godot/scene/animation
Eoin O'Neill 674fb52f52 StateMachinePlayback: Added missing bindings to get_current_play_pos and get_current_length.
This allows the user to query the AnimationNodeStateMachinePlayback's current
play position and total length of current animation state. These methods are currently
used in the editor plugin, but can also be useful for querying general playback state
information.

Added documentation for AnimationNodeStateMachinePlayback's `get_current_play_position`
2021-01-01 22:39:46 -08:00
..
animation_blend_space_1d.cpp Style: Enforce separation line between function definitions 2020-05-14 16:54:55 +02:00
animation_blend_space_1d.h Add override keywords. 2020-07-10 13:56:54 +01:00
animation_blend_space_2d.cpp Split Geometry singleton into Geometry2D and Geometry3D 2020-05-27 14:28:34 +03:00
animation_blend_space_2d.h Add override keywords. 2020-07-10 13:56:54 +01:00
animation_blend_tree.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
animation_blend_tree.h Add override keywords. 2020-07-10 13:56:54 +01:00
animation_cache.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
animation_cache.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
animation_node_state_machine.cpp StateMachinePlayback: Added missing bindings to get_current_play_pos and get_current_length. 2021-01-01 22:39:46 -08:00
animation_node_state_machine.h Add override keywords. 2020-07-10 13:56:54 +01:00
animation_player.cpp Fix missed renamings from empty() to is_empty() 2020-12-29 09:55:07 +01:00
animation_player.h Add animation reset track feature 2020-12-20 12:45:08 +01:00
animation_tree.cpp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
animation_tree.h Add override keywords. 2020-07-10 13:56:54 +01:00
root_motion_view.cpp Style: Enforce separation line between function definitions 2020-05-14 16:54:55 +02:00
root_motion_view.h Add override keywords. 2020-07-10 13:56:54 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
tween.cpp Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
tween.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00