godot/servers
Juan Linietsky 640856f4d4
Merge pull request #11895 from m4nu3lf/rendering/separate_thread
Restore rendering on a separate thread
2017-11-21 14:31:14 -03:00
..
arvr Removed add/remove interface bindings and added get_interfaces 2017-11-13 22:08:43 +11:00
audio Merge pull request #12014 from hi-ogawa/fix-video-playback 2017-11-13 19:57:18 +01:00
physics Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
physics_2d
visual Merge pull request #11895 from m4nu3lf/rendering/separate_thread 2017-11-21 14:31:14 -03:00
arvr_server.cpp Removed add/remove interface bindings and added get_interfaces 2017-11-13 22:08:43 +11:00
arvr_server.h Removed add/remove interface bindings and added get_interfaces 2017-11-13 22:08:43 +11:00
audio_server.cpp Merge pull request #12014 from hi-ogawa/fix-video-playback 2017-11-13 19:57:18 +01:00
audio_server.h
physics_2d_server.cpp
physics_2d_server.h
physics_server.cpp classref: Sync with current source 2017-11-13 09:25:53 +01:00
physics_server.h
register_server_types.cpp Move singleton management from ProjectSettings to Engine 2017-11-14 15:15:13 +01:00
register_server_types.h
SCsub
server_wrap_mt_common.h CommandQueueMT doesn't lock during command execution 2017-11-18 18:37:44 +00:00
visual_server.cpp Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
visual_server.h Implement per-instance custom bounding box 2017-11-20 20:54:26 +01:00