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![]() Adds a bool import option `nodes/import_as_skeleton_bones`. This is supported in all FBX or GLTF document based formats. It is especially useful for retargeting and importing animations. |
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editor_scene_importer_fbx2gltf.cpp | ||
editor_scene_importer_fbx2gltf.h | ||
editor_scene_importer_ufbx.cpp | ||
editor_scene_importer_ufbx.h |