remove_at(i);
i--;
continue;
}
}
node_name[i] = c;
}
Dictionary subst;
subst["NodeName"] = node_name.to_pascal_case();
subst["nodeName"] = node_name.to_camel_case();
subst["node_name"] = node_name.to_snake_case();
subst["SignalName"] = p_signal_name.to_pascal_case();
subst["signalName"] = p_signal_name.to_camel_case();
subst["signal_name"] = p_signal_name.to_snake_case();
String dst_method;
if (p_source == p_target) {
dst_method = String(EDITOR_GET("interface/editors/default_signal_callback_to_self_name")).format(subst);
} else {
dst_method = String(EDITOR_GET("interface/editors/default_signal_callback_name")).format(subst);
}
return dst_method;
}
/*
* Enables or disables the connect button. The connect button is enabled if a
* node is selected and valid in the selected mode.
*/
void ConnectDialog::_update_ok_enabled() {
Node *target = tree->get_selected();
if (target == nullptr) {
get_ok_button()->set_disabled(true);
return;
}
if (!advanced->is_pressed() && target->get_script().is_null()) {
get_ok_button()->set_disabled(true);
return;
}
get_ok_button()->set_disabled(false);
}
void ConnectDialog::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
bind_editor->edit(cdbinds);
[[fallthrough]];
}
case NOTIFICATION_THEME_CHANGED: {
for (int i = 0; i < type_list->get_item_count(); i++) {
String type_name = Variant::get_type_name((Variant::Type)type_list->get_item_id(i));
type_list->set_item_icon(i, get_theme_icon(type_name, SNAME("EditorIcons")));
}
Ref<StyleBox> style = get_theme_stylebox("normal", "LineEdit")->duplicate();
if (style.is_valid()) {
style->set_default_margin(SIDE_TOP, style->get_default_margin(SIDE_TOP) + 1.0);
from_signal->add_theme_style_override("normal", style);
}
} break;
}
}
void ConnectDialog::_bind_methods() {
ClassDB::bind_method("_cancel", &ConnectDialog::_cancel_pressed);
ClassDB::bind_method("_update_ok_enabled", &ConnectDialog::_update_ok_enabled);
ADD_SIGNAL(MethodInfo("connected"));
}
Node *ConnectDialog::get_source() const {
return source;
}
StringName ConnectDialog::get_signal_name() const {
return signal;
}
NodePath ConnectDialog::get_dst_path() const {
return dst_path;
}
void ConnectDialog::set_dst_node(Node *p_node) {
tree->set_selected(p_node);
}
StringName ConnectDialog::get_dst_method_name() const {
String txt = dst_method->get_text();
if (txt.contains("(")) {
txt = txt.left(txt.find("(")).strip_edges();
}
return txt;
}
void ConnectDialog::set_dst_method(const StringName &p_method) {
dst_method->set_text(p_method);
}
int ConnectDialog::get_unbinds() const {
return int(unbind_count->get_value());
}
Vector<Variant> ConnectDialog::get_binds() const {
return cdbinds->params;
}
bool ConnectDialog::get_deferred() const {
return deferred->is_pressed();
}
bool ConnectDialog::get_one_shot() const {
return one_shot->is_pressed();
}
/*
* Returns true if ConnectDialog is being used to edit an existing connection.
*/
bool ConnectDialog::is_editing() const {
return edit_mode;
}
/*
* Initialize ConnectDialog and populate fields with expected data.
* If creating a connection from scratch, sensible defaults are used.
* If editing an existing connection, previous data is retained.
