godot/scene
Yuri Sizov 5c56206e6c Merge pull request #79011 from bruvzg/pop_all
[RTL] Add `pop_all`, `push_context` and `pop_context` methods, and use it for `print_rich` to avoid unclosed tags.
2023-07-14 18:49:21 +02:00
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2d Merge pull request #77257 from rakkarage/tile_animation_sync 2023-07-12 21:02:31 +02:00
3d Merge pull request #77191 from smix8/navigationregion_map_change_4.x 2023-07-12 17:15:13 +02:00
animation Fix infinity loop state can't break 2023-07-07 16:12:37 +09:00
audio Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale 2023-02-17 14:06:55 +01:00
debugger Use NULL instead of COND checks when appropriate 2023-06-10 08:56:30 +02:00
gui Merge pull request #79011 from bruvzg/pop_all 2023-07-14 18:49:21 +02:00
main [macOS] Implement optional native file selection dialog support for sandboxed apps. 2023-07-12 22:36:24 +03:00
resources Merge pull request #77257 from rakkarage/tile_animation_sync 2023-07-12 21:02:31 +02:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Fix for threaded NavigationMesh baking under new thread guards 2023-06-14 01:53:37 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
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