godot/scene
Rémi Verschelde 8e0346bade
Merge pull request #80848 from bruvzg/rtl_lang
[RTL] Adds "lang" tag to allow overriding language specific text rendering without starting a new paragraph.
2023-08-21 19:32:29 +02:00
..
2d Implement conversion from CPUParticles to GPUParticles (3D/2D) 2023-08-19 11:58:57 +03:00
3d Implement conversion from CPUParticles to GPUParticles (3D/2D) 2023-08-19 11:58:57 +03:00
animation Merge pull request #80708 from garychia/anim_seek 2023-08-17 15:44:03 +02:00
audio Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
debugger Fix arg count checks in SceneDebugger 2023-07-19 18:13:15 +02:00
gui Merge pull request #80848 from bruvzg/rtl_lang 2023-08-21 19:32:29 +02:00
main Merge pull request #80780 from HolonProduction/sub-window-focus-crash 2023-08-21 08:23:23 +02:00
resources Cleanup MeshLibrary changed signals 2023-08-19 11:56:31 +02:00
theme
property_utils.cpp
property_utils.h
register_scene_types.cpp Merge pull request #79288 from BastiaanOlij/custom_texture_api 2023-07-26 18:40:01 +02:00
register_scene_types.h
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
SCsub