*/
void ConnectDialog::init(ConnectionData p_cd, bool p_edit) {
set_hide_on_ok(false);
source = static_cast<Node *>(p_cd.source);
signal = p_cd.signal;
tree->set_selected(nullptr);
tree->set_marked(source, true);
if (p_cd.target) {
set_dst_node(static_cast<Node *>(p_cd.target));
set_dst_method(p_cd.method);
}
_update_ok_enabled();
bool b_deferred = (p_cd.flags & CONNECT_DEFERRED) == CONNECT_DEFERRED;
bool b_oneshot = (p_cd.flags & CONNECT_ONE_SHOT) == CONNECT_ONE_SHOT;
deferred->set_pressed(b_deferred);
one_shot->set_pressed(b_oneshot);
MethodInfo r_signal;
Ref<Script> source_script = source->get_script();
if (source_script.is_valid() && source_script->has_script_signal(signal)) {
List<MethodInfo> signals;
source_script->get_script_signal_list(&signals);
for (MethodInfo &mi : signals) {
if (mi.name == signal) {
r_signal = mi;
break;
}
}
} else {
ClassDB::get_signal(source->get_class(), signal, &r_signal);
}
unbind_count->set_max(r_signal.arguments.size());
unbind_count->set_value(p_cd.unbinds);
_unbind_count_changed(p_cd.unbinds);
cdbinds->params.clear();
cdbinds->params = p_cd.binds;
cdbinds->notify_changed();
edit_mode = p_edit;
}
void ConnectDialog::popup_dialog(const String &p_for_signal) {
from_signal->set_text(p_for_signal);
error_label->add_theme_color_override("font_color", error_label->get_theme_color(SNAME("error_color"), SNAME("Editor")));
if (!advanced->is_pressed()) {
error_label->set_visible(!_find_first_script(get_tree()->get_edited_scene_root(), get_tree()->get_edited_scene_root()));
}
if (first_popup) {
first_popup = false;
_advanced_pressed();
}
popup_centered();
}
void ConnectDialog::_advanced_pressed() {
if (advanced->is_pressed()) {
set_min_size(Size2(900, 500) * EDSCALE);
connect_to_label->set_text(TTR("Connect to Node:"));
tree->set_connect_to_script_mode(false);
vbc_right->show();
error_label->hide();
} else {
set_min_size(Size2(600, 500) * EDSCALE);
reset_size();
connect_to_label->set_text(TTR("Connect to Script:"));
tree->set_connect_to_script_mode(true);
vbc_right->hide();
error_label->set_visible(!_find_first_script(get_tree()->get_edited_scene_root(), get_tree()->get_edited_scene_root()));
}
_update_ok_enabled();
EditorSettings::get_singleton()->set_project_metadata("editor_metadata", "use_advanced_connections", advanced->is_pressed());
popup_centered();
}
ConnectDialog::ConnectDialog() {
set_min_size(Size2(600, 500) * EDSCALE);
VBoxContainer *vbc = memnew(VBoxContainer);
add_child(vbc);
HBoxContainer *main_hb = memnew(HBoxContainer);
vbc->add_child(main_hb);
main_hb->set_v_size_flags(Control::SIZE_EXPAND_FILL);
VBoxContainer *vbc_left = memnew(VBoxContainer);
main_hb->add_child(vbc_left);
vbc_left->set_h_size_flags(Control::SIZE_EXPAND_FILL);
from_signal = memnew(LineEdit);
from_signal->set_editable(false);
vbc_left->add_margin_child(TTR("From Signal:"), from_signal);
tree = memnew(SceneTreeEditor(false));
tree->set_connecting_signal(true);
tree->set_show_enabled_subscene(true);
tree->get_scene_tree()->connect("item_activated", callable_mp(this, &ConnectDialog::_item_activated));
tree->connect("node_selected", callable_mp(this, &ConnectDialog::_tree_node_selected));
tree->set_connect_to_script_mode(true);
Node *mc = vbc_left->add_margin_child(TTR("Connect to Script:"), tree, true);
connect_to_label = Object::cast_to<Label>(vbc_left->get_child(mc->get_index() - 1));
error_label = memnew(Label);
error_label->set_text(TTR("Scene does not contain any script."));
vbc_left->add_child(error_label);
error_label->hide();
vbc_right = memnew(VBoxContainer);
main_hb->add_child(vbc_right);
vbc_right->set_h_size_flags(Control::SIZE_EXPAND_FILL);
vbc_right->hide();
HBoxContainer *add_bind_hb = memnew(HBoxContainer);
type_list = memnew(OptionButton);
type_list->set_h_size_flags(Control::SIZE_EXPAND_FILL);
add_bind_hb->add_child(type_list);
for (int i = 0; i < Variant::VARIANT_MAX; i++) {
if (i == Variant::NIL || i == Variant::OBJECT || i == Variant::CALLABLE || i == Variant::SIGNAL || i == Variant::RID) {
// These types can't be constructed or serialized properly, so skip them.
