godot/tests
Rémi Verschelde 66cf38ec7c
Tests: Remove NavigationRegion3D race condition that fails on CI
As the comment pointed it out, it's a race condition, and evidently no,
"it's [not] fine" ;)
2024-04-13 10:22:44 +02:00
..
core Add closest_points_between_segments() basis path tests for Geometry2D 2024-04-10 23:49:23 +02:00
data
python_build
scene Tests: Remove NavigationRegion3D race condition that fails on CI 2024-04-13 10:22:44 +02:00
servers
create_test.py
display_server_mock.h
SCsub
test_macros.cpp
test_macros.h
test_main.cpp
test_main.h
test_tools.h
test_utils.cpp
test_utils.h
test_validate_testing.h