mirror of
https://github.com/godotengine/godot
synced 2024-09-06 02:28:49 +00:00
![]() It's the recommended way to set those, and is more portable (automatically prepends -D for GCC/Clang and /D for MSVC). We still use CPPFLAGS for some pre-processor flags which are not defines. |
||
---|---|---|
.. | ||
doc_classes | ||
libvpx | ||
config.py | ||
register_types.cpp | ||
register_types.h | ||
SCsub | ||
video_stream_webm.cpp | ||
video_stream_webm.h |