continue;
}
type_list->add_item(Variant::get_type_name(Variant::Type(i)), i);
}
bind_controls.push_back(type_list);
Button *add_bind = memnew(Button);
add_bind->set_text(TTR("Add"));
add_bind_hb->add_child(add_bind);
add_bind->connect("pressed", callable_mp(this, &ConnectDialog::_add_bind));
bind_controls.push_back(add_bind);
Button *del_bind = memnew(Button);
del_bind->set_text(TTR("Remove"));
add_bind_hb->add_child(del_bind);
del_bind->connect("pressed", callable_mp(this, &ConnectDialog::_remove_bind));
bind_controls.push_back(del_bind);
vbc_right->add_margin_child(TTR("Add Extra Call Argument:"), add_bind_hb);
bind_editor = memnew(EditorInspector);
bind_controls.push_back(bind_editor);
vbc_right->add_margin_child(TTR("Extra Call Arguments:"), bind_editor, true);
unbind_count = memnew(SpinBox);
unbind_count->set_tooltip_text(TTR("Allows to drop arguments sent by signal emitter."));
unbind_count->connect("value_changed", callable_mp(this, &ConnectDialog::_unbind_count_changed));
vbc_right->add_margin_child(TTR("Unbind Signal Arguments:"), unbind_count);
dst_method = memnew(LineEdit);
dst_method->set_h_size_flags(Control::SIZE_EXPAND_FILL);
dst_method->connect("text_submitted", callable_mp(this, &ConnectDialog::_text_submitted));
vbc_left->add_margin_child(TTR("Receiver Method:"), dst_method);
advanced = memnew(CheckButton);
vbc_left->add_child(advanced);
advanced->set_text(TTR("Advanced"));
advanced->set_h_size_flags(Control::SIZE_SHRINK_BEGIN | Control::SIZE_EXPAND);
advanced->set_pressed(EditorSettings::get_singleton()->get_project_metadata("editor_metadata", "use_advanced_connections", false));
advanced->connect("pressed", callable_mp(this, &ConnectDialog::_advanced_pressed));
HBoxContainer *hbox = memnew(HBoxContainer);
vbc_right->add_child(hbox);
deferred = memnew(CheckBox);
deferred->set_h_size_flags(0);
deferred->set_text(TTR("Deferred"));
deferred->set_tooltip_text(TTR("Defers the signal, storing it in a queue and only firing it at idle time."));
hbox->add_child(deferred);
one_shot = memnew(CheckBox);
one_shot->set_h_size_flags(0);
one_shot->set_text(TTR("One Shot"));
one_shot->set_tooltip_text(TTR("Disconnects the signal after its first emission."));
hbox->add_child(one_shot);
cdbinds = memnew(ConnectDialogBinds);
error = memnew(AcceptDialog);
add_child(error);
error->set_title(TTR("Cannot connect signal"));
error->set_ok_button_text(TTR("Close"));
set_ok_button_text(TTR("Connect"));
}
ConnectDialog::~ConnectDialog() {
memdelete(cdbinds);
}
//////////////////////////////////////////
// Originally copied and adapted from EditorProperty, try to keep style in sync.
Control *ConnectionsDockTree::make_custom_tooltip(const String &p_text) const {
EditorHelpBit *help_bit = memnew(EditorHelpBit);
help_bit->get_rich_text()->set_fixed_size_to_width(360 * EDSCALE);
// p_text is expected to be something like this:
// "gui_input::(event: InputEvent)::<Signal description>"
// with the latter being possibly empty.
PackedStringArray slices = p_text.split("::", false);
if (slices.size() < 2) {
// Shouldn't happen here, but just in case pass the text along.
help_bit->set_text(p_text);
return help_bit;
}
String text = TTR("Signal:") + " [u][b]" + slices[0] + "[/b][/u]";
text += slices[1].strip_edges() + "\n";
if (slices.size() > 2) {
text += slices[2].strip_edges();
} else {
text += "[i]" + TTR("No description.") + "[/i]";
}
help_bit->set_text(text);
return help_bit;
}
struct _ConnectionsDockMethodInfoSort {
_FORCE_INLINE_ bool operator()(const MethodInfo &a, const MethodInfo &b) const {
return a.name < b.name;
}
};
void ConnectionsDock::_filter_changed(const String &p_text) {
update_tree();
}
/*
* Post-ConnectDialog callback for creating/editing connections.
