godot/servers
2022-08-22 22:42:36 +02:00
..
audio Make _validate_property a multilevel method 2022-08-22 18:35:11 +03:00
camera Remove unused GDNative code 2022-03-09 13:59:03 +01:00
debugger Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
extensions Add collision weight to PhysicsBody for penetrations must be avoided 2022-08-18 08:10:31 +09:00
movie_writer Add a Movie Quit On Finish property to AnimationPlayer 2022-07-27 18:50:28 +02:00
physics_2d Add collision weight to PhysicsBody for penetrations must be avoided 2022-08-18 08:10:31 +09:00
physics_3d Add collision weight to PhysicsBody for penetrations must be avoided 2022-08-18 08:10:31 +09:00
rendering Merge pull request #60309 from The-O-King/oct 2022-08-22 19:29:21 +02:00
text Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
xr Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
audio_server.cpp Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
audio_server.h Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
camera_server.cpp Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
camera_server.h Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
display_server.cpp Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
display_server.h Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
display_server_headless.h Split dummy renderer classes into separate files 2022-03-16 17:43:10 +11:00
navigation_server_2d.cpp Fix a typo in navigation server documentation 2022-08-17 17:05:46 +03:00
navigation_server_2d.h Add NavigationServer2D debug functions 2022-08-09 12:21:45 +02:00
navigation_server_3d.cpp Fix a typo in navigation server documentation 2022-08-17 17:05:46 +03:00
navigation_server_3d.h Fix Navigation Debug always enabled 2022-07-31 05:44:39 +02:00
physics_server_2d.cpp Add collision weight to PhysicsBody for penetrations must be avoided 2022-08-18 08:10:31 +09:00
physics_server_2d.h Add collision weight to PhysicsBody for penetrations must be avoided 2022-08-18 08:10:31 +09:00
physics_server_2d_wrap_mt.cpp Rename variable names for some singletons 2022-04-26 22:53:50 -05:00
physics_server_2d_wrap_mt.h Add collision weight to PhysicsBody for penetrations must be avoided 2022-08-18 08:10:31 +09:00
physics_server_3d.cpp Add collision weight to PhysicsBody for penetrations must be avoided 2022-08-18 08:10:31 +09:00
physics_server_3d.h Add collision weight to PhysicsBody for penetrations must be avoided 2022-08-18 08:10:31 +09:00
physics_server_3d_wrap_mt.cpp Rename variable names for some singletons 2022-04-26 22:53:50 -05:00
physics_server_3d_wrap_mt.h Add collision weight to PhysicsBody for penetrations must be avoided 2022-08-18 08:10:31 +09:00
register_server_types.cpp Split MovieWriterPNGWAV into its own file 2022-06-30 01:02:28 +02:00
register_server_types.h Change Server initialization order 2022-06-01 16:48:28 +02:00
rendering_server.cpp Merge pull request #60309 from The-O-King/oct 2022-08-22 19:29:21 +02:00
rendering_server.h Remove requirement to have vertex positions when creating a mesh. Meshes can now be constructed from an index buffer alone 2022-08-19 14:50:12 -06:00
SCsub Implement Running Godot as Movie Writer 2022-06-21 11:28:47 +02:00
server_wrap_mt_common.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
text_server.cpp Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
text_server.h Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
xr_server.cpp Add startup flag to override XR mode settings 2022-07-28 11:50:34 +10:00
xr_server.h Add startup flag to override XR mode settings 2022-07-28 11:50:34 +10:00