godot/.github/workflows
Pierre-Thomas Meisels 63f7f44ccb Make vararg method bind no return and return
Type emit_signal exposed method return type

set UndoRedo add_do_method and add_undo_method exposed return void

Set TreeItem::_call_recursive_bind returns void

Set _rpc_bind and _rpc_id_bind returns void in Node

Set _call_group and _call_group_flags method returns void in SceneTree

Set godot-cpp-test CI flag to false
2022-03-30 11:43:12 +02:00
..
android_builds.yml CI: Update to actions/cache@v3, increase cache limit to 10 GiB 2022-03-23 08:10:43 +01:00
ios_builds.yml CI: Update to actions/cache@v3, increase cache limit to 10 GiB 2022-03-23 08:10:43 +01:00
javascript_builds.yml CI: Update to actions/cache@v3, increase cache limit to 10 GiB 2022-03-23 08:10:43 +01:00
linux_builds.yml Make vararg method bind no return and return 2022-03-30 11:43:12 +02:00
macos_builds.yml CI: Force invalidate macOS cache 2022-02-04 22:26:16 +01:00
static_checks.yml Add an XML schema for documentation 2022-02-15 00:03:31 +01:00
windows_builds.yml CI: Reduce max cache to 7 GiB, remove Windows debug symbols 2022-03-30 10:16:03 +02:00