* Creates or edits connections based on state of the ConnectDialog when "Connect" is pressed.
*/
void ConnectionsDock::_make_or_edit_connection() {
TreeItem *it = tree->get_selected();
ERR_FAIL_COND(!it);
NodePath dst_path = connect_dialog->get_dst_path();
Node *target = selected_node->get_node(dst_path);
ERR_FAIL_COND(!target);
ConnectDialog::ConnectionData cd;
cd.source = connect_dialog->get_source();
cd.target = target;
cd.signal = connect_dialog->get_signal_name();
cd.method = connect_dialog->get_dst_method_name();
cd.unbinds = connect_dialog->get_unbinds();
if (cd.unbinds == 0) {
cd.binds = connect_dialog->get_binds();
}
bool b_deferred = connect_dialog->get_deferred();
bool b_oneshot = connect_dialog->get_one_shot();
cd.flags = CONNECT_PERSIST | (b_deferred ? CONNECT_DEFERRED : 0) | (b_oneshot ? CONNECT_ONE_SHOT : 0);
// Conditions to add function: must have a script and must not have the method already
// (in the class, the script itself, or inherited).
bool add_script_function = false;
Ref<Script> scr = target->get_script();
if (!scr.is_null() && !ClassDB::has_method(target->get_class(), cd.method)) {
// There is a chance that the method is inherited from another script.
bool found_inherited_function = false;
Ref<Script> inherited_scr = scr->get_base_script();
while (!inherited_scr.is_null()) {
int line = inherited_scr->get_language()->find_function(cd.method, inherited_scr->get_source_code());
if (line != -1) {
found_inherited_function = true;
break;
}
inherited_scr = inherited_scr->get_base_script();
}
add_script_function = !found_inherited_function;
}
PackedStringArray script_function_args;
if (add_script_function) {
// Pick up args here before "it" is deleted by update_tree.
script_function_args = it->get_metadata(0).operator Dictionary()["args"];
script_function_args.resize(script_function_args.size() - cd.unbinds);
for (int i = 0; i < cd.binds.size(); i++) {
script_function_args.push_back("extra_arg_" + itos(i) + ":" + Variant::get_type_name(cd.binds[i].get_type()));
}
}
if (connect_dialog->is_editing()) {
_disconnect(*it);
_connect(cd);
} else {
_connect(cd);
}
// IMPORTANT NOTE: _disconnect and _connect cause an update_tree, which will delete the object "it" is pointing to.
it = nullptr;
if (add_script_function) {
EditorNode::get_singleton()->emit_signal(SNAME("script_add_function_request"), target, cd.method, script_function_args);
hide();
}
update_tree();
}
/*
* Creates single connection w/ undo-redo functionality.
*/
void ConnectionsDock::_connect(ConnectDialog::ConnectionData p_cd) {
Node *source = Object::cast_to<Node>(p_cd.source);
Node *target = Object::cast_to<Node>(p_cd.target);
if (!source || !target) {
return;
}
Callable callable = p_cd.get_callable();
Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
undo_redo->create_action(vformat(TTR("Connect '%s' to '%s'"), String(p_cd.signal), String(p_cd.method)));
undo_redo->add_do_method(source, "connect", p_cd.signal, callable, p_cd.flags);
undo_redo->add_undo_method(source, "disconnect", p_cd.signal, callable);
undo_redo->add_do_method(this, "update_tree");
undo_redo->add_undo_method(this, "update_tree");
undo_redo->add_do_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree"); // To force redraw of scene tree.
undo_redo->add_undo_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree");
undo_redo->commit_action();
}
/*
* Break single connection w/ undo-redo functionality.
*/
void ConnectionsDock::_disconnect(TreeItem &p_item) {
Connection connection = p_item.get_metadata(0);
ConnectDialog::ConnectionData cd = connection;
ERR_FAIL_COND(cd.source != selected_node); // Shouldn't happen but... Bugcheck.
Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
undo_redo->create_action(vformat(TTR("Disconnect '%s' from '%s'"), cd.signal, cd.method));
Callable callable = cd.get_callable();
undo_redo->add_do_method(selected_node, "disconnect", cd.signal, callable);
undo_redo->add_undo_method(selected_node, "connect", cd.signal, callable, cd.binds, cd.flags);
undo_redo->add_do_method(this, "update_tree");
undo_redo->add_undo_method(this, "update_tree");
undo_redo->add_do_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree"); // To force redraw of scene tree.
undo_redo->add_undo_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree");
undo_redo->commit_action();
}
/*
* Break all connections of currently selected signal.
* Can undo-redo as a single action.
*/
void ConnectionsDock::_disconnect_all() {
TreeItem *item = tree->get_selected();
if (!_is_item_signal(*item)) {
return;
}
TreeItem *child = item->get_first_child();
String signal_name = item->get_metadata(0).operator Dictionary()["name"];
Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
undo_redo->create_action(vformat(TTR("Disconnect all from signal: '%s'"), signal_name));
while (child) {
Connection connection = child->get_metadata(0);
if (!_is_connection_inherited(connection)) {
ConnectDialog::ConnectionData cd = connection;
undo_redo->add_do_method(selected_node, "disconnect", cd.signal, cd.get_callable());
undo_redo->add_undo_method(selected_node, "connect", cd.signal, cd.get_callable(), cd.binds, cd.flags);
}
child = child->get_next();
}
undo_redo->add_do_method(this, "update_tree");
undo_redo->add_undo_method(this, "update_tree");
undo_redo->add_do_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree");
undo_redo->add_undo_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree");
undo_redo->commit_action();
}
void ConnectionsDock::_tree_item_selected() {
TreeItem *item = tree->get_selected();
if (!item) { // Unlikely. Disable button just in case.
connect_button->set_text(TTR("Connect..."));
connect_button->set_disabled(true);
} else if (_is_item_signal(*item)) {
connect_button->set_text(TTR("Connect..."));
connect_button->set_disabled(false);
} else {
connect_button->set_text(TTR("Disconnect"));
connect_button->set_disabled(false);
}
}
void ConnectionsDock::_tree_item_activated() { // "Activation" on double-click.
TreeItem *item = tree->get_selected();
if (!item) {
return;
}
if (_is_item_signal(*item)) {
_open_connection_dialog(*item);
} else {
_go_to_script(*item);
}
}
bool ConnectionsDock::_is_item_signal(TreeItem &p_item) {
return (p_item.get_parent() == tree->get_root() || p_item.get_parent()->get_parent() == tree->get_root());
}
bool ConnectionsDock::_is_connection_inherited(Connection &p_connection) {
return bool(p_connection.flags & CONNECT_INHERITED);
}
/*
* Open connection dialog with TreeItem data to CREATE a brand-new connection.
*/
void ConnectionsDock::_open_connection_dialog(TreeItem &p_item) {
String signal_name = p_item.get_metadata(0).operator Dictionary()["name"];
const String &signal_name_ref = signal_name;
Node *dst_node = selected_node->get_owner() ? selected_node->get_owner() : selected_node;
if (!dst_node || dst_node->get_script().is_null()) {
dst_node = _find_first_script(get_tree()->get_edited_scene_root(), get_tree()->get_edited_scene_root());
}
ConnectDialog::ConnectionData cd;
cd.source = selected_node;
cd.signal = StringName(signal_name_ref);
cd.target = dst_node;
cd.method = ConnectDialog::generate_method_callback_name(cd.source, signal_name, cd.target);
connect_dialog->popup_dialog(signal_name_ref);
connect_dialog->init(cd);
connect_dialog->set_title(TTR("Connect a Signal to a Method"));
}
/*
* Open connection dialog with Connection data to EDIT an existing connection.
*/
void ConnectionsDock::_open_connection_dialog(ConnectDialog::ConnectionData p_cd) {
Node *src = Object::cast_to<Node>(p_cd.source);
Node *dst = Object::cast_to<Node>(p_cd.target);
if (src && dst) {
const String &signal_name_ref = p_cd.signal;
connect_dialog->set_title(TTR("Edit Connection:") + p_cd.signal);
connect_dialog->popup_dialog(signal_name_ref);
connect_dialog->init(p_cd, true);
}
}
/*
* Open slot method location in script editor.
