godot/doc/classes/StreamPeerTCP.xml
Rémi Verschelde 81064cc239
Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00

90 lines
3.9 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="StreamPeerTCP" inherits="StreamPeer" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A stream peer that handles TCP connections.
</brief_description>
<description>
A stream peer that handles TCP connections. This object can be used to connect to TCP servers, or also is returned by a TCP server.
[b]Note:[/b] When exporting to Android, make sure to enable the [code]INTERNET[/code] permission in the Android export preset before exporting the project or using one-click deploy. Otherwise, network communication of any kind will be blocked by Android.
</description>
<tutorials>
</tutorials>
<methods>
<method name="bind">
<return type="int" enum="Error" />
<param index="0" name="port" type="int" />
<param index="1" name="host" type="String" default="&quot;*&quot;" />
<description>
Opens the TCP socket, and binds it to the specified local address.
This method is generally not needed, and only used to force the subsequent call to [method connect_to_host] to use the specified [param host] and [param port] as source address. This can be desired in some NAT punchthrough techniques, or when forcing the source network interface.
</description>
</method>
<method name="connect_to_host">
<return type="int" enum="Error" />
<param index="0" name="host" type="String" />
<param index="1" name="port" type="int" />
<description>
Connects to the specified [code]host:port[/code] pair. A hostname will be resolved if valid. Returns [constant OK] on success.
</description>
</method>
<method name="disconnect_from_host">
<return type="void" />
<description>
Disconnects from host.
</description>
</method>
<method name="get_connected_host" qualifiers="const">
<return type="String" />
<description>
Returns the IP of this peer.
</description>
</method>
<method name="get_connected_port" qualifiers="const">
<return type="int" />
<description>
Returns the port of this peer.
</description>
</method>
<method name="get_local_port" qualifiers="const">
<return type="int" />
<description>
Returns the local port to which this peer is bound.
</description>
</method>
<method name="get_status" qualifiers="const">
<return type="int" enum="StreamPeerTCP.Status" />
<description>
Returns the status of the connection, see [enum Status].
</description>
</method>
<method name="poll">
<return type="int" enum="Error" />
<description>
Poll the socket, updating its state. See [method get_status].
</description>
</method>
<method name="set_no_delay">
<return type="void" />
<param index="0" name="enabled" type="bool" />
<description>
If [param enabled] is [code]true[/code], packets will be sent immediately. If [param enabled] is [code]false[/code] (the default), packet transfers will be delayed and combined using [url=https://en.wikipedia.org/wiki/Nagle%27s_algorithm]Nagle's algorithm[/url].
[b]Note:[/b] It's recommended to leave this disabled for applications that send large packets or need to transfer a lot of data, as enabling this can decrease the total available bandwidth.
</description>
</method>
</methods>
<constants>
<constant name="STATUS_NONE" value="0" enum="Status">
The initial status of the [StreamPeerTCP]. This is also the status after disconnecting.
</constant>
<constant name="STATUS_CONNECTING" value="1" enum="Status">
A status representing a [StreamPeerTCP] that is connecting to a host.
</constant>
<constant name="STATUS_CONNECTED" value="2" enum="Status">
A status representing a [StreamPeerTCP] that is connected to a host.
</constant>
<constant name="STATUS_ERROR" value="3" enum="Status">
A status representing a [StreamPeerTCP] in error state.
</constant>
</constants>
</class>