*/
void ConnectionsDock::_go_to_script(TreeItem &p_item) {
if (_is_item_signal(p_item)) {
return;
}
Connection connection = p_item.get_metadata(0);
ConnectDialog::ConnectionData cd = connection;
ERR_FAIL_COND(cd.source != selected_node); // Shouldn't happen but... bugcheck.
if (!cd.target) {
return;
}
Ref<Script> scr = cd.target->get_script();
if (scr.is_null()) {
return;
}
if (scr.is_valid() && ScriptEditor::get_singleton()->script_goto_method(scr, cd.method)) {
EditorNode::get_singleton()->editor_select(EditorNode::EDITOR_SCRIPT);
}
}
void ConnectionsDock::_handle_signal_menu_option(int p_option) {
TreeItem *item = tree->get_selected();
if (!item) {
return;
}
switch (p_option) {
case CONNECT: {
_open_connection_dialog(*item);
} break;
case DISCONNECT_ALL: {
StringName signal_name = item->get_metadata(0).operator Dictionary()["name"];
disconnect_all_dialog->set_text(vformat(TTR("Are you sure you want to remove all connections from the \"%s\" signal?"), signal_name));
disconnect_all_dialog->popup_centered();
} break;
case COPY_NAME: {
DisplayServer::get_singleton()->clipboard_set(item->get_metadata(0).operator Dictionary()["name"]);
} break;
}
}
void ConnectionsDock::_signal_menu_about_to_popup() {
TreeItem *signal_item = tree->get_selected();
bool disable_disconnect_all = true;
for (int i = 0; i < signal_item->get_child_count(); i++) {
if (!signal_item->get_child(i)->has_meta("_inherited_connection")) {
disable_disconnect_all = false;
}
}
signal_menu->set_item_disabled(slot_menu->get_item_index(DISCONNECT_ALL), disable_disconnect_all);
}
void ConnectionsDock::_handle_slot_menu_option(int p_option) {
TreeItem *item = tree->get_selected();
if (!item) {
return;
}
switch (p_option) {
case EDIT: {
Connection connection = item->get_metadata(0);
_open_connection_dialog(connection);
} break;
case GO_TO_SCRIPT: {
_go_to_script(*item);
} break;
case DISCONNECT: {
_disconnect(*item);
update_tree();
} break;
}
}
void ConnectionsDock::_slot_menu_about_to_popup() {
bool connection_is_inherited = tree->get_selected()->has_meta("_inherited_connection");
slot_menu->set_item_disabled(slot_menu->get_item_index(EDIT), connection_is_inherited);
slot_menu->set_item_disabled(slot_menu->get_item_index(DISCONNECT), connection_is_inherited);
}
void ConnectionsDock::_rmb_pressed(Vector2 p_position, MouseButton p_button) {
if (p_button != MouseButton::RIGHT) {
return;
}
TreeItem *item = tree->get_selected();
if (!item) {
return;
}
Vector2 screen_position = tree->get_screen_position() + p_position;
if (_is_item_signal(*item)) {
signal_menu->set_position(screen_position);
signal_menu->reset_size();
signal_menu->popup();
} else {
slot_menu->set_position(screen_position);
slot_menu->reset_size();
slot_menu->popup();
}
}
void ConnectionsDock::_close() {
hide();
}
void ConnectionsDock::_connect_pressed() {
TreeItem *item = tree->get_selected();
if (!item) {
connect_button->set_disabled(true);
return;
}
if (_is_item_signal(*item)) {
_open_connection_dialog(*item);
} else {
_disconnect(*item);
update_tree();
}
}
void ConnectionsDock::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED: {
search_box->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
} break;
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
update_tree();
} break;
}
}
void ConnectionsDock::_bind_methods() {
ClassDB::bind_method("update_tree", &ConnectionsDock::update_tree);
}
void ConnectionsDock::set_node(Node *p_node) {
selected_node = p_node;
update_tree();
}
void ConnectionsDock::update_tree() {
tree->clear();
if (!selected_node) {
return;
}
TreeItem *root = tree->create_item();
List<MethodInfo> node_signals;
selected_node->get_signal_list(&node_signals);
bool did_script = false;
StringName base = selected_node->get_class();
while (base) {
List<MethodInfo> node_signals2;
Ref<Texture2D> icon;
String name;
if (!did_script) {
// Get script signals (including signals from any base scripts).
Ref<Script> scr = selected_node->get_script();
if (scr.is_valid()) {
scr->get_script_signal_list(&node_signals2);
if (scr->get_path().is_resource_file()) {
name = scr->get_path().get_file();
} else {
name = scr->get_class();
}
if (has_theme_icon(scr->get_class(), SNAME("EditorIcons"))) {
icon = get_theme_icon(scr->get_class(), SNAME("EditorIcons"));
}
}
} else {
ClassDB::get_signal_list(base, &node_signals2, true);
if (has_theme_icon(base, SNAME("EditorIcons"))) {
icon = get_theme_icon(base, SNAME("EditorIcons"));
}
name = base;
}
if (icon.is_null()) {
icon = get_theme_icon(SNAME("Object"), SNAME("EditorIcons"));
}
TreeItem *section_item = nullptr;
// Create subsections.
if (node_signals2.size()) {
section_item = tree->create_item(root);
section_item->set_text(0, name);
section_item->set_icon(0, icon);
section_item->set_selectable(0, false);
section_item->set_editable(0, false);
section_item->set_custom_bg_color(0, get_theme_color(SNAME("prop_subsection"), SNAME("Editor")));
node_signals2.sort();
}
for (MethodInfo &mi : node_signals2) {
StringName signal_name = mi.name;
String signaldesc = "(";
PackedStringArray argnames;
String filter_text = search_box->get_text();
if (!filter_text.is_subsequence_ofn(signal_name)) {
continue;
}
if (mi.arguments.size()) {
for (int i = 0; i < mi.arguments.size(); i++) {
PropertyInfo &pi = mi.arguments[i];
if (i > 0) {
signaldesc += ", ";
}
String tname = "var";
if (pi.type == Variant::OBJECT && pi.class_name != StringName()) {
tname = pi.class_name.operator String();
} else if (pi.type != Variant::NIL) {
tname = Variant::get_type_name(pi.type);
}
signaldesc += (pi.name.is_empty() ? String("arg " + itos(i)) : pi.name) + ": " + tname;
argnames.push_back(pi.name + ":" + tname);
}
}
signaldesc += ")";
// Create the children of the subsection - the actual list of signals.
TreeItem *signal_item = tree->create_item(section_item);
signal_item->set_text(0, String(signal_name) + signaldesc);
Dictionary sinfo;
sinfo["name"] = signal_name;
sinfo["args"] = argnames;
signal_item->set_metadata(0, sinfo);
signal_item->set_icon(0, get_theme_icon(SNAME("Signal"), SNAME("EditorIcons")));
// Set tooltip with the signal's documentation.
{
String descr;
bool found = false;
HashMap<StringName, HashMap<StringName, String>>::Iterator G = descr_cache.find(base);
if (G) {
HashMap<StringName, String>::Iterator F = G->value.find(signal_name);
if (F) {
found = true;
descr = F->value;
}
}
if (!found) {
DocTools *dd = EditorHelp::get_doc_data();
HashMap<String, DocData::ClassDoc>::Iterator F = dd->class_list.find(base);
while (F && descr.is_empty()) {
for (int i = 0; i < F->value.signals.size(); i++) {
if (F->value.signals[i].name == signal_name.operator String()) {
descr = DTR(F->value.signals[i].description);
break;
}
}
if (!F->value.inherits.is_empty()) {
F = dd->class_list.find(F->value.inherits);
} else {
break;
}
}
descr_cache[base][signal_name] = descr;
}
// "::" separators used in make_custom_tooltip for formatting.
signal_item->set_tooltip_text(0, String(signal_name) + "::" + signaldesc + "::" + descr);
}
// List existing connections.
List<Object::Connection> existing_connections;
selected_node->get_signal_connection_list(signal_name, &existing_connections);
for (const Object::Connection &F : existing_connections) {
Connection connection = F;
if (!(connection.flags & CONNECT_PERSIST)) {
continue;
}
ConnectDialog::ConnectionData cd = connection;
Node *target = Object::cast_to<Node>(cd.target);
if (!target) {
continue;
}
String path = String(selected_node->get_path_to(target)) + " :: " + cd.method + "()";
if (cd.flags & CONNECT_DEFERRED) {
path += " (deferred)";
}
if (cd.flags & CONNECT_ONE_SHOT) {
path += " (one-shot)";
}
if (cd.unbinds > 0) {
path += " unbinds(" + itos(cd.unbinds) + ")";
} else if (!cd.binds.is_empty()) {
path += " binds(";
for (int i = 0; i < cd.binds.size(); i++) {
if (i > 0) {
path += ", ";
}
path += cd.binds[i].operator String();
}
path += ")";
}
TreeItem *connection_item = tree->create_item(signal_item);
connection_item->set_text(0, path);
connection_item->set_metadata(0, connection);
connection_item->set_icon(0, get_theme_icon(SNAME("Slot"), SNAME("EditorIcons")));
if (_is_connection_inherited(connection)) {
// The scene inherits this connection.
connection_item->set_custom_color(0, get_theme_color(SNAME("warning_color"), SNAME("Editor")));
connection_item->set_meta("_inherited_connection", true);
}
}
}
if (!did_script) {
did_script = true;
} else {
base = ClassDB::get_parent_class(base);
}
}
connect_button->set_text(TTR("Connect..."));
connect_button->set_disabled(true);
}
ConnectionsDock::ConnectionsDock() {
set_name(TTR("Signals"));
VBoxContainer *vbc = this;
search_box = memnew(LineEdit);
search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
search_box->set_placeholder(TTR("Filter Signals"));
search_box->set_clear_button_enabled(true);
search_box->connect("text_changed", callable_mp(this, &ConnectionsDock::_filter_changed));
vbc->add_child(search_box);
tree = memnew(ConnectionsDockTree);
tree->set_columns(1);
tree->set_select_mode(Tree::SELECT_ROW);
tree->set_hide_root(true);
vbc->add_child(tree);
tree->set_v_size_flags(Control::SIZE_EXPAND_FILL);
tree->set_allow_rmb_select(true);
connect_button = memnew(Button);
HBoxContainer *hb = memnew(HBoxContainer);
vbc->add_child(hb);
hb->add_spacer();
hb->add_child(connect_button);
connect_button->connect("pressed", callable_mp(this, &ConnectionsDock::_connect_pressed));
connect_dialog = memnew(ConnectDialog);
add_child(connect_dialog);
disconnect_all_dialog = memnew(ConfirmationDialog);
add_child(disconnect_all_dialog);
disconnect_all_dialog->connect("confirmed", callable_mp(this, &ConnectionsDock::_disconnect_all));
disconnect_all_dialog->set_text(TTR("Are you sure you want to remove all connections from this signal?"));
signal_menu = memnew(PopupMenu);
add_child(signal_menu);
signal_menu->connect("id_pressed", callable_mp(this, &ConnectionsDock::_handle_signal_menu_option));
signal_menu->connect("about_to_popup", callable_mp(this, &ConnectionsDock::_signal_menu_about_to_popup));
signal_menu->add_item(TTR("Connect..."), CONNECT);
signal_menu->add_item(TTR("Disconnect All"), DISCONNECT_ALL);
signal_menu->add_item(TTR("Copy Name"), COPY_NAME);
slot_menu = memnew(PopupMenu);
add_child(slot_menu);
slot_menu->connect("id_pressed", callable_mp(this, &ConnectionsDock::_handle_slot_menu_option));
slot_menu->connect("about_to_popup", callable_mp(this, &ConnectionsDock::_slot_menu_about_to_popup));
slot_menu->add_item(TTR("Edit..."), EDIT);
slot_menu->add_item(TTR("Go to Method"), GO_TO_SCRIPT);
slot_menu->add_item(TTR("Disconnect"), DISCONNECT);
connect_dialog->connect("connected", callable_mp(this, &ConnectionsDock::_make_or_edit_connection));
tree->connect("item_selected", callable_mp(this, &ConnectionsDock::_tree_item_selected));
tree->connect("item_activated", callable_mp(this, &ConnectionsDock::_tree_item_activated));
tree->connect("item_mouse_selected", callable_mp(this, &ConnectionsDock::_rmb_pressed));
add_theme_constant_override("separation", 3 * EDSCALE);
EDITOR_DEF("interface/editors/default_signal_callback_name", "_on_{node_name}_{signal_name}");
EDITOR_DEF("interface/editors/default_signal_callback_to_self_name", "_on_{signal_name}");
}
ConnectionsDock::~ConnectionsDock